Switch-Toolbox/Switch_FileFormatsMain/FileFormats/Archives/BEA.cs
KillzXGaming b8c8ef8395 Viewport toggle, and many more fixes
The aamp editor now acts like the byaml one.
Fixed aamp files saving with improper strings.
Added toggle for viewport in bfres editor. The setting will apply to the config so you can always disable it for quicker previewing for bfres.
More editors for bfres now dock rather than convering the whole screen.
Plugins can have icons for the toolstrip that contains the save/update icons.
Force PTCL texture injection due to an alignment thing
2019-04-25 15:21:41 -04:00

551 lines
19 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Switch_Toolbox;
using System.Windows.Forms;
using Switch_Toolbox.Library;
using System.IO;
using BezelEngineArchive_Lib;
using Switch_Toolbox.Library.IO;
using Switch_Toolbox.Library.Forms;
namespace FirstPlugin
{
public class BEA : TreeNodeFile, IArchiveFile
{
public bool CanAddFiles { get; set; } = false;
public bool CanRenameFiles { get; set; } = false;
public bool CanDeleteFiles { get; set; } = false;
public bool CanReplaceFiles { get; set; } = true;
public IEnumerable<ArchiveFileInfo> Files { get; }
public bool CanSave { get; set; }
public string[] Description { get; set; } = new string[] { "Bevel Engine Archive" };
public string[] Extension { get; set; } = new string[] { "*.bea" };
public string FileName { get; set; }
public string FilePath { get; set; }
public IFileInfo IFileInfo { get; set; }
public bool Identify(Stream stream)
{
using (var reader = new FileReader(stream, true))
{
return reader.CheckSignature(4, "SCNE");
}
}
public Type[] Types
{
get
{
List<Type> types = new List<Type>();
types.Add(typeof(MenuExt));
return types.ToArray();
}
}
class MenuExt : IFileMenuExtension
{
public STToolStripItem[] NewFileMenuExtensions => null;
public STToolStripItem[] NewFromFileMenuExtensions => null;
public STToolStripItem[] ToolsMenuExtensions => null;
public STToolStripItem[] TitleBarExtensions => null;
public STToolStripItem[] CompressionMenuExtensions => null;
public STToolStripItem[] ExperimentalMenuExtensions => experimentalMenu;
public STToolStripItem[] EditMenuExtensions => null;
public ToolStripButton[] IconButtonMenuExtensions => null;
STToolStripItem[] experimentalMenu = new STToolStripItem[1];
public MenuExt()
{
experimentalMenu[0] = new STToolStripItem("BEA");
STToolStripItem batchLUA = new STToolStripItem("Batch Extract LUA");
batchLUA.Click += BatchExtractLUA;
experimentalMenu[0].DropDownItems.Add(batchLUA);
}
private void BatchExtractLUA(object sender, EventArgs e)
{
FolderSelectDialog ofd = new FolderSelectDialog();
if (ofd.ShowDialog() == DialogResult.OK)
{
string folderPath = ofd.SelectedPath;
foreach (string file in Directory.GetFiles(folderPath))
{
Console.WriteLine(file);
if (Path.GetExtension(file) == ".bea")
{
BEA bea = new BEA();
bea.FileName = file;
bea.Load(new FileStream(file, FileMode.Open));
foreach (FileEntry asset in bea.Nodes)
{
if (Path.GetExtension(asset.FullName) == ".lua")
{
try
{
if (!String.IsNullOrWhiteSpace(Path.GetDirectoryName($"{folderPath}/{bea.Name}/{asset.FullName}")))
{
if (!File.Exists(asset.FullName))
{
if (!Directory.Exists($"{folderPath}/{bea.Name}/{asset.FullName}"))
{
Directory.CreateDirectory(Path.GetDirectoryName($"{folderPath}/{bea.Name}/{asset.FullName}"));
}
}
}
File.WriteAllBytes($"{folderPath}/{bea.Name}/{asset.FullName}", GetASSTData(asset));
}
catch
{
}
}
}
}
}
}
}
}
public BezelEngineArchive beaFile;
static STProgressBar progressBar;
public void Load(System.IO.Stream stream)
{
Text = FileName;
CanSave = true;
beaFile = new BezelEngineArchive(stream);
FillTreeNodes(this, beaFile.FileList);
ContextMenuStrip = new STContextMenuStrip();
ContextMenuStrip.Items.Add(new STToolStipMenuItem("Save", null, Save, Keys.Control | Keys.S));
ContextMenuStrip.Items.Add(new STToolStripSeparator());
ContextMenuStrip.Items.Add(new STToolStipMenuItem("Preview Window", null, PreviewWindow, Keys.Control | Keys.P));
ContextMenuStrip.Items.Add(new STToolStripSeparator());
ContextMenuStrip.Items.Add(new STToolStipMenuItem("Export All", null, ExportAll, Keys.Control | Keys.E));
CanDelete = true;
}
public void Unload()
{
}
public bool AddFile(ArchiveFileInfo archiveFileInfo)
{
return false;
}
public bool DeleteFile(ArchiveFileInfo archiveFileInfo)
{
return false;
}
IEnumerable<TreeNode> Collect(TreeNodeCollection nodes)
{
foreach (TreeNode node in nodes)
{
yield return node;
foreach (var child in Collect(node.Nodes))
yield return child;
}
}
private void Save(object sender, EventArgs args)
{
Cursor.Current = Cursors.WaitCursor;
List<IFileFormat> formats = new List<IFileFormat>();
formats.Add(this);
SaveFileDialog sfd = new SaveFileDialog();
sfd.Filter = Utils.GetAllFilters(formats);
sfd.FileName = FileName;
if (sfd.ShowDialog() == DialogResult.OK)
{
STFileSaver.SaveFileFormat(this, sfd.FileName);
}
GC.Collect();
}
public byte[] Save()
{
beaFile.FileList.Clear();
beaFile.FileDictionary.Clear();
foreach (TreeNode node in Collect(Nodes))
{
if (node is TreeNodeFile && node != this)
{
IFileFormat fileFormat = (IFileFormat)node;
if (fileFormat != null && fileFormat.CanSave)
{
byte[] uncomrompressedData = new byte[0];
//Save any active files in the editor if supported
if (fileFormat.CanSave)
uncomrompressedData = fileFormat.Save();
//Create a new asset entry
ASST asset = new ASST();
asset.unk = 2;
asset.unk2 = 2;
asset.UncompressedSize = uncomrompressedData.LongLength;
if (fileFormat.IFileInfo.FileIsCompressed)
asset.FileData = STLibraryCompression.ZSTD.Compress(uncomrompressedData);
else
asset.FileData = uncomrompressedData;
asset.FileName = fileFormat.FilePath;
beaFile.FileList.Add(fileFormat.FilePath, asset);
beaFile.FileDictionary.Add(fileFormat.FilePath);
}
}
else if (node is FileEntry)
{
ASST asset = new ASST();
asset.unk = ((FileEntry)node).unk1;
asset.unk2 = ((FileEntry)node).unk2;
asset.FileName = ((FileEntry)node).FullName;
asset.FileData = ((FileEntry)node).data;
byte[] uncomp = GetASSTData((FileEntry)node);
asset.UncompressedSize = uncomp.Length;
beaFile.FileList.Add(asset.FileName, asset);
beaFile.FileDictionary.Add(asset.FileName);
}
}
MemoryStream mem = new MemoryStream();
beaFile.Save(mem);
return mem.ToArray();
}
private void ExportAll(object sender, EventArgs args)
{
FolderSelectDialog fsd = new FolderSelectDialog();
if (fsd.ShowDialog() == DialogResult.OK)
{
progressBar = new STProgressBar();
progressBar.Task = "Extracing Files...";
progressBar.Refresh();
progressBar.Value = 0;
progressBar.StartPosition = FormStartPosition.CenterScreen;
progressBar.Show();
ExportAll(fsd.SelectedPath, progressBar);
}
}
private void ExportAll(string Folder, STProgressBar progressBar)
{
int Curfile = 0;
foreach (FileEntry asst in Nodes)
{
int value = (Curfile * 100) / beaFile.FileList.Count;
progressBar.Value = value;
progressBar.Refresh();
try
{
if (!String.IsNullOrWhiteSpace(Path.GetDirectoryName($"{Folder}/{beaFile.Name}/{asst.FullName}")))
{
if (!File.Exists(asst.FullName))
{
if (!Directory.Exists($"{Folder}/{beaFile.Name}/{asst.FullName}"))
{
Directory.CreateDirectory(Path.GetDirectoryName($"{Folder}/{beaFile.Name}/{asst.FullName}"));
}
}
}
File.WriteAllBytes($"{Folder}/{beaFile.Name}/{asst.FullName}", GetASSTData(asst));
}
catch
{
}
Curfile++;
if (value == 99)
value = 100;
progressBar.Value = value;
progressBar.Refresh();
}
}
private void CallRecursive(TreeView treeView)
{
// Print each node recursively.
TreeNodeCollection nodes = treeView.Nodes;
foreach (TreeNode n in nodes)
{
PrintRecursive(n);
}
}
private void PrintRecursive(TreeNode treeNode)
{
// Print each node recursively.
foreach (TreeNode tn in treeNode.Nodes)
{
PrintRecursive(tn);
}
}
public void PreviewWindow(object sender, EventArgs args)
{
PreviewFormatList previewFormatList = new PreviewFormatList();
if (previewFormatList.ShowDialog() == DialogResult.OK)
{
CallRecursive(TreeView);
Console.WriteLine("Loaded files");
Console.WriteLine(PluginRuntime.bntxContainers.Count);
PreviewEditor previewWindow = new PreviewEditor();
previewWindow.Show();
}
}
public bool Compressed;
public class FolderEntry : TreeNode
{
public FolderEntry()
{
ImageKey = "folder";
SelectedImageKey = "folder";
}
public FolderEntry(string Name)
{
Text = Name;
}
}
public class FileEntry : TreeNodeCustom
{
public FileEntry()
{
ImageKey = "fileBlank";
SelectedImageKey = "fileBlank";
ContextMenu = new ContextMenu();
MenuItem export = new MenuItem("Export");
ContextMenu.MenuItems.Add(export);
export.Click += Export;
MenuItem replace = new MenuItem("Replace");
ContextMenu.MenuItems.Add(replace);
replace.Click += Replace;
}
public string FullName;
public IFileFormat FileHandle; //Load file instance to save later if possible
public byte[] data;
public ushort unk1;
public ushort unk2;
public bool IsCompressed;
private void Export(object sender, EventArgs args)
{
SaveFileDialog sfd = new SaveFileDialog();
sfd.FileName = Text;
sfd.DefaultExt = Path.GetExtension(Text);
sfd.Filter = "All files(*.*)|*.*";
if (sfd.ShowDialog() == DialogResult.OK)
{
File.WriteAllBytes(sfd.FileName, GetASSTData(this));
}
}
private void Replace(object sender, EventArgs args)
{
OpenFileDialog ofd = new OpenFileDialog();
ofd.FileName = Text;
ofd.DefaultExt = Path.GetExtension(Text);
ofd.Filter = "All files(*.*)|*.*";
if (ofd.ShowDialog() == DialogResult.OK)
{
SetASST(this, File.ReadAllBytes(ofd.FileName));
}
}
public override void OnDoubleMouseClick(TreeView treeview)
{
if (GetASSTData(this) != null)
{
TreeNode node = STFileLoader.GetNodeFileFormat(FullName, GetASSTData(this), true, this, true, IsCompressed, CompressionType.Zstb);
if (node != null)
ReplaceNode(this.Parent, this, node);
}
}
}
public static void ReplaceNode(TreeNode node, TreeNode replaceNode, TreeNode NewNode)
{
int index = node.Nodes.IndexOf(replaceNode);
node.Nodes.RemoveAt(index);
node.Nodes.Insert(index, NewNode);
}
public static byte[] GetASSTData(FileEntry entry)
{
if (entry.IsCompressed)
return STLibraryCompression.ZSTD.Decompress(entry.data);
else
return entry.data;
}
public static void SetASST(FileEntry fileEntry, byte[] data)
{
if (fileEntry.IsCompressed)
fileEntry.data = STLibraryCompression.ZSTD.Compress(data);
else
fileEntry.data = data;
}
void FillTreeNodes(TreeNode root, Dictionary<string, ASST> files)
{
var rootText = root.Text;
var rootTextLength = rootText.Length;
var nodeStrings = files;
foreach (var node in nodeStrings)
{
string nodeString = node.Key;
var roots = nodeString.Split(new char[] { '/' },
StringSplitOptions.RemoveEmptyEntries);
// The initial parent is the root node
TreeNode parentNode = root;
var sb = new StringBuilder(rootText, nodeString.Length + rootTextLength);
for (int rootIndex = 0; rootIndex < roots.Length; rootIndex++)
{
// Build the node name
var parentName = roots[rootIndex];
sb.Append("/");
sb.Append(parentName);
var nodeName = sb.ToString();
// Search for the node
var index = parentNode.Nodes.IndexOfKey(nodeName);
if (index == -1)
{
// Node was not found, add it
var temp = new TreeNode(parentName, 0, 0);
if (rootIndex == roots.Length - 1)
temp = SetupFileEntry(node.Value,parentName, node.Value.FileName, node.Value.IsCompressed);
else
temp = SetupFolderEntry(temp);
temp.Name = nodeName;
parentNode.Nodes.Add(temp);
parentNode = temp;
}
else
{
// Node was found, set that as parent and continue
parentNode = parentNode.Nodes[index];
}
}
}
}
public FolderEntry SetupFolderEntry(TreeNode node)
{
FolderEntry folder = new FolderEntry();
folder.Text = node.Text;
return folder;
}
List<string> BuildFinalList(List<string> paths)
{
var finalList = new List<string>();
foreach (var path in paths)
{
bool found = false;
foreach (var item in finalList)
{
if (item.StartsWith(path, StringComparison.Ordinal))
{
found = true;
break;
}
}
if (!found)
{
finalList.Add(path);
}
}
return finalList;
}
public FileEntry SetupFileEntry(ASST asset,string name, string fullName, bool IsCompressed)
{
FileEntry fileEntry = new FileEntry();
fileEntry.FullName = fullName;
fileEntry.Name = name;
fileEntry.Text = name;
fileEntry.unk1 = asset.unk;
fileEntry.unk2 = asset.unk2;
fileEntry.IsCompressed = IsCompressed;
// fileEntry.data = asset.FileData;
//Now check magic
//Todo clean this part up
byte[] data = asset.FileData;
if (IsCompressed)
{
try
{
data = STLibraryCompression.ZSTD.Decompress(asset.FileData);
}
catch
{
Console.WriteLine("Unkwon compression for file " + fileEntry.Name);
}
}
string ext = Path.GetExtension(name);
string SarcEx = SARCExt.SARC.GuessFileExtension(data);
if (name.EndsWith("bfres") || name.EndsWith("fmdb") || name.EndsWith("fskb") ||
name.EndsWith("ftsb") || name.EndsWith("fvmb") || name.EndsWith("fvbb") ||
name.EndsWith("fspb") || name.EndsWith("fsnb"))
{
fileEntry.ImageKey = "bfres";
fileEntry.SelectedImageKey = "bfres";
}
if (SarcEx == ".bntx")
{
fileEntry.ImageKey = "bntx";
fileEntry.SelectedImageKey = "bntx";
}
if (SarcEx == ".byaml")
{
fileEntry.ImageKey = "byaml";
fileEntry.SelectedImageKey = "byaml";
}
if (SarcEx == ".aamp")
{
fileEntry.ImageKey = "aamp";
fileEntry.SelectedImageKey = "aamp";
}
if (ext == ".lua")
{
}
data = new byte[0];
return fileEntry;
}
}
}