mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-12-23 03:13:08 +00:00
201 lines
6.6 KiB
C#
201 lines
6.6 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Switch_Toolbox;
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using System.Windows.Forms;
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using Switch_Toolbox.Library;
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using ByamlExt.Byaml;
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using ByamlExt;
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using WeifenLuo.WinFormsUI.Docking;
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namespace FirstPlugin
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{
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public class BYAML : IFileFormat
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{
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public bool CanSave { get; set; } = false;
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public bool FileIsEdited { get; set; } = false;
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public bool FileIsCompressed { get; set; } = false;
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public string[] Description { get; set; } = new string[] { "BYAML" };
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public string[] Extension { get; set; } = new string[] { "*.byaml", "*.byml", "*.bprm", "*.sbyml" };
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public string Magic { get; set; } = "YB";
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public CompressionType CompressionType { get; set; } = CompressionType.None;
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public byte[] Data { get; set; }
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public string FileName { get; set; }
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public TreeNodeFile EditorRoot { get; set; }
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public bool IsActive { get; set; } = false;
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public bool UseEditMenu { get; set; } = false;
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public string FilePath { get; set; }
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public IFileInfo IFileInfo { get; set; }
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public Type[] Types
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{
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get
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{
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List<Type> types = new List<Type>();
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return types.ToArray();
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}
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}
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class EditableNode
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{
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public Type type { get => Node[Index].GetType(); }
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dynamic Node;
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dynamic Index;
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public dynamic Get() => Node[Index];
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public void Set(dynamic value) => Node[Index] = value;
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public string GetTreeViewString()
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{
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if (Index is int)
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return Node[Index].ToString();
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else
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return Index + " : " + Node[Index].ToString();
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}
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public EditableNode(dynamic _node, dynamic _index)
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{
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Node = _node;
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Index = _index;
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}
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}
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public void Load()
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{
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IsActive = false;
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CanSave = false;
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// ByamlViewer.OpenByml(new System.IO.MemoryStream(Data), FileName);
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// BymlFileData byamlFile = ByamlFile.LoadN(new System.IO.MemoryStream(Data), false, Syroot.BinaryData.ByteOrder.LittleEndian);
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// EditorRoot = LoadByamlNodes(byamlFile.RootNode);
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// LoadDockedEditor(byamlFile);
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}
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public void Unload()
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{
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}
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ByamlEditor ByamlEditor;
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public void LoadDockedEditor(BymlFileData byamlFile)
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{
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foreach (Control control in FirstPlugin.MainF.Controls)
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{
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if (control is DockPanel)
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{
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ByamlEditor = new ByamlEditor();
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ByamlEditor.Dock = DockStyle.Fill;
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ByamlEditor.Show(((DockPanel)control), DockState.Document);
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ByamlEditor.LoadByaml(byamlFile);
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}
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}
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}
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public TreeNode LoadByamlNodes(dynamic root)
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{
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TreeNode node = new TreeNode();
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if (root == null)
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return node;
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if (root is Dictionary<string, dynamic>)
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{
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parseDictNode(root, node.Nodes);
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}
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else if (root is List<dynamic>)
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{
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if (((List<dynamic>)root).Count == 0)
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{
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MessageBox.Show("This byml is empty");
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}
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parseArrayNode(root, node.Nodes);
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}
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else if (root is List<ByamlPathPoint>)
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{
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}
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return node;
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}
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void parseArrayNode(IList<dynamic> list, TreeNodeCollection addto)
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{
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int index = 0;
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foreach (dynamic k in list)
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{
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if (k is IDictionary<string, dynamic>)
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{
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TreeNode current = addto.Add("<Dictionary>");
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current.Tag = ((IDictionary<string, dynamic>)k);
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current.Nodes.Add("✯✯dummy✯✯");
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}
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else if (k is IList<dynamic>)
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{
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TreeNode current = addto.Add("<Array>");
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current.Tag = ((IList<dynamic>)k);
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current.Nodes.Add("✯✯dummy✯✯");
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}
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else if (k is IList<ByamlPathPoint>)
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{
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TreeNode current = addto.Add("<PathPointArray>");
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current.Tag = ((IList<ByamlPathPoint>)k);
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parsePathPointArray(k, current.Nodes);
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}
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else
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{
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var n = addto.Add(k == null ? "<NULL>" : k.ToString());
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if (k != null) n.Tag = new EditableNode(list, index);
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}
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index++;
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}
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}
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void parseDictNode(IDictionary<string, dynamic> node, TreeNodeCollection addto)
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{
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foreach (string k in node.Keys)
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{
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TreeNode current = addto.Add(k);
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if (node[k] is IDictionary<string, dynamic>)
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{
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current.Text += " : <Dictionary>";
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current.Tag = node[k];
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current.Nodes.Add("✯✯dummy✯✯"); //a text that can't be in a byml
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}
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else if (node[k] is IList<dynamic>)
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{
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current.Text += " : <Array>";
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current.Tag = ((IList<dynamic>)node[k]);
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current.Nodes.Add("✯✯dummy✯✯");
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}
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else if (node[k] is IList<ByamlPathPoint>)
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{
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current.Text += " : <PathPointArray>";
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current.Tag = ((IList<ByamlPathPoint>)node[k]);
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parsePathPointArray(node[k], current.Nodes);
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}
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else
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{
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current.Text = current.Text + " : " + (node[k] == null ? "<NULL>" : node[k].ToString());
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if (node[k] != null) current.Tag = new EditableNode(node, k);
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}
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}
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}
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void parsePathPointArray(IList<ByamlPathPoint> list, TreeNodeCollection addto)
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{
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int index = 0;
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foreach (var k in list)
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{
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index++;
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var n = addto.Add(k == null ? "<NULL>" : k.ToString());
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if (k != null) n.Tag = new EditableNode(list, index);
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}
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}
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public byte[] Save()
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{
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return null;
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}
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}
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}
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