mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-12-22 19:03:09 +00:00
50ea4183ef
- Compress BC1 with alpha. - Add GFPAK rebuilding. - Fix some lag issues with bntx textures loading - Fix saving multiple files. - Support DDS cubemap importing - Support rigged DAE/FBX files. - Support animation playing thanks to smash forge. - Some minor stuff to prepare custom animations. - Many bug fixes.
450 lines
16 KiB
C#
450 lines
16 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Switch_Toolbox;
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using System.Windows.Forms;
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using Switch_Toolbox.Library;
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using System.IO;
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using Switch_Toolbox.Library.IO;
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namespace FirstPlugin
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{
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public class GFPAK : IFileFormat
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{
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public bool CanSave { get; set; } = false;
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public bool FileIsEdited { get; set; } = false;
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public bool FileIsCompressed { get; set; } = false;
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public string[] Description { get; set; } = new string[] { "Graphic Package" };
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public string[] Extension { get; set; } = new string[] { "*.gfpak" };
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public string Magic { get; set; } = "GFLX";
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public CompressionType CompressionType { get; set; } = CompressionType.None;
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public byte[] Data { get; set; }
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public string FileName { get; set; }
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public TreeNodeFile EditorRoot { get; set; }
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public bool IsActive { get; set; } = false;
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public bool UseEditMenu { get; set; } = false;
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public int Alignment { get; set; } = 0;
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public string FilePath { get; set; }
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public IFileInfo IFileInfo { get; set; }
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public Type[] Types
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{
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get
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{
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List<Type> types = new List<Type>();
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return types.ToArray();
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}
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}
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public void Load()
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{
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IsActive = true;
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EditorRoot = new GFLXPACK(FileName, this);
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IFileInfo = new IFileInfo();
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((GFLXPACK)EditorRoot).Read(new FileReader(new MemoryStream(Data)), EditorRoot);
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}
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public void Unload()
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{
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}
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public byte[] Save()
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{
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MemoryStream mem = new MemoryStream();
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((GFLXPACK)EditorRoot).Write(new FileWriter(mem));
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return mem.ToArray();
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}
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}
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public class GFLXPACK : TreeNodeFile
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{
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public GFLXPACK(string text, IFileFormat format)
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{
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Text = text;
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FileHandler = format;
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ContextMenu = new ContextMenu();
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MenuItem save = new MenuItem("Save");
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ContextMenu.MenuItems.Add(save);
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save.Click += Save;
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MenuItem previewFiles = new MenuItem("Preview Window");
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ContextMenu.MenuItems.Add(previewFiles);
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previewFiles.Click += PreviewWindow;
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}
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private void Save(object sender, EventArgs args)
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{
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List<IFileFormat> formats = new List<IFileFormat>();
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formats.Add(FileHandler);
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SaveFileDialog sfd = new SaveFileDialog();
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sfd.Filter = Utils.GetAllFilters(formats);
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sfd.FileName = FileHandler.FileName;
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if (sfd.ShowDialog() == DialogResult.OK)
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{
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Cursor.Current = Cursors.WaitCursor;
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SaveCompressFile(FileHandler.Save(), sfd.FileName, FileHandler.IFileInfo.Alignment);
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}
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}
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private void SaveCompressFile(byte[] data, string FileName, int Alignment = 0, bool EnableDialog = true)
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{
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if (EnableDialog)
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{
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DialogResult save = MessageBox.Show("Compress file?", "File Save", MessageBoxButtons.YesNo);
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if (save == DialogResult.Yes)
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data = EveryFileExplorer.YAZ0.Compress(data, 3, (uint)Alignment);
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}
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File.WriteAllBytes(FileName, data);
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MessageBox.Show($"File has been saved to {FileName}");
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Cursor.Current = Cursors.Default;
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}
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private void PreviewWindow(object sender, EventArgs args)
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{
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PreviewFormatList previewFormatList = new PreviewFormatList();
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if (previewFormatList.ShowDialog() == DialogResult.OK)
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{
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CallRecursive(TreeView);
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PreviewEditor previewWindow = new PreviewEditor();
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previewWindow.Show();
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}
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}
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private void CallRecursive(TreeView treeView)
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{
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// Print each node recursively.
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TreeNodeCollection nodes = treeView.Nodes;
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foreach (TreeNode n in nodes)
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{
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PrintRecursive(n);
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}
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}
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private void PrintRecursive(TreeNode treeNode)
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{
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if (treeNode is FileEntry)
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{
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FileEntry file = (FileEntry)treeNode;
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if (file.ImageKey == "bntx")
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OpenFile(file.Name, file.data, file);
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if (file.ImageKey == "bntx")
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Console.WriteLine(file.Name);
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// if (file.ImageKey == "bfres")
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// OpenFile(file.Name, GetASSTData(file.FullName), TreeView);
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}
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// Print each node recursively.
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foreach (TreeNode tn in treeNode.Nodes)
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{
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PrintRecursive(tn);
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}
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}
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public ushort BOM;
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public uint Version;
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public List<FileEntry> files = new List<FileEntry>();
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public List<UInt64> hashes = new List<UInt64>();
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public List<HashIndex> hashIndices = new List<HashIndex>();
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public int version;
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public int FolderCount;
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public void Read(FileReader reader, TreeNode root)
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{
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string Signature = reader.ReadString(8, Encoding.ASCII);
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if (Signature != "GFLXPACK")
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throw new Exception($"Invalid signature {Signature}! Expected GFLXPACK.");
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version = reader.ReadInt32();
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uint padding = reader.ReadUInt32();
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uint FileCount = reader.ReadUInt32();
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FolderCount = reader.ReadInt32();
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ulong FileInfoOffset = reader.ReadUInt64();
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ulong hashArrayOffset = reader.ReadUInt64();
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ulong hashArrayIndexOffset = reader.ReadUInt64();
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reader.Seek((long)hashArrayOffset, SeekOrigin.Begin);
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for (int i = 0; i < FileCount; i++)
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{
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ulong hash = reader.ReadUInt64();
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hashes.Add(hash);
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}
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reader.Seek((long)hashArrayIndexOffset, SeekOrigin.Begin);
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for (int i = 0; i < FileCount; i++)
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{
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HashIndex hashindex = new HashIndex();
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hashindex.Read(reader);
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hashIndices.Add(hashindex);
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}
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reader.Seek((long)FileInfoOffset, SeekOrigin.Begin);
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for (int i = 0; i < FileCount; i++)
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{
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FileEntry fileEntry = new FileEntry();
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fileEntry.Read(reader);
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fileEntry.Text = hashes[i].ToString();
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root.Nodes.Add(fileEntry);
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files.Add(fileEntry);
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}
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}
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public void Write(FileWriter writer)
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{
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writer.WriteSignature("GFLXPACK");
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writer.Write(version);
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writer.Write(0);
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writer.Write(files.Count);
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writer.Write(FolderCount);
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long FileInfoOffset = writer.Position;
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writer.Write(0L);
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long HashArrayOffset = writer.Position;
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writer.Write(0L);
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long HashIndexArrOffset = writer.Position;
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writer.Write(0L);
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//Now write all sections
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writer.WriteUint64Offset(HashArrayOffset);
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writer.Write(hashes);
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writer.WriteUint64Offset(HashIndexArrOffset);
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foreach (var hashIndx in hashIndices)
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hashIndx.Write(writer);
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writer.WriteUint64Offset(FileInfoOffset);
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foreach (var fileTbl in files)
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fileTbl.Write(writer);
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//Save data blocks
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foreach (var fileTbl in files)
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{
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fileTbl.WriteBlock(writer);
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}
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}
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public class HashIndex
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{
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public ulong hash;
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public int Index;
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public uint unkown;
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public void Read(FileReader reader)
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{
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hash = reader.ReadUInt64();
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Index = reader.ReadInt32();
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unkown = reader.ReadUInt32(); //Always 0xCC?
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}
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public void Write(FileWriter writer)
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{
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writer.Write(hash);
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writer.Write(Index);
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writer.Write(unkown);
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}
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}
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public class FileEntry : TreeNodeCustom
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{
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public FileEntry()
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{
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ImageKey = "fileBlank";
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SelectedImageKey = "fileBlank";
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ContextMenu = new ContextMenu();
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MenuItem export = new MenuItem("Export");
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ContextMenu.MenuItems.Add(export);
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export.Click += Export;
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}
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public uint unkown;
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public uint CompressionType;
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public byte[] data;
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private long DataOffset;
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private byte[] CompressedData;
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public IFileFormat FileHandler;
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public void Read(FileReader reader)
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{
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unkown = reader.ReadUInt16(); //Usually 9?
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CompressionType = reader.ReadUInt16();
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uint DecompressedFileSize = reader.ReadUInt32();
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uint CompressedFileSize = reader.ReadUInt32();
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uint padding = reader.ReadUInt32();
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ulong FileOffset = reader.ReadUInt64();
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using (reader.TemporarySeek((long)FileOffset, SeekOrigin.Begin))
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{
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data = reader.ReadBytes((int)CompressedFileSize);
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data = STLibraryCompression.Type_LZ4.Decompress(data, 0, (int)CompressedFileSize, (int)DecompressedFileSize);
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string ext = SARCExt.SARC.GuessFileExtension(data);
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if (ext == ".bntx")
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{
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ImageKey = "bntx";
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SelectedImageKey = "bntx";
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}
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if (ext == ".byaml")
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{
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ImageKey = "byaml";
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SelectedImageKey = "byaml";
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}
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if (ext == ".aamp")
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{
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ImageKey = "aamp";
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SelectedImageKey = "aamp";
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}
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if (ext == ".lua")
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{
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}
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}
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}
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public void Write(FileWriter writer)
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{
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if (FileHandler != null && FileHandler.CanSave)
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{
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data = FileHandler.Save();
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}
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CompressedData = Compress(data, CompressionType);
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writer.Write((ushort)unkown);
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writer.Write((ushort)CompressionType);
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writer.Write(data.Length);
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writer.Write(CompressedData.Length);
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writer.Write(0);
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DataOffset = writer.Position;
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writer.Write(0L);
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}
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public void WriteBlock(FileWriter writer)
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{
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writer.WriteUint64Offset(DataOffset);
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writer.Write(CompressedData);
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}
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public static byte[] Compress(byte[] data, uint Type)
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{
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if (Type == 2)
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{
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return STLibraryCompression.Type_LZ4.Compress(data);
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}
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else
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throw new Exception("Unkown compression type?");
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}
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public override void OnClick(TreeView treeview)
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{
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}
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public override void OnMouseLeftClick(TreeView treeView)
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{
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ReplaceNode(this.Parent, this, OpenFile(Name, data, this));
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}
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private void Export(object sender, EventArgs args)
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{
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SaveFileDialog sfd = new SaveFileDialog();
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sfd.FileName = Text;
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sfd.Filter = "All files(*.*)|*.*";
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if (sfd.ShowDialog() == DialogResult.OK)
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{
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File.WriteAllBytes(sfd.FileName, data);
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}
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}
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}
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public static TreeNode OpenFile(string FileName, byte[] data, FileEntry fileEntry, bool Compressed = false, CompressionType CompType = 0)
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{
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Cursor.Current = Cursors.WaitCursor;
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FileReader fileReader = new FileReader(data);
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string Magic4 = fileReader.ReadMagic(0, 4);
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string Magic2 = fileReader.ReadMagic(0, 2);
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if (Magic4 == "Yaz0")
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{
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data = EveryFileExplorer.YAZ0.Decompress(data);
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return OpenFile(FileName, data, fileEntry, true, (CompressionType)1);
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}
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if (Magic4 == "ZLIB")
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{
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data = FileReader.InflateZLIB(fileReader.getSection(64, data.Length - 64));
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return OpenFile(FileName, data, fileEntry, true, (CompressionType)2);
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}
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fileReader.Dispose();
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fileReader.Close();
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foreach (IFileFormat fileFormat in FileManager.GetFileFormats())
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{
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if (fileFormat.Magic == Magic4 || fileFormat.Magic == Magic2)
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{
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fileFormat.CompressionType = CompType;
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fileFormat.FileIsCompressed = Compressed;
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fileFormat.Data = data;
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fileFormat.Load();
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fileFormat.FileName = Path.GetFileName(FileName);
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fileFormat.FilePath = FileName;
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fileFormat.IFileInfo = new IFileInfo();
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fileFormat.IFileInfo.InArchive = true;
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if (fileFormat.EditorRoot == null)
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return null;
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fileFormat.EditorRoot.ImageKey = fileEntry.ImageKey;
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fileFormat.EditorRoot.SelectedImageKey = fileEntry.SelectedImageKey;
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fileFormat.EditorRoot.Text = fileEntry.Text;
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fileEntry.FileHandler = fileFormat;
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return fileFormat.EditorRoot;
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}
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if (fileFormat.Magic == string.Empty)
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{
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foreach (string str3 in fileFormat.Extension)
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{
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if (str3.Remove(0, 1) == Path.GetExtension(FileName))
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{
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fileFormat.Data = data;
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fileFormat.Load();
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fileFormat.FileName = Path.GetFileName(FileName);
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fileFormat.FilePath = FileName;
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fileFormat.IFileInfo = new IFileInfo();
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fileFormat.IFileInfo.InArchive = true;
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if (fileFormat.EditorRoot == null)
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return null;
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fileFormat.EditorRoot.ImageKey = fileEntry.ImageKey;
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fileFormat.EditorRoot.SelectedImageKey = fileEntry.SelectedImageKey;
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fileFormat.EditorRoot.Text = fileEntry.Text;
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fileEntry.FileHandler = fileFormat;
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return fileFormat.EditorRoot;
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}
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}
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}
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}
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return (TreeNode)null;
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}
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public static void ReplaceNode(TreeNode node, TreeNode replaceNode, TreeNode NewNode)
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{
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if (NewNode == null)
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return;
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int index = node.Nodes.IndexOf(replaceNode);
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node.Nodes.RemoveAt(index);
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node.Nodes.Insert(index, NewNode);
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}
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}
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public class FileUnk
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{
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public uint Size;
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public uint Type;
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public uint Width;
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public uint Height;
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public uint Ascend;
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public uint LineFeed;
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public uint AlterCharIndex;
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public uint DefaultLeftWidth;
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public uint DefaultGlyphWidth;
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public uint DefaultCharWidth;
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public uint CharEncoding;
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public TGLP tglp;
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public void Read(FileReader reader)
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{
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}
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}
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}
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