mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-12-22 19:03:09 +00:00
200 lines
6.6 KiB
C#
200 lines
6.6 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
using Switch_Toolbox;
|
|
using System.Windows.Forms;
|
|
using Switch_Toolbox.Library;
|
|
using ByamlExt.Byaml;
|
|
using ByamlExt;
|
|
using WeifenLuo.WinFormsUI.Docking;
|
|
|
|
namespace FirstPlugin
|
|
{
|
|
public class BYAML : IFileFormat
|
|
{
|
|
public bool CanSave { get; set; } = false;
|
|
public bool FileIsEdited { get; set; } = false;
|
|
public bool FileIsCompressed { get; set; } = false;
|
|
public string[] Description { get; set; } = new string[] { "BYAML" };
|
|
public string[] Extension { get; set; } = new string[] { "*.byaml", "*.byml", "*.bprm", "*.sbyml" };
|
|
public string Magic { get; set; } = "YB";
|
|
public CompressionType CompressionType { get; set; } = CompressionType.None;
|
|
public byte[] Data { get; set; }
|
|
public string FileName { get; set; }
|
|
public TreeNodeFile EditorRoot { get; set; }
|
|
public bool IsActive { get; set; } = false;
|
|
public bool UseEditMenu { get; set; } = false;
|
|
public string FilePath { get; set; }
|
|
public IFileInfo IFileInfo { get; set; }
|
|
public Type[] Types
|
|
{
|
|
get
|
|
{
|
|
List<Type> types = new List<Type>();
|
|
return types.ToArray();
|
|
}
|
|
}
|
|
|
|
class EditableNode
|
|
{
|
|
public Type type { get => Node[Index].GetType(); }
|
|
dynamic Node;
|
|
dynamic Index;
|
|
|
|
public dynamic Get() => Node[Index];
|
|
public void Set(dynamic value) => Node[Index] = value;
|
|
public string GetTreeViewString()
|
|
{
|
|
if (Index is int)
|
|
return Node[Index].ToString();
|
|
else
|
|
return Index + " : " + Node[Index].ToString();
|
|
}
|
|
|
|
public EditableNode(dynamic _node, dynamic _index)
|
|
{
|
|
Node = _node;
|
|
Index = _index;
|
|
}
|
|
}
|
|
|
|
public void Load()
|
|
{
|
|
IsActive = false;
|
|
CanSave = false;
|
|
|
|
ByamlViewer.OpenByml(new System.IO.MemoryStream(Data), FileName);
|
|
|
|
// BymlFileData byamlFile = ByamlFile.LoadN(new System.IO.MemoryStream(Data), false, Syroot.BinaryData.ByteOrder.LittleEndian);
|
|
// EditorRoot = LoadByamlNodes(byamlFile.RootNode);
|
|
|
|
// LoadDockedEditor(byamlFile);
|
|
}
|
|
public void Unload()
|
|
{
|
|
|
|
}
|
|
|
|
ByamlEditor ByamlEditor;
|
|
|
|
public void LoadDockedEditor(BymlFileData byamlFile)
|
|
{
|
|
foreach (Control control in FirstPlugin.MainF.Controls)
|
|
{
|
|
if (control is DockPanel)
|
|
{
|
|
ByamlEditor = new ByamlEditor();
|
|
ByamlEditor.Dock = DockStyle.Fill;
|
|
ByamlEditor.Show(((DockPanel)control), DockState.Document);
|
|
ByamlEditor.LoadByaml(byamlFile);
|
|
}
|
|
}
|
|
}
|
|
|
|
public TreeNode LoadByamlNodes(dynamic root)
|
|
{
|
|
TreeNode node = new TreeNode();
|
|
|
|
if (root == null)
|
|
return node;
|
|
if (root is Dictionary<string, dynamic>)
|
|
{
|
|
parseDictNode(root, node.Nodes);
|
|
}
|
|
else if (root is List<dynamic>)
|
|
{
|
|
if (((List<dynamic>)root).Count == 0)
|
|
{
|
|
MessageBox.Show("This byml is empty");
|
|
}
|
|
parseArrayNode(root, node.Nodes);
|
|
}
|
|
else if (root is List<ByamlPathPoint>)
|
|
{
|
|
|
|
}
|
|
|
|
return node;
|
|
}
|
|
|
|
void parseArrayNode(IList<dynamic> list, TreeNodeCollection addto)
|
|
{
|
|
int index = 0;
|
|
foreach (dynamic k in list)
|
|
{
|
|
if (k is IDictionary<string, dynamic>)
|
|
{
|
|
TreeNode current = addto.Add("<Dictionary>");
|
|
current.Tag = ((IDictionary<string, dynamic>)k);
|
|
current.Nodes.Add("✯✯dummy✯✯");
|
|
}
|
|
else if (k is IList<dynamic>)
|
|
{
|
|
TreeNode current = addto.Add("<Array>");
|
|
current.Tag = ((IList<dynamic>)k);
|
|
current.Nodes.Add("✯✯dummy✯✯");
|
|
}
|
|
else if (k is IList<ByamlPathPoint>)
|
|
{
|
|
TreeNode current = addto.Add("<PathPointArray>");
|
|
current.Tag = ((IList<ByamlPathPoint>)k);
|
|
parsePathPointArray(k, current.Nodes);
|
|
}
|
|
else
|
|
{
|
|
var n = addto.Add(k == null ? "<NULL>" : k.ToString());
|
|
if (k != null) n.Tag = new EditableNode(list, index);
|
|
}
|
|
index++;
|
|
}
|
|
}
|
|
|
|
void parseDictNode(IDictionary<string, dynamic> node, TreeNodeCollection addto)
|
|
{
|
|
foreach (string k in node.Keys)
|
|
{
|
|
TreeNode current = addto.Add(k);
|
|
if (node[k] is IDictionary<string, dynamic>)
|
|
{
|
|
current.Text += " : <Dictionary>";
|
|
current.Tag = node[k];
|
|
current.Nodes.Add("✯✯dummy✯✯"); //a text that can't be in a byml
|
|
}
|
|
else if (node[k] is IList<dynamic>)
|
|
{
|
|
current.Text += " : <Array>";
|
|
current.Tag = ((IList<dynamic>)node[k]);
|
|
current.Nodes.Add("✯✯dummy✯✯");
|
|
}
|
|
else if (node[k] is IList<ByamlPathPoint>)
|
|
{
|
|
current.Text += " : <PathPointArray>";
|
|
current.Tag = ((IList<ByamlPathPoint>)node[k]);
|
|
parsePathPointArray(node[k], current.Nodes);
|
|
}
|
|
else
|
|
{
|
|
current.Text = current.Text + " : " + (node[k] == null ? "<NULL>" : node[k].ToString());
|
|
if (node[k] != null) current.Tag = new EditableNode(node, k);
|
|
}
|
|
}
|
|
}
|
|
void parsePathPointArray(IList<ByamlPathPoint> list, TreeNodeCollection addto)
|
|
{
|
|
int index = 0;
|
|
foreach (var k in list)
|
|
{
|
|
index++;
|
|
var n = addto.Add(k == null ? "<NULL>" : k.ToString());
|
|
if (k != null) n.Tag = new EditableNode(list, index);
|
|
}
|
|
}
|
|
|
|
public byte[] Save()
|
|
{
|
|
return null;
|
|
}
|
|
}
|
|
}
|