mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-12-02 17:29:16 +00:00
211326d253
Fix bymls with path nodes from saving. Fix material list not loading when another object is selected. Fix skeletons not exporting Fix materials missing a name and not updating in the editor properly - Fix dds and bftex not showing on the filter for bntx/nutexb properly |
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.. | ||
NewFolder1 | ||
ShaderAssign | ||
ShaderParams | ||
BfresMaterialEditor.cs | ||
BfresMaterialEditor.Designer.cs | ||
BfresMaterialEditor.resx | ||
RenderInfoDataEditor.cs | ||
RenderInfoDataEditor.Designer.cs | ||
RenderInfoDataEditor.resx | ||
RenderInfoEditor.cs | ||
RenderInfoEditor.Designer.cs | ||
RenderInfoEditor.resx | ||
RenderInfoEnums.cs | ||
RenderStateEditor.cs | ||
RenderStateEditor.Designer.cs | ||
RenderStateEditor.resx | ||
SamplerEditor.cs | ||
SamplerEditor.Designer.cs | ||
SamplerEditor.resx | ||
SamplerListEdit.cs | ||
SamplerListEdit.Designer.cs | ||
SamplerListEdit.resx | ||
Texture Selector.cs | ||
Texture Selector.Designer.cs | ||
Texture Selector.resx | ||
VolatileFlagEditor.cs | ||
VolatileFlagEditor.Designer.cs | ||
VolatileFlagEditor.resx |