mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-12-23 19:33:10 +00:00
75 lines
3 KiB
C#
75 lines
3 KiB
C#
namespace FirstPlugin.Forms
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{
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partial class SceneAnimEditor
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Component Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.listViewCustom1 = new Switch_Toolbox.Library.Forms.ListViewCustom();
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this.stPropertyGrid1 = new Switch_Toolbox.Library.Forms.STPropertyGrid();
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this.SuspendLayout();
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//
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// listViewCustom1
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//
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this.listViewCustom1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
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| System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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this.listViewCustom1.BorderStyle = System.Windows.Forms.BorderStyle.None;
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this.listViewCustom1.Location = new System.Drawing.Point(0, 222);
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this.listViewCustom1.Name = "listViewCustom1";
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this.listViewCustom1.OwnerDraw = true;
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this.listViewCustom1.Size = new System.Drawing.Size(498, 316);
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this.listViewCustom1.TabIndex = 0;
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this.listViewCustom1.UseCompatibleStateImageBehavior = false;
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this.listViewCustom1.View = System.Windows.Forms.View.Details;
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//
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// stPropertyGrid1
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//
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this.stPropertyGrid1.AutoScroll = true;
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this.stPropertyGrid1.ShowHintDisplay = true;
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this.stPropertyGrid1.Location = new System.Drawing.Point(0, 0);
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this.stPropertyGrid1.Name = "stPropertyGrid1";
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this.stPropertyGrid1.Size = new System.Drawing.Size(498, 216);
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this.stPropertyGrid1.TabIndex = 1;
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//
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// SceneAnimEditor
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.Controls.Add(this.stPropertyGrid1);
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this.Controls.Add(this.listViewCustom1);
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this.Name = "SceneAnimEditor";
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this.Size = new System.Drawing.Size(498, 541);
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this.ResumeLayout(false);
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}
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#endregion
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private Switch_Toolbox.Library.Forms.ListViewCustom listViewCustom1;
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private Switch_Toolbox.Library.Forms.STPropertyGrid stPropertyGrid1;
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}
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}
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