mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-23 04:53:09 +00:00
cb13c0a00a
Fixed loading files from clicked on when a single instance of the tool is used. Fixed the UV editor, which loads materails and texture maps properly. Adjusted loading archives which produced some duplicate file issues when the archive loads the file, and a tree node is clicked on. Ie bntx clearing, but another one would stay in memory. Fixed bntx replacing. |
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.. | ||
Helpers | ||
ShaderData | ||
BCRES_Render.cs | ||
BFRES_Render.cs | ||
BMD_Renderer.cs | ||
CMB_Renderer.cs | ||
GFBMDL_Render.cs | ||
GMX_Renderer.cs | ||
GXToOpenGL.cs | ||
KCL_Render.cs | ||
LM2_Render.cs |