mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-27 06:50:23 +00:00
56 lines
1.4 KiB
C#
56 lines
1.4 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Toolbox.Library;
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namespace HedgehogLibrary
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{
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public class HedgeModel : IFileFormat
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{
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public FileType FileType { get; set; } = FileType.Layout;
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public bool CanSave { get; set; }
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public string[] Description { get; set; } = new string[] { "Hedgehog Engine Model" };
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public string[] Extension { get; set; } = new string[] { "*.model" };
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public string FileName { get; set; }
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public string FilePath { get; set; }
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public IFileInfo IFileInfo { get; set; }
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public bool Identify(System.IO.Stream stream)
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{
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using (var reader = new Toolbox.Library.IO.FileReader(stream, true))
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{
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reader.SetByteOrder(true);
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reader.Seek(4);
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bool IsValid = reader.ReadInt32() == 0x133054A;
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reader.Position = 0;
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return IsValid;
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}
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}
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public Type[] Types
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{
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get
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{
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List<Type> types = new List<Type>();
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return types.ToArray();
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}
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}
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public void Load(System.IO.Stream stream)
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{
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}
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public void Unload()
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{
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}
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public void Save(System.IO.Stream stream)
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{
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}
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}
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}
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