Switch-Toolbox/File_Format_Library/GL
KillzXGaming cb13c0a00a Some fixes
Fixed loading files from clicked on when a single instance of the tool is used.
Fixed the UV editor, which loads materails and texture maps properly.
Adjusted loading archives which produced some duplicate file issues when the archive loads the file, and a tree node is clicked on. Ie bntx clearing, but another one would stay in memory.
Fixed bntx replacing.
2019-08-12 15:19:30 -04:00
..
Helpers Cleanup 2019-07-16 17:45:10 -04:00
ShaderData Cleanup 2019-07-16 17:45:10 -04:00
BCRES_Render.cs Rewrite all the texture modes to use proper enums 2019-08-03 15:23:05 -04:00
BFRES_Render.cs Some fixes 2019-08-12 15:19:30 -04:00
BMD_Renderer.cs override the bmd preview scale so it controls and views much better 2019-08-10 19:25:54 -04:00
CMB_Renderer.cs Auto set the audio device to an active one 2019-08-03 18:00:51 -04:00
GFBMDL_Render.cs Rewrite all the texture modes to use proper enums 2019-08-03 15:23:05 -04:00
GMX_Renderer.cs Cleanup 2019-07-16 17:45:10 -04:00
GXToOpenGL.cs Cleanup 2019-07-16 17:45:10 -04:00
KCL_Render.cs KCL cleanup 2019-08-08 19:58:14 -04:00
LM2_Render.cs Fix loading 3ds bflim 2019-07-27 21:05:12 -04:00