Switch-Toolbox/File_Format_Library/FileFormats/Pokemon/GFLX
MediaMoots 66d490679f
Fix wrong UV map being used to generate tangents on TOTK (#644)
* Fix wrong UV map being used to generate tangents on TOTK

* use o_texture2_texcoord instead
2023-07-11 18:04:40 -04:00
..
GFBANIM GFBNM : Input file name as name for exporter 2022-09-25 16:17:06 -04:00
GFBANMCFG Alot of additions. 2019-12-07 20:16:13 -05:00
GFBMDL Fix wrong UV map being used to generate tangents on TOTK (#644) 2023-07-11 18:04:40 -04:00
GFBPMCATALOG/FlatBuffers Alot of additions. 2019-12-07 20:16:13 -05:00
FlatBufferHelper.cs Alot of additions. 2019-12-07 20:16:13 -05:00
PokemonTable.cs Alot of additions. 2019-12-07 20:16:13 -05:00