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https://github.com/KillzXGaming/Switch-Toolbox
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66d490679f
* Fix wrong UV map being used to generate tangents on TOTK * use o_texture2_texcoord instead |
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.. | ||
GFBANIM | ||
GFBANMCFG | ||
GFBMDL | ||
GFBPMCATALOG/FlatBuffers | ||
FlatBufferHelper.cs | ||
PokemonTable.cs |