Switch-Toolbox/File_Format_Library/FileFormats/Audio/MP3.cs
2020-02-02 19:26:45 -05:00

86 lines
2.3 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using System.Threading.Tasks;
using Toolbox;
using System.Windows.Forms;
using Toolbox.Library;
using Toolbox.Library.Forms;
using VGAudio.Formats;
using VGAudio.Containers.NintendoWare;
using CSCore;
using CSCore.Codecs;
namespace FirstPlugin
{
public class MP3 : IEditor<AudioPlayerPanel>, IFileFormat, ILeaveOpenOnLoad
{
public FileType FileType { get; set; } = FileType.Audio;
public bool CanSave { get; set; }
public string[] Description { get; set; } = new string[] { "MPEG-1 Audio Layer-3" };
public string[] Extension { get; set; } = new string[] { "*.mp3" };
public string FileName { get; set; }
public string FilePath { get; set; }
public IFileInfo IFileInfo { get; set; }
public bool Identify(System.IO.Stream stream)
{
using (var reader = new Toolbox.Library.IO.FileReader(stream, true))
{
bool IsValidSig = reader.CheckSignature(3, "ID3");
bool IsValidExt = Utils.HasExtension(FileName, ".mp3");
if (IsValidExt || IsValidSig)
return true;
else
return false;
}
}
public Type[] Types
{
get
{
List<Type> types = new List<Type>();
return types.ToArray();
}
}
public AudioPlayerPanel OpenForm()
{
AudioPlayerPanel form = new AudioPlayerPanel();
form.Text = FileName;
form.Dock = DockStyle.Fill;
return form;
}
public void FillEditor(UserControl control)
{
((AudioPlayerPanel)control).LoadFile(waveSource, this, false, mp3Struct);
}
IWaveSource waveSource;
object mp3Struct;
public void Load(System.IO.Stream stream)
{
CanSave = true;
waveSource = CodecFactory.Instance.GetCodec(stream, ".mp3");
stream.Position = 0;
mp3Struct = CSCore.Tags.ID3.ID3v1.FromStream(stream);
}
public void Unload()
{
}
public void Save(System.IO.Stream stream)
{
}
}
}