mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-26 22:40:27 +00:00
62 lines
1.9 KiB
C#
62 lines
1.9 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.IO;
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using System.IO.Compression;
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using System.Threading.Tasks;
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using Toolbox.Library.IO;
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using K4os.Compression.LZ4.Streams;
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namespace Toolbox.Library
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{
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public class LZ4F : ICompressionFormat
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{
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public string[] Description { get; set; } = new string[] { "LZ4F Compression" };
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public string[] Extension { get; set; } = new string[] { "*.cmp", "*.lz4f" };
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public override string ToString() { return "LZ4F"; }
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public bool Identify(Stream stream, string fileName)
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{
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if (stream.Length < 12) return false;
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using (var reader = new FileReader(stream, true))
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{
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uint DecompressedSize = reader.ReadUInt32();
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uint magicCheck = reader.ReadUInt32();
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bool LZ4FDefault = magicCheck == 0x184D2204;
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return LZ4FDefault;
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}
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}
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public bool CanCompress { get; } = true;
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public Stream Decompress(Stream stream)
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{
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using (var reader = new FileReader(stream, true))
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{
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reader.Position = 0;
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int OuSize = reader.ReadInt32();
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int InSize = (int)stream.Length - 4;
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var dec = STLibraryCompression.Type_LZ4F.Decompress(reader.getSection(4, InSize));
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return new MemoryStream(dec);
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}
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}
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public Stream Compress(Stream stream)
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{
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var mem = new MemoryStream();
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using (var writer = new FileWriter(mem, true))
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{
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writer.Write((uint)stream.Length);
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byte[] buffer = LZ4.Frame.LZ4Frame.Compress(stream,
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LZ4.Frame.LZ4MaxBlockSize.MB1, true, true, false, true, false);
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writer.Write(buffer, 0, buffer.Length);
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}
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return mem;
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}
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}
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}
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