mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-23 04:53:09 +00:00
56 lines
1.7 KiB
C#
56 lines
1.7 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Toolbox.Library.NodeWrappers;
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using Toolbox.Library;
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using System.Windows.Forms;
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using ResU = Syroot.NintenTools.Bfres;
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using ResNX = Syroot.NintenTools.NSW.Bfres;
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using Bfres.Structs;
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namespace FirstPlugin.NodeWrappers
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{
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public class BFRESWrapper : STGenericWrapper, IContextMenuNode
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{
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public override void OnClick(TreeView treeview)
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{
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base.OnClick(treeview);
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}
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public bool IsWiiU { get; set; }
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public bool SettingRemoveUnusedTextures;
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private ToolStripMenuItem SettingsToolStrip;
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public void LoadMenus(bool isWiiUBfres) {
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IsWiiU = isWiiUBfres;
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}
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public ToolStripItem[] GetContextMenuItems()
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{
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List<ToolStripItem> Items = new List<ToolStripItem>();
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Items.AddRange(base.GetContextMenuItems());
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SettingsToolStrip = new ToolStripMenuItem("Settings", null);
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SettingsToolStrip.DropDownItems.Add(new ToolStripMenuItem("Remove Unused Textures on Save", null, SettingBooleanAction)
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{
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Checked = SettingRemoveUnusedTextures,
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});
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Items.Add(SettingsToolStrip);
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return Items.ToArray();
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}
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protected void SettingBooleanAction(object sender, EventArgs e)
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{
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if (sender is ToolStripMenuItem)
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{
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if (((ToolStripMenuItem)sender).Checked)
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SettingRemoveUnusedTextures = false;
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else
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SettingRemoveUnusedTextures = true;
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}
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}
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}
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}
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