mirror of
https://github.com/KillzXGaming/Switch-Toolbox
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211326d253
Fix bymls with path nodes from saving. Fix material list not loading when another object is selected. Fix skeletons not exporting Fix materials missing a name and not updating in the editor properly - Fix dds and bftex not showing on the filter for bntx/nutexb properly |
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.. | ||
BfresLODMeshEditor.cs | ||
BfresLODMeshEditor.Designer.cs | ||
BfresLODMeshEditor.resx | ||
BfresShapeEditor.cs | ||
BfresShapeEditor.Designer.cs | ||
BfresShapeEditor.resx | ||
BoundingBoxListEditor.cs | ||
BoundingBoxListEditor.Designer.cs | ||
CopyUVChannelDialog.cs | ||
CopyUVChannelDialog.Designer.cs | ||
CopyUVChannelDialog.resx | ||
FaceIndiceListViewer.cs | ||
FaceIndiceListViewer.Designer.cs | ||
FaceIndiceListViewer.resx | ||
KeyShapeList.cs | ||
KeyShapeList.Designer.cs | ||
KeyShapeList.resx | ||
SubMeshEditor.cs | ||
SubMeshEditor.Designer.cs | ||
SubMeshEditor.resx | ||
VertexBufferCreator.cs | ||
VertexBufferCreator.Designer.cs | ||
VertexBufferCreator.resx | ||
VertexBufferEncodeEditor.cs | ||
VertexBufferEncodeEditor.Designer.cs | ||
VertexBufferEncodeEditor.resx | ||
VertexBufferList.cs | ||
VertexBufferList.Designer.cs | ||
VertexBufferList.resx |