mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-26 06:20:24 +00:00
57 lines
1.6 KiB
C#
57 lines
1.6 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.IO;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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namespace Toolbox.Library
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{
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/// <summary>
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/// Represents a folder system from the computer
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/// </summary>
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public class ExplorerFolder : TreeNodeCustom
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{
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private string _path;
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private readonly bool CanExpand = true;
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public ExplorerFolder(string path)
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{
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_path = path;
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Text = Path.GetFileName(_path);
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if (!DirectoryHelper.HasFolderPermission(_path))
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{
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ForeColor = System.Drawing.Color.DarkRed;
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CanExpand = false;
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}
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else if (!DirectoryHelper.IsDirectoryEmpty(_path))
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OnAfterCollapse();
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ImageKey = "folder";
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SelectedImageKey = "folder";
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}
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public void OnBeforeExpand()
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{
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if (IsExpanded || !CanExpand) return;
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Nodes.Clear();
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foreach (string str in Directory.GetDirectories($"{_path}\\"))
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{
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if (File.GetAttributes(str).HasFlag(FileAttributes.Directory))
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Nodes.Add(new ExplorerFolder(str));
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}
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foreach (string str in Directory.GetFiles($"{_path}\\"))
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{
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if (!File.GetAttributes(str).HasFlag(FileAttributes.Directory))
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Nodes.Add(new ExplorerFile(str));
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}
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}
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public void OnAfterCollapse()
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{
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Nodes.Clear();
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Nodes.Add(new TreeNode("0"));
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}
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}
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}
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