mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-12-04 02:09:18 +00:00
f2439f2fdc
Array textures can be exported to DDS. Specific channels can be edited. Uncompressed formats for dds greatly improved. Array textures can be exported from non dds formats as multiple images.
449 lines
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19 KiB
XML
449 lines
No EOL
19 KiB
XML
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|
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<Content Include="Projects\Recent\DUMMY.txt" />
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<Content Include="Lib\x64\DirectXTexNetImpl.dll">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
|
</Content>
|
|
<Content Include="Lib\x86\DirectXTexNetImpl.dll">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
|
</Content>
|
|
<None Include="Resources\Save.png" />
|
|
<None Include="Resources\UpdateIcon.png" />
|
|
<Content Include="Switch_Toolbox.csproj.user" />
|
|
<Content Include="System.Numerics.Vectors.dll">
|
|
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
|
</Content>
|
|
<Content Include="Tool.ico" />
|
|
<None Include="Resources\Logo.png" />
|
|
<Content Include="Version.txt">
|
|
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
|
</Content>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
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<Folder Include="Presets\Materials\" />
|
|
</ItemGroup>
|
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
|
</Project> |