Switch-Toolbox/File_Format_Library/FileFormats/BFRES
2024-10-17 20:16:32 -04:00
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Bfres Structs Support latest BEA, multiple UVs for bfres, bounding box/shadow fixes, and more 2024-10-17 20:16:32 -04:00
PlatformConverter Import User data 2020-12-25 11:14:16 +08:00
BFRES.cs BFRES : Save .mc based on gpu flags to prevent on animations 2023-06-29 20:49:49 -04:00
BFRESAnimFolder.cs Adjust the way material animation types are defined and checked 2019-09-22 12:37:20 -04:00
BFRESGroupNode.cs New Tools and Save All options (#664) 2023-10-16 21:02:26 -04:00
BfresStructs.cs Start to add support for BCH 2020-01-14 20:26:51 -05:00
BfresSwitch.cs Support latest BEA, multiple UVs for bfres, bounding box/shadow fixes, and more 2024-10-17 20:16:32 -04:00
BfresUtilies.cs Cleanup 2019-07-16 17:45:10 -04:00
BfresWiiU.cs BFRES : Fix long lasting bug where tangents load/create wrong from 1 skin count or less. 2023-10-26 20:20:58 -04:00
gfxEnum.cs Cleanup 2019-07-16 17:45:10 -04:00
GLEnumConverter.cs Cleanup 2019-07-16 17:45:10 -04:00
KsaShader.cs Cleanup 2019-07-16 17:45:10 -04:00