mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-24 05:23:08 +00:00
405 lines
No EOL
20 KiB
C#
405 lines
No EOL
20 KiB
C#
namespace FirstPlugin.Forms
|
|
{
|
|
partial class FMATEditor
|
|
{
|
|
/// <summary>
|
|
/// Required designer variable.
|
|
/// </summary>
|
|
private System.ComponentModel.IContainer components = null;
|
|
|
|
/// <summary>
|
|
/// Clean up any resources being used.
|
|
/// </summary>
|
|
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
|
protected override void Dispose(bool disposing)
|
|
{
|
|
if (disposing && (components != null))
|
|
{
|
|
components.Dispose();
|
|
}
|
|
base.Dispose(disposing);
|
|
}
|
|
|
|
#region Windows Form Designer generated code
|
|
|
|
/// <summary>
|
|
/// Required method for Designer support - do not modify
|
|
/// the contents of this method with the code editor.
|
|
/// </summary>
|
|
private void InitializeComponent()
|
|
{
|
|
this.columnHeader7 = ((System.Windows.Forms.ColumnHeader)(new System.Windows.Forms.ColumnHeader()));
|
|
this.columnHeader8 = ((System.Windows.Forms.ColumnHeader)(new System.Windows.Forms.ColumnHeader()));
|
|
this.columnHeader9 = ((System.Windows.Forms.ColumnHeader)(new System.Windows.Forms.ColumnHeader()));
|
|
this.chkboxVisible = new Switch_Toolbox.Library.Forms.STCheckBox();
|
|
this.label3 = new Switch_Toolbox.Library.Forms.STLabel();
|
|
this.textBoxShaderModel = new Switch_Toolbox.Library.Forms.STTextBox();
|
|
this.stTabControl1 = new Switch_Toolbox.Library.Forms.STTabControl();
|
|
this.tabPage2 = new System.Windows.Forms.TabPage();
|
|
this.samplerEditor1 = new Forms.SamplerEditor();
|
|
this.tabPage1 = new System.Windows.Forms.TabPage();
|
|
this.uvEditor1 = new Switch_Toolbox.Library.Forms.UVEditor();
|
|
this.tabPage3 = new System.Windows.Forms.TabPage();
|
|
this.shaderParamEditor1 = new Forms.ShaderParamEditor();
|
|
this.tabPage4 = new System.Windows.Forms.TabPage();
|
|
this.renderInfoEditor1 = new Forms.RenderInfoEditor();
|
|
this.tabPage5 = new System.Windows.Forms.TabPage();
|
|
this.shaderOptionsEditor1 = new Forms.ShaderOptionsEditor();
|
|
this.tabPage6 = new System.Windows.Forms.TabPage();
|
|
this.userDataEditor = new UserDataEditor();
|
|
this.label2 = new Switch_Toolbox.Library.Forms.STLabel();
|
|
this.textBoxShaderArchive = new Switch_Toolbox.Library.Forms.STTextBox();
|
|
this.label1 = new Switch_Toolbox.Library.Forms.STLabel();
|
|
this.textBoxMaterialName = new Switch_Toolbox.Library.Forms.STTextBox();
|
|
this.stLabel1 = new Switch_Toolbox.Library.Forms.STLabel();
|
|
this.btnViotileFlags = new Switch_Toolbox.Library.Forms.STButton();
|
|
this.btnSamplerInputEditor = new Switch_Toolbox.Library.Forms.STButton();
|
|
this.stLabel2 = new Switch_Toolbox.Library.Forms.STLabel();
|
|
this.btnAttributeInputEditor = new Switch_Toolbox.Library.Forms.STButton();
|
|
this.stLabel3 = new Switch_Toolbox.Library.Forms.STLabel();
|
|
this.stTabControl1.SuspendLayout();
|
|
this.tabPage2.SuspendLayout();
|
|
this.tabPage1.SuspendLayout();
|
|
this.tabPage3.SuspendLayout();
|
|
this.tabPage4.SuspendLayout();
|
|
this.tabPage5.SuspendLayout();
|
|
this.tabPage6.SuspendLayout();
|
|
this.SuspendLayout();
|
|
//
|
|
// columnHeader7
|
|
//
|
|
this.columnHeader7.Text = "Name";
|
|
this.columnHeader7.Width = 267;
|
|
//
|
|
// columnHeader8
|
|
//
|
|
this.columnHeader8.Text = "Value";
|
|
this.columnHeader8.Width = 169;
|
|
//
|
|
// columnHeader9
|
|
//
|
|
this.columnHeader9.Text = "Format";
|
|
this.columnHeader9.Width = 44;
|
|
//
|
|
// chkboxVisible
|
|
//
|
|
this.chkboxVisible.AutoSize = true;
|
|
this.chkboxVisible.Checked = true;
|
|
this.chkboxVisible.CheckState = System.Windows.Forms.CheckState.Checked;
|
|
this.chkboxVisible.Location = new System.Drawing.Point(361, 8);
|
|
this.chkboxVisible.Name = "chkboxVisible";
|
|
this.chkboxVisible.Size = new System.Drawing.Size(56, 17);
|
|
this.chkboxVisible.TabIndex = 43;
|
|
this.chkboxVisible.Text = "Visible";
|
|
this.chkboxVisible.UseVisualStyleBackColor = true;
|
|
this.chkboxVisible.CheckedChanged += new System.EventHandler(this.chkboxVisible_CheckedChanged);
|
|
//
|
|
// label3
|
|
//
|
|
this.label3.AutoSize = true;
|
|
this.label3.Location = new System.Drawing.Point(4, 58);
|
|
this.label3.Name = "label3";
|
|
this.label3.Size = new System.Drawing.Size(73, 13);
|
|
this.label3.TabIndex = 42;
|
|
this.label3.Text = "Shader Model";
|
|
//
|
|
// textBoxShaderModel
|
|
//
|
|
this.textBoxShaderModel.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
|
|
this.textBoxShaderModel.Location = new System.Drawing.Point(85, 54);
|
|
this.textBoxShaderModel.Name = "textBoxShaderModel";
|
|
this.textBoxShaderModel.Size = new System.Drawing.Size(257, 20);
|
|
this.textBoxShaderModel.TabIndex = 41;
|
|
this.textBoxShaderModel.TextChanged += new System.EventHandler(this.textBoxShaderModel_TextChanged);
|
|
//
|
|
// stTabControl1
|
|
//
|
|
this.stTabControl1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
|
|
| System.Windows.Forms.AnchorStyles.Left)
|
|
| System.Windows.Forms.AnchorStyles.Right)));
|
|
this.stTabControl1.Controls.Add(this.tabPage2);
|
|
this.stTabControl1.Controls.Add(this.tabPage1);
|
|
this.stTabControl1.Controls.Add(this.tabPage3);
|
|
this.stTabControl1.Controls.Add(this.tabPage4);
|
|
this.stTabControl1.Controls.Add(this.tabPage5);
|
|
this.stTabControl1.Controls.Add(this.tabPage6);
|
|
this.stTabControl1.Location = new System.Drawing.Point(0, 105);
|
|
this.stTabControl1.myBackColor = System.Drawing.Color.Empty;
|
|
this.stTabControl1.Name = "stTabControl1";
|
|
this.stTabControl1.SelectedIndex = 0;
|
|
this.stTabControl1.Size = new System.Drawing.Size(538, 539);
|
|
this.stTabControl1.TabIndex = 2;
|
|
//
|
|
// tabPage2
|
|
//
|
|
this.tabPage2.Controls.Add(this.samplerEditor1);
|
|
this.tabPage2.Location = new System.Drawing.Point(4, 25);
|
|
this.tabPage2.Name = "tabPage2";
|
|
this.tabPage2.Padding = new System.Windows.Forms.Padding(3);
|
|
this.tabPage2.Size = new System.Drawing.Size(530, 510);
|
|
this.tabPage2.TabIndex = 1;
|
|
this.tabPage2.Text = "Textures";
|
|
this.tabPage2.UseVisualStyleBackColor = true;
|
|
//
|
|
// samplerEditor1
|
|
//
|
|
this.samplerEditor1.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.samplerEditor1.Location = new System.Drawing.Point(3, 3);
|
|
this.samplerEditor1.Name = "samplerEditor1";
|
|
this.samplerEditor1.Size = new System.Drawing.Size(524, 504);
|
|
this.samplerEditor1.TabIndex = 0;
|
|
//
|
|
// tabPage1
|
|
//
|
|
this.tabPage1.Controls.Add(this.uvEditor1);
|
|
this.tabPage1.Location = new System.Drawing.Point(4, 25);
|
|
this.tabPage1.Name = "tabPage1";
|
|
this.tabPage1.Padding = new System.Windows.Forms.Padding(3);
|
|
this.tabPage1.Size = new System.Drawing.Size(530, 510);
|
|
this.tabPage1.TabIndex = 6;
|
|
this.tabPage1.Text = "UV View";
|
|
this.tabPage1.UseVisualStyleBackColor = true;
|
|
//
|
|
// uvEditor1
|
|
//
|
|
this.uvEditor1.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.uvEditor1.Location = new System.Drawing.Point(3, 3);
|
|
this.uvEditor1.Name = "uvEditor1";
|
|
this.uvEditor1.Size = new System.Drawing.Size(524, 504);
|
|
this.uvEditor1.TabIndex = 0;
|
|
this.uvEditor1.Load += new System.EventHandler(this.uvEditor1_Load);
|
|
this.uvEditor1.Click += new System.EventHandler(this.uvEditor1_Click);
|
|
//
|
|
// tabPage3
|
|
//
|
|
this.tabPage3.Controls.Add(this.shaderParamEditor1);
|
|
this.tabPage3.Location = new System.Drawing.Point(4, 25);
|
|
this.tabPage3.Name = "tabPage3";
|
|
this.tabPage3.Padding = new System.Windows.Forms.Padding(3);
|
|
this.tabPage3.Size = new System.Drawing.Size(530, 510);
|
|
this.tabPage3.TabIndex = 2;
|
|
this.tabPage3.Text = "Parameters";
|
|
this.tabPage3.UseVisualStyleBackColor = true;
|
|
//
|
|
// shaderParamEditor1
|
|
//
|
|
this.shaderParamEditor1.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.shaderParamEditor1.Location = new System.Drawing.Point(3, 3);
|
|
this.shaderParamEditor1.Name = "shaderParamEditor1";
|
|
this.shaderParamEditor1.Size = new System.Drawing.Size(524, 504);
|
|
this.shaderParamEditor1.TabIndex = 0;
|
|
//
|
|
// tabPage4
|
|
//
|
|
this.tabPage4.Controls.Add(this.renderInfoEditor1);
|
|
this.tabPage4.Location = new System.Drawing.Point(4, 25);
|
|
this.tabPage4.Name = "tabPage4";
|
|
this.tabPage4.Padding = new System.Windows.Forms.Padding(3);
|
|
this.tabPage4.Size = new System.Drawing.Size(530, 510);
|
|
this.tabPage4.TabIndex = 3;
|
|
this.tabPage4.Text = "Render Info";
|
|
this.tabPage4.UseVisualStyleBackColor = true;
|
|
//
|
|
// renderInfoEditor1
|
|
//
|
|
this.renderInfoEditor1.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.renderInfoEditor1.Location = new System.Drawing.Point(3, 3);
|
|
this.renderInfoEditor1.Name = "renderInfoEditor1";
|
|
this.renderInfoEditor1.Size = new System.Drawing.Size(524, 504);
|
|
this.renderInfoEditor1.TabIndex = 9;
|
|
//
|
|
// tabPage5
|
|
//
|
|
this.tabPage5.Controls.Add(this.shaderOptionsEditor1);
|
|
this.tabPage5.Location = new System.Drawing.Point(4, 25);
|
|
this.tabPage5.Name = "tabPage5";
|
|
this.tabPage5.Padding = new System.Windows.Forms.Padding(3);
|
|
this.tabPage5.Size = new System.Drawing.Size(530, 510);
|
|
this.tabPage5.TabIndex = 4;
|
|
this.tabPage5.Text = "Shader Options";
|
|
this.tabPage5.UseVisualStyleBackColor = true;
|
|
//
|
|
// shaderOptionsEditor1
|
|
//
|
|
this.shaderOptionsEditor1.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.shaderOptionsEditor1.Location = new System.Drawing.Point(3, 3);
|
|
this.shaderOptionsEditor1.Name = "shaderOptionsEditor1";
|
|
this.shaderOptionsEditor1.Size = new System.Drawing.Size(524, 504);
|
|
this.shaderOptionsEditor1.TabIndex = 0;
|
|
//
|
|
// tabPage6
|
|
//
|
|
this.tabPage6.Controls.Add(this.userDataEditor);
|
|
this.tabPage6.Location = new System.Drawing.Point(4, 25);
|
|
this.tabPage6.Name = "tabPage6";
|
|
this.tabPage6.Padding = new System.Windows.Forms.Padding(3);
|
|
this.tabPage6.Size = new System.Drawing.Size(530, 510);
|
|
this.tabPage6.TabIndex = 5;
|
|
this.tabPage6.Text = "User Data";
|
|
this.tabPage6.UseVisualStyleBackColor = true;
|
|
//
|
|
// userDataEditor
|
|
//
|
|
this.userDataEditor.Dock = System.Windows.Forms.DockStyle.Fill;
|
|
this.userDataEditor.Location = new System.Drawing.Point(3, 3);
|
|
this.userDataEditor.Name = "userDataEditor";
|
|
this.userDataEditor.Size = new System.Drawing.Size(524, 504);
|
|
this.userDataEditor.TabIndex = 0;
|
|
//
|
|
// label2
|
|
//
|
|
this.label2.AutoSize = true;
|
|
this.label2.Location = new System.Drawing.Point(4, 32);
|
|
this.label2.Name = "label2";
|
|
this.label2.Size = new System.Drawing.Size(80, 13);
|
|
this.label2.TabIndex = 40;
|
|
this.label2.Text = "Shader Archive";
|
|
//
|
|
// textBoxShaderArchive
|
|
//
|
|
this.textBoxShaderArchive.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
|
|
this.textBoxShaderArchive.Location = new System.Drawing.Point(85, 29);
|
|
this.textBoxShaderArchive.Name = "textBoxShaderArchive";
|
|
this.textBoxShaderArchive.Size = new System.Drawing.Size(257, 20);
|
|
this.textBoxShaderArchive.TabIndex = 39;
|
|
this.textBoxShaderArchive.TextChanged += new System.EventHandler(this.textBoxShaderArchive_TextChanged);
|
|
//
|
|
// label1
|
|
//
|
|
this.label1.AutoSize = true;
|
|
this.label1.Location = new System.Drawing.Point(4, 8);
|
|
this.label1.Name = "label1";
|
|
this.label1.Size = new System.Drawing.Size(35, 13);
|
|
this.label1.TabIndex = 38;
|
|
this.label1.Text = "Name";
|
|
//
|
|
// textBoxMaterialName
|
|
//
|
|
this.textBoxMaterialName.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
|
|
this.textBoxMaterialName.Location = new System.Drawing.Point(85, 5);
|
|
this.textBoxMaterialName.Name = "textBoxMaterialName";
|
|
this.textBoxMaterialName.Size = new System.Drawing.Size(257, 20);
|
|
this.textBoxMaterialName.TabIndex = 37;
|
|
this.textBoxMaterialName.TextChanged += new System.EventHandler(this.textBoxMaterialName_TextChanged);
|
|
//
|
|
// stLabel1
|
|
//
|
|
this.stLabel1.AutoSize = true;
|
|
this.stLabel1.Location = new System.Drawing.Point(366, 35);
|
|
this.stLabel1.Name = "stLabel1";
|
|
this.stLabel1.Size = new System.Drawing.Size(67, 13);
|
|
this.stLabel1.TabIndex = 44;
|
|
this.stLabel1.Text = "Violate Flags";
|
|
//
|
|
// btnViotileFlags
|
|
//
|
|
this.btnViotileFlags.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
|
this.btnViotileFlags.Location = new System.Drawing.Point(439, 32);
|
|
this.btnViotileFlags.Name = "btnViotileFlags";
|
|
this.btnViotileFlags.Size = new System.Drawing.Size(75, 23);
|
|
this.btnViotileFlags.TabIndex = 45;
|
|
this.btnViotileFlags.UseVisualStyleBackColor = false;
|
|
this.btnViotileFlags.Click += new System.EventHandler(this.btnViotileFlags_Click);
|
|
//
|
|
// btnSamplerInputEditor
|
|
//
|
|
this.btnSamplerInputEditor.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
|
this.btnSamplerInputEditor.Location = new System.Drawing.Point(85, 79);
|
|
this.btnSamplerInputEditor.Name = "btnSamplerInputEditor";
|
|
this.btnSamplerInputEditor.Size = new System.Drawing.Size(75, 23);
|
|
this.btnSamplerInputEditor.TabIndex = 47;
|
|
this.btnSamplerInputEditor.UseVisualStyleBackColor = false;
|
|
this.btnSamplerInputEditor.Click += new System.EventHandler(this.btnSamplerInputEditor_Click);
|
|
//
|
|
// stLabel2
|
|
//
|
|
this.stLabel2.AutoSize = true;
|
|
this.stLabel2.Location = new System.Drawing.Point(4, 84);
|
|
this.stLabel2.Name = "stLabel2";
|
|
this.stLabel2.Size = new System.Drawing.Size(80, 13);
|
|
this.stLabel2.TabIndex = 46;
|
|
this.stLabel2.Text = "Sampler Inputs:";
|
|
//
|
|
// btnAttributeInputEditor
|
|
//
|
|
this.btnAttributeInputEditor.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
|
this.btnAttributeInputEditor.Location = new System.Drawing.Point(267, 79);
|
|
this.btnAttributeInputEditor.Name = "btnAttributeInputEditor";
|
|
this.btnAttributeInputEditor.Size = new System.Drawing.Size(75, 23);
|
|
this.btnAttributeInputEditor.TabIndex = 49;
|
|
this.btnAttributeInputEditor.UseVisualStyleBackColor = false;
|
|
this.btnAttributeInputEditor.Click += new System.EventHandler(this.btnAttributeInputEditor_Click);
|
|
//
|
|
// stLabel3
|
|
//
|
|
this.stLabel3.AutoSize = true;
|
|
this.stLabel3.Location = new System.Drawing.Point(186, 84);
|
|
this.stLabel3.Name = "stLabel3";
|
|
this.stLabel3.Size = new System.Drawing.Size(81, 13);
|
|
this.stLabel3.TabIndex = 48;
|
|
this.stLabel3.Text = "Attribute Inputs:";
|
|
//
|
|
// FMATEditor
|
|
//
|
|
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
|
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
|
this.Controls.Add(this.btnAttributeInputEditor);
|
|
this.Controls.Add(this.stLabel3);
|
|
this.Controls.Add(this.btnSamplerInputEditor);
|
|
this.Controls.Add(this.stLabel2);
|
|
this.Controls.Add(this.btnViotileFlags);
|
|
this.Controls.Add(this.stLabel1);
|
|
this.Controls.Add(this.label3);
|
|
this.Controls.Add(this.textBoxShaderModel);
|
|
this.Controls.Add(this.chkboxVisible);
|
|
this.Controls.Add(this.stTabControl1);
|
|
this.Controls.Add(this.label2);
|
|
this.Controls.Add(this.textBoxShaderArchive);
|
|
this.Controls.Add(this.label1);
|
|
this.Controls.Add(this.textBoxMaterialName);
|
|
this.Name = "FMATEditor";
|
|
this.Size = new System.Drawing.Size(538, 644);
|
|
this.stTabControl1.ResumeLayout(false);
|
|
this.tabPage2.ResumeLayout(false);
|
|
this.tabPage1.ResumeLayout(false);
|
|
this.tabPage3.ResumeLayout(false);
|
|
this.tabPage4.ResumeLayout(false);
|
|
this.tabPage5.ResumeLayout(false);
|
|
this.tabPage6.ResumeLayout(false);
|
|
this.ResumeLayout(false);
|
|
this.PerformLayout();
|
|
|
|
}
|
|
|
|
#endregion
|
|
private Switch_Toolbox.Library.Forms.STTabControl stTabControl1;
|
|
private System.Windows.Forms.TabPage tabPage2;
|
|
private System.Windows.Forms.TabPage tabPage3;
|
|
private System.Windows.Forms.TabPage tabPage4;
|
|
private System.Windows.Forms.TabPage tabPage5;
|
|
private System.Windows.Forms.TabPage tabPage6;
|
|
private Switch_Toolbox.Library.Forms.STCheckBox chkboxVisible;
|
|
private Switch_Toolbox.Library.Forms.STLabel label3;
|
|
private Switch_Toolbox.Library.Forms.STTextBox textBoxShaderModel;
|
|
private Switch_Toolbox.Library.Forms.STLabel label2;
|
|
private Switch_Toolbox.Library.Forms.STTextBox textBoxShaderArchive;
|
|
private Switch_Toolbox.Library.Forms.STLabel label1;
|
|
private Switch_Toolbox.Library.Forms.STTextBox textBoxMaterialName;
|
|
private System.Windows.Forms.ColumnHeader columnHeader7;
|
|
private System.Windows.Forms.ColumnHeader columnHeader8;
|
|
private System.Windows.Forms.ColumnHeader columnHeader9;
|
|
private SamplerEditor samplerEditor1;
|
|
private UserDataEditor userDataEditor;
|
|
private ShaderParamEditor shaderParamEditor1;
|
|
private RenderInfoEditor renderInfoEditor1;
|
|
private ShaderOptionsEditor shaderOptionsEditor1;
|
|
private System.Windows.Forms.TabPage tabPage1;
|
|
private Switch_Toolbox.Library.Forms.UVEditor uvEditor1;
|
|
private Switch_Toolbox.Library.Forms.STLabel stLabel1;
|
|
private Switch_Toolbox.Library.Forms.STButton btnViotileFlags;
|
|
private Switch_Toolbox.Library.Forms.STButton btnSamplerInputEditor;
|
|
private Switch_Toolbox.Library.Forms.STLabel stLabel2;
|
|
private Switch_Toolbox.Library.Forms.STButton btnAttributeInputEditor;
|
|
private Switch_Toolbox.Library.Forms.STLabel stLabel3;
|
|
}
|
|
} |