mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-12-24 11:53:08 +00:00
123 lines
4.1 KiB
C#
123 lines
4.1 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.ComponentModel;
|
|
using System.Drawing;
|
|
using System.Data;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
using System.Windows.Forms;
|
|
using Bfres.Structs;
|
|
using ResU = Syroot.NintenTools.Bfres;
|
|
using Syroot.NintenTools.NSW.Bfres;
|
|
using Switch_Toolbox.Library.Forms;
|
|
|
|
namespace FirstPlugin.Forms
|
|
{
|
|
public partial class FSKLEditor : UserControl
|
|
{
|
|
public FSKLEditor()
|
|
{
|
|
InitializeComponent();
|
|
|
|
BackColor = FormThemes.BaseTheme.FormBackColor;
|
|
ForeColor = FormThemes.BaseTheme.FormForeColor;
|
|
}
|
|
|
|
public FSKL activeSkeleton;
|
|
bool IsLoaded = false;
|
|
|
|
public void LoadSkeleton(FSKL fskl)
|
|
{
|
|
IsLoaded = false;
|
|
|
|
rotationModeCB.DataSource = null;
|
|
scalingModeCB.DataSource = null;
|
|
rotationModeCB.Items.Clear();
|
|
scalingModeCB.Items.Clear();
|
|
|
|
activeSkeleton = fskl;
|
|
|
|
if (fskl.node.SkeletonU != null)
|
|
{
|
|
foreach (var item in Enum.GetValues(typeof(ResU.SkeletonFlagsRotation)))
|
|
rotationModeCB.Items.Add(item);
|
|
foreach (var item in Enum.GetValues(typeof(ResU.SkeletonFlagsScaling)))
|
|
scalingModeCB.Items.Add(item);
|
|
|
|
rotationModeCB.SelectedItem = fskl.node.SkeletonU.FlagsRotation;
|
|
scalingModeCB.SelectedItem = fskl.node.SkeletonU.FlagsScaling;
|
|
Console.WriteLine("FlagsScaling " + fskl.node.SkeletonU.FlagsScaling);
|
|
}
|
|
else
|
|
{
|
|
foreach (var item in Enum.GetValues(typeof(SkeletonFlagsRotation)))
|
|
rotationModeCB.Items.Add(item);
|
|
foreach (var item in Enum.GetValues(typeof(SkeletonFlagsScaling)))
|
|
scalingModeCB.Items.Add(item);
|
|
|
|
rotationModeCB.SelectedItem = fskl.node.Skeleton.FlagsRotation;
|
|
scalingModeCB.SelectedItem = fskl.node.Skeleton.FlagsScaling;
|
|
}
|
|
|
|
IsLoaded = true;
|
|
}
|
|
|
|
private void btnRgidIndices_Click(object sender, EventArgs e)
|
|
{
|
|
BoneIndexList indexViewer = new BoneIndexList("Rigid Bone Index List");
|
|
|
|
if (activeSkeleton.node.SkeletonU != null)
|
|
{
|
|
var skel = activeSkeleton.node.SkeletonU;
|
|
|
|
indexViewer.LoadMatrixToIndexIndices(skel.GetRigidIndices(), activeSkeleton);
|
|
}
|
|
else
|
|
{
|
|
var skel = activeSkeleton.node.Skeleton;
|
|
|
|
indexViewer.LoadMatrixToIndexIndices(skel.GetRigidIndices(), activeSkeleton);
|
|
}
|
|
|
|
indexViewer.Show(this);
|
|
}
|
|
|
|
private void btnSmoothIndices_Click(object sender, EventArgs e)
|
|
{
|
|
BoneIndexList indexViewer = new BoneIndexList("Smooth Bone Index List");
|
|
|
|
if (activeSkeleton.node.SkeletonU != null)
|
|
{
|
|
var skel = activeSkeleton.node.SkeletonU;
|
|
|
|
indexViewer.LoadMatrixToIndexIndices(skel.GetSmoothIndices(), activeSkeleton);
|
|
}
|
|
else
|
|
{
|
|
var skel = activeSkeleton.node.Skeleton;
|
|
|
|
indexViewer.LoadMatrixToIndexIndices(skel.GetSmoothIndices(), activeSkeleton);
|
|
}
|
|
|
|
indexViewer.Show(this);
|
|
}
|
|
|
|
private void ModeCB_SelectedIndexChanged(object sender, EventArgs e)
|
|
{
|
|
if (!IsLoaded)
|
|
return;
|
|
|
|
if (activeSkeleton.node.SkeletonU != null)
|
|
{
|
|
activeSkeleton.node.SkeletonU.FlagsRotation = (ResU.SkeletonFlagsRotation)rotationModeCB.SelectedItem;
|
|
activeSkeleton.node.SkeletonU.FlagsScaling = (ResU.SkeletonFlagsScaling)scalingModeCB.SelectedItem;
|
|
}
|
|
else
|
|
{
|
|
activeSkeleton.node.Skeleton.FlagsRotation = (SkeletonFlagsRotation)rotationModeCB.SelectedItem;
|
|
activeSkeleton.node.Skeleton.FlagsScaling = (SkeletonFlagsScaling)scalingModeCB.SelectedItem;
|
|
}
|
|
}
|
|
}
|
|
}
|