Switch-Toolbox/Switch_FileFormatsMain/FileFormats/Texture/BNTX.cs

1546 lines
No EOL
61 KiB
C#

using System;
using System.IO;
using System.Drawing;
using System.Drawing.Imaging;
using System.Collections.Generic;
using System.Linq;
using System.Windows.Forms;
using System.ComponentModel;
using System.Text;
using System.Threading;
using Syroot.NintenTools.NSW.Bntx;
using Syroot.NintenTools.NSW.Bntx.GFX;
using System.Runtime.InteropServices;
using OpenTK;
using OpenTK.Graphics.OpenGL;
using Switch_Toolbox.Library;
using Switch_Toolbox.Library.Forms;
using Switch_Toolbox.Library.IO;
using Switch_Toolbox.Library.Animations;
namespace FirstPlugin
{
public class BNTX : TreeNodeFile, IFileFormat, IContextMenuNode
{
public FileType FileType { get; set; } = FileType.Image;
public bool CanSave { get; set; }
public string[] Description { get; set; } = new string[] { "BNTX" };
public string[] Extension { get; set; } = new string[] { "*.bntx" };
public string FileName { get; set; }
public string FilePath { get; set; }
public IFileInfo IFileInfo { get; set; }
public BNTX()
{
ImageKey = "bntx";
SelectedImageKey = "bntx";
}
public bool Identify(System.IO.Stream stream)
{
using (var reader = new Switch_Toolbox.Library.IO.FileReader(stream, true))
{
return reader.CheckSignature(4, "BNTX");
}
}
public Type[] Types
{
get
{
List<Type> types = new List<Type>();
types.Add(typeof(MenuExt));
return types.ToArray();
}
}
class MenuExt : IFileMenuExtension
{
public STToolStripItem[] NewFileMenuExtensions => newFileExt;
public STToolStripItem[] NewFromFileMenuExtensions => null;
public STToolStripItem[] ToolsMenuExtensions => toolExt;
public STToolStripItem[] TitleBarExtensions => null;
public STToolStripItem[] CompressionMenuExtensions => null;
public STToolStripItem[] ExperimentalMenuExtensions => null;
public STToolStripItem[] EditMenuExtensions => null;
public ToolStripButton[] IconButtonMenuExtensions => null;
STToolStripItem[] toolExt = new STToolStripItem[1];
STToolStripItem[] newFileExt = new STToolStripItem[1];
public MenuExt()
{
toolExt[0] = new STToolStripItem("Textures");
toolExt[0].DropDownItems.Add(new STToolStripItem("Batch All (BNTX)", Export));
newFileExt[0] = new STToolStripItem("BNTX");
newFileExt[0].Click += New;
}
private void New(object sender, EventArgs args)
{
BNTX bntx = new BNTX();
bntx.IFileInfo = new IFileInfo();
bntx.FileName = "textures";
bntx.Load(new MemoryStream(CreateNewBNTX("textures")));
ObjectEditor editor = new ObjectEditor(bntx);
editor.Text = "Untitled-" + 0;
LibraryGUI.Instance.CreateMdiWindow(editor);
}
private void Export(object sender, EventArgs args)
{
string formats = FileFilters.BNTX_TEX;
string[] forms = formats.Split('|');
List<string> Formats = new List<string>();
for (int i = 0; i < forms.Length; i++)
{
if (i > 1 || i == (forms.Length - 1)) //Skip lines with all extensions
{
if (!forms[i].StartsWith("*"))
Formats.Add(forms[i]);
}
}
BatchFormatExport form = new BatchFormatExport(Formats);
if (form.ShowDialog() == DialogResult.OK)
{
string Extension = form.GetSelectedExtension();
OpenFileDialog ofd = new OpenFileDialog();
ofd.Multiselect = true;
ofd.Filter = Utils.GetAllFilters(new Type[] { typeof(BNTX), typeof(BFRES), typeof(PTCL), typeof(SARC) });
if (ofd.ShowDialog() == DialogResult.OK)
{
FolderSelectDialog folderDialog = new FolderSelectDialog();
if (folderDialog.ShowDialog() == DialogResult.OK)
{
foreach (string file in ofd.FileNames)
{
var FileFormat = STFileLoader.OpenFileFormat(file, new Type[] { typeof(BNTX), typeof(BFRES), typeof(PTCL), typeof(SARC) });
if (FileFormat == null)
continue;
if (FileFormat is SARC)
{
string ArchiveFilePath = Path.Combine(folderDialog.SelectedPath, Path.GetFileNameWithoutExtension(file));
if (!Directory.Exists(ArchiveFilePath))
Directory.CreateDirectory(ArchiveFilePath);
SearchBinary(FileFormat, ArchiveFilePath, Extension);
}
else
SearchBinary(FileFormat, folderDialog.SelectedPath, Extension);
}
}
}
}
}
private void SearchBinary(IFileFormat FileFormat, string Folder, string Extension)
{
if (FileFormat is SARC)
{
foreach (var file in ((SARC)FileFormat).Files)
{
var archiveFile = STFileLoader.OpenFileFormat(file.FileName, new Type[] { typeof(BNTX), typeof(BFRES), typeof(PTCL), typeof(SARC) }, file.FileData);
if (archiveFile == null)
continue;
SearchBinary(archiveFile, Folder, Extension);
}
}
if (FileFormat is BNTX)
{
foreach (var texture in ((BNTX)FileFormat).Textures.Values)
texture.Export(Path.Combine(Folder, $"{FileFormat.FileName}_{texture.Text}{Extension}"));
}
if (FileFormat is BFRES)
{
var bntx = ((BFRES)FileFormat).GetBNTX;
if(bntx != null)
{
foreach (var texture in bntx.Textures.Values)
texture.Export(Path.Combine(Folder, $"{FileFormat.FileName}_{texture.Text}{Extension}"));
bntx.Unload();
}
}
if (FileFormat is PTCL)
{
var bntx = ((PTCL)FileFormat).header.BinaryTextureFile;
if (bntx != null)
{
foreach (var texture in bntx.Textures.Values)
texture.Export(Path.Combine(Folder, $"{FileFormat.FileName}_{texture.Text}{Extension}"));
bntx.Unload();
}
}
if (FileFormat is BFFNT)
{
var bntx = ((BFFNT)FileFormat).BinaryTextureFile;
if (bntx != null)
{
foreach (var texture in bntx.Textures.Values)
texture.Export(Path.Combine(Folder, $"{FileFormat.FileName}_{texture.Text}{Extension}"));
bntx.Unload();
}
}
FileFormat.Unload();
GC.Collect();
}
}
public Dictionary<string, TextureData> Textures;
public PropertieGridData prop;
public BntxFile BinaryTexFile;
public bool CanReplace;
public bool AllGLInitialized
{
get
{
if (Textures.Any(item => item.Value.RenderableTex.GLInitialized == false))
return false;
else
return true;
}
}
public void Load(Stream stream)
{
if (IFileInfo == null)
IFileInfo = new IFileInfo();
IFileInfo.UseEditMenu = true;
CanSave = true;
Text = FileName;
if (!IsLoadingArray)
LoadBNTXArray(ContainerArray, stream, this);
if (ContainerArray.Count == 0)
LoadFile(stream, Name);
PluginRuntime.bntxContainers.Add(this);
}
static bool IsLoadingArray = false;
static bool IsSavingArray = false;
List<BNTX> ContainerArray = new List<BNTX>();
private static void LoadBNTXArray(List<BNTX> Containers, Stream stream, BNTX bntx)
{
IsLoadingArray = true;
int Alignment = 4096;
using (var reader = new FileReader(stream, true))
{
if (HasArray(reader, Alignment))
{
reader.Position = 0;
SearchForBinaryContainerFile(reader, Alignment, Containers);
}
reader.Position = 0;
}
foreach (var container in Containers)
{
foreach (var texture in container.Textures.Values)
bntx.Nodes.Add(texture);
}
IsLoadingArray = false;
}
private static void SaveBNTXArray(MemoryStream mem, List<BNTX> Containers)
{
IsSavingArray = true;
int Alignment = 4096;
using (var saver = new FileWriter(mem))
{
foreach (var container in Containers)
{
saver.Write(container.Save());
saver.Align(Alignment);
}
}
IsSavingArray = false;
}
private static bool HasArray(FileReader reader, int Alignment)
{
long StartPos = reader.Position;
uint TotalSize = (uint)reader.BaseStream.Length;
//Get file size in header
reader.SeekBegin(StartPos + 28);
uint FileSize = reader.ReadUInt32();
reader.SeekBegin(StartPos + FileSize);
if (TotalSize > FileSize)
{
//Align the reader and check for another bntx
reader.Align(Alignment);
if (reader.Position < TotalSize - 4)
{
string Magic = reader.ReadString(4);
reader.Position = StartPos;
return (Magic == "BNTX");
}
}
return false;
}
private static void SearchForBinaryContainerFile(FileReader reader, int Alignment, List<BNTX> Containers)
{
long StartPos = reader.Position;
uint TotalSize = (uint)reader.BaseStream.Length;
//Get file size in header
reader.SeekBegin(StartPos + 28);
uint FileSize = reader.ReadUInt32();
//Create bntx for array
BNTX bntx = new BNTX();
bntx.IFileInfo = new IFileInfo();
bntx.Text = "Sheet " + Containers.Count;
//Get total bntx in bytes
reader.SeekBegin(StartPos);
byte[] Data = reader.ReadBytes((int)FileSize);
bntx.Load(new MemoryStream(Data));
Containers.Add(bntx);
reader.SeekBegin(StartPos + FileSize);
if (TotalSize > FileSize)
{
//Align the reader and check for another bntx
reader.Align(Alignment);
if (reader.Position < TotalSize - 4)
{
long NextPos = reader.Position;
string Magic = reader.ReadString(4);
if (Magic == "BNTX")
{
reader.Position = NextPos;
SearchForBinaryContainerFile(reader, Alignment, Containers);
}
}
}
}
public ToolStripItem[] GetContextMenuItems()
{
return new ToolStripItem[]
{
new ToolStripMenuItem("Export", null, Save, Keys.Control | Keys.E),
new ToolStripMenuItem("Replace", null, Import, Keys.Control | Keys.R) { Enabled = Parent != null, },
new ToolStripSeparator(),
new ToolStripMenuItem("Import Texture", null, ImportTextureAction, Keys.Control | Keys.I),
new ToolStripMenuItem("Replace Textures (From Folder)", null, ReplaceAll, Keys.Control | Keys.T),
new ToolStripMenuItem("Export All Textures", null, ExportAll, Keys.Control | Keys.A),
new ToolStripSeparator(),
new ToolStripMenuItem("Rename", null, Rename, Keys.Control | Keys.N),
new ToolStripMenuItem("Sort", null, SortTextures, Keys.Control | Keys.S),
new ToolStripSeparator(),
new ToolStripMenuItem("Clear", null, Clear, Keys.Control | Keys.C),
};
}
public void Unload()
{
if (ContainerArray.Count > 1)
{
for (int i = 0; i < ContainerArray.Count; i++)
{
foreach (var tex in ContainerArray[i].Textures.Values)
{
tex.Texture.TextureData.Clear();
tex.Texture = null;
tex.DisposeRenderable();
}
ContainerArray[i].Textures.Clear();
if (PluginRuntime.bntxContainers.Contains(ContainerArray[i]))
PluginRuntime.bntxContainers.Remove(ContainerArray[i]);
}
GC.SuppressFinalize(this);
}
else
{
foreach (var tex in Textures.Values)
{
tex.Texture.TextureData.Clear();
tex.Texture = null;
tex.DisposeRenderable();
}
Textures.Clear();
Nodes.Clear();
this.BinaryTexFile = null;
if (PluginRuntime.bntxContainers.Contains(this))
PluginRuntime.bntxContainers.Remove(this);
GC.SuppressFinalize(this);
}
}
public static byte[] CreateNewBNTX(string Name)
{
MemoryStream mem = new MemoryStream();
BntxFile bntx = new BntxFile();
bntx.Target = new char[] { 'N', 'X', ' ', ' ' };
bntx.Name = Name;
bntx.Alignment = 0xC;
bntx.TargetAddressSize = 0x40;
bntx.VersionMajor = 0;
bntx.VersionMajor2 = 4;
bntx.VersionMinor = 0;
bntx.VersionMinor2 = 0;
bntx.Textures = new List<Texture>();
bntx.TextureDict = new ResDict();
bntx.RelocationTable = new RelocationTable();
bntx.Flag = 0;
bntx.Save(mem);
var data = mem.ToArray();
mem.Close();
mem.Dispose();
return data;
}
public void RemoveTexture(TextureData textureData)
{
Nodes.Remove(textureData);
Textures.Remove(textureData.Text);
LibraryGUI.Instance.UpdateViewport();
}
public override UserControl GetEditor()
{
STPropertyGrid editor = new STPropertyGrid();
editor.Text = Text;
editor.Dock = DockStyle.Fill;
return editor;
}
public override void FillEditor(UserControl control)
{
((STPropertyGrid)control).LoadProperty(BinaryTexFile, OnPropertyChanged);
}
public override void OnClick(TreeView treeView)
{
if (Parent != null && Parent is BFRES)
{
((BFRES)Parent).LoadEditors(this);
return;
}
STPropertyGrid editor = (STPropertyGrid)LibraryGUI.Instance.GetActiveContent(typeof(STPropertyGrid));
if (editor == null)
{
editor = new STPropertyGrid();
LibraryGUI.Instance.LoadEditor(editor);
}
editor.Text = Text;
editor.Dock = DockStyle.Fill;
if (ContainerArray.Count > 0)
editor.LoadProperty(ContainerArray[0].BinaryTexFile, OnPropertyChanged);
else
editor.LoadProperty(BinaryTexFile, OnPropertyChanged);
}
public void OnPropertyChanged(){ Text = BinaryTexFile.Name; }
public void LoadFile(Stream stream, string Name = "")
{
Textures = new Dictionary<string, TextureData>(StringComparer.InvariantCultureIgnoreCase);
BinaryTexFile = new BntxFile(stream);
Text = BinaryTexFile.Name;
foreach (Texture tex in BinaryTexFile.Textures)
{
TextureData texData = new TextureData(tex, BinaryTexFile);
Nodes.Add(texData);
Textures.Add(tex.Name, texData);
}
BinaryTexFile.Textures.Clear(); //We don't need these in memeory anymore
BinaryTexFile.TextureDict.Clear();
}
private void ImportTextureAction(object sender, EventArgs args) {
ImportTexture();
}
public void ImportTexture()
{
OpenFileDialog ofd = new OpenFileDialog();
ofd.Filter = FileFilters.GetFilter(typeof(TextureData));
ofd.DefaultExt = "bftex";
ofd.Multiselect = true;
if (ofd.ShowDialog() == DialogResult.OK)
{
ImportTexture(ofd.FileNames);
}
}
public void ImportTexture(string[] FileNames)
{
BinaryTextureImporterList importer = new BinaryTextureImporterList();
List<TextureImporterSettings> settings = new List<TextureImporterSettings>();
foreach (string name in FileNames)
{
string ext = Path.GetExtension(name);
ext = ext.ToLower();
if (ext == ".dds" || ext == ".bftex" || ext == ".astc")
{
AddTexture(name);
}
else
{
settings.Add(LoadSettings(name));
}
}
if (settings.Count == 0)
{
importer.Dispose();
return;
}
importer.LoadSettings(settings);
if (importer.ShowDialog() == DialogResult.OK)
{
ImportTexture(settings, importer.CompressionMode);
}
settings.Clear();
GC.Collect();
Cursor.Current = Cursors.Default;
}
public void ImportTexture(ImageKeyFrame[] Keys, string TextureName)
{
BinaryTextureImporterList importer = new BinaryTextureImporterList();
List<TextureImporterSettings> settings = new List<TextureImporterSettings>();
foreach (ImageKeyFrame key in Keys) {
settings.Add(LoadSettings(key.Image, $"{TextureName}{key.Frame}"));
}
if (settings.Count == 0) {
importer.Dispose();
return;
}
importer.LoadSettings(settings);
if (importer.ShowDialog() == DialogResult.OK)
{
ImportTexture(settings, importer.CompressionMode);
}
settings.Clear();
GC.Collect();
Cursor.Current = Cursors.Default;
}
private void ImportTexture(List<TextureImporterSettings> settings, STCompressionMode CompressionMode)
{
Cursor.Current = Cursors.WaitCursor;
foreach (var setting in settings)
{
if (setting.GenerateMipmaps && !setting.IsFinishedCompressing)
{
setting.DataBlockOutput.Clear();
setting.DataBlockOutput.Add(setting.GenerateMips(CompressionMode));
}
if (setting.DataBlockOutput.Count <= 0)
throw new Exception("Data block is empty! Failed to compress!");
if (setting.DataBlockOutput != null)
{
Texture tex = setting.FromBitMap(setting.DataBlockOutput, setting);
if (setting.textureData == null)
setting.textureData = new TextureData(tex, BinaryTexFile);
int i = 0;
if (Textures.ContainsKey(setting.textureData.Text))
{
setting.textureData.Text = setting.textureData.Text + i++;
}
Nodes.Add(setting.textureData);
Textures.Add(setting.textureData.Text, setting.textureData);
setting.textureData.LoadOpenGLTexture();
LibraryGUI.Instance.UpdateViewport();
}
else
{
MessageBox.Show("Something went wrong???");
}
}
}
//This function is an optional feature that will import a dummy texture if one is missing in the materials
public void ImportPlaceholderTexture(string TextureName)
{
if (Textures.ContainsKey(TextureName))
return;
if (TextureName == "Basic_Alb")
ImportBasicTextures("Basic_Alb");
else if (TextureName == "Basic_Nrm")
ImportBasicTextures("Basic_Nrm");
else if (TextureName == "Basic_Spm")
ImportBasicTextures("Basic_Spm");
else if (TextureName == "Basic_Sphere")
ImportBasicTextures("Basic_Sphere");
else if (TextureName == "Basic_Mtl")
ImportBasicTextures("Basic_Mtl");
else if (TextureName == "Basic_Rgh")
ImportBasicTextures("Basic_Rgh");
else if (TextureName == "Basic_MRA")
ImportBasicTextures("Basic_MRA");
else if (TextureName == "Basic_Bake_st0")
ImportBasicTextures("Basic_Bake_st0");
else if (TextureName == "Basic_Bake_st1")
ImportBasicTextures("Basic_Bake_st1");
else if (TextureName == "Basic_Emm")
ImportBasicTextures("Basic_Emm");
else
{
ImportPlaceholderTexture(Properties.Resources.InjectTexErrored, TextureName);
}
}
private void ImportPlaceholderTexture(byte[] data, string TextureName)
{
TextureImporterSettings importDDS = new TextureImporterSettings();
importDDS.LoadDDS(TextureName, data);
Texture tex = importDDS.FromBitMap(importDDS.DataBlockOutput, importDDS);
TextureData texData = new TextureData(tex, BinaryTexFile);
texData.Text = TextureName;
Nodes.Add(texData);
Textures.Add(TextureName, texData);
texData.LoadOpenGLTexture();
}
public void ImportBasicTextures(string TextureName, bool BC5Nrm = true)
{
if (Textures.ContainsKey(TextureName))
return;
if (TextureName == "Basic_Alb")
ImportPlaceholderTexture(Properties.Resources.InjectTexErrored, TextureName);
if (TextureName == "Basic_Nrm" && BC5Nrm)
ImportPlaceholderTexture(Properties.Resources.Basic_NrmBC5, TextureName);
if (TextureName == "Basic_Nrm" && BC5Nrm == false)
ImportPlaceholderTexture(Properties.Resources.Basic_Nrm, TextureName);
if (TextureName == "Basic_Spm")
ImportPlaceholderTexture(Properties.Resources.Black, TextureName);
if (TextureName == "Basic_Sphere")
ImportPlaceholderTexture(Properties.Resources.Black, TextureName);
if (TextureName == "Basic_Mtl")
ImportPlaceholderTexture(Properties.Resources.Black, TextureName);
if (TextureName == "Basic_Rgh")
ImportPlaceholderTexture(Properties.Resources.White, TextureName);
if (TextureName == "Basic_MRA")
ImportPlaceholderTexture(Properties.Resources.Black, TextureName);
if (TextureName == "Basic_Bake_st0")
ImportPlaceholderTexture(Properties.Resources.Basic_Bake_st0, TextureName);
if (TextureName == "Basic_Bake_st1")
ImportPlaceholderTexture(Properties.Resources.Basic_Bake_st1, TextureName);
}
public TextureImporterSettings LoadSettings(Image image, string Name)
{
var importer = new TextureImporterSettings();
importer.LoadBitMap(image, Name);
return importer;
}
public TextureImporterSettings LoadSettings(string name)
{
var importer = new TextureImporterSettings();
string ext = Path.GetExtension(name);
ext = ext.ToLower();
switch (ext)
{
case ".bftex":
Texture tex = new Texture();
tex.Import(name);
break;
case ".dds":
importer.LoadDDS(name);
break;
default:
importer.LoadBitMap(name);
break;
}
return importer;
}
public TextureData AddTexture(string name)
{
var importer = new TextureImporterSettings();
Texture tex = null;
TextureData texData = null;
string ext = Path.GetExtension(name);
ext = ext.ToLower();
switch (ext)
{
case ".bftex":
tex = new Texture();
tex.Import(name);
texData = new TextureData(tex, BinaryTexFile);
break;
case ".dds":
case ".dds2":
importer.LoadDDS(name);
tex = importer.FromBitMap(importer.DataBlockOutput, importer);
texData = new TextureData(tex, BinaryTexFile);
break;
case ".astc":
importer.LoadASTC(name);
tex = importer.FromBitMap(importer.DataBlockOutput, importer);
texData = new TextureData(tex, BinaryTexFile);
break;
default:
break;
}
if (texData != null)
{
List<string> keyList = new List<string>(Textures.Keys);
texData.Text = Utils.RenameDuplicateString(keyList, texData.Text);
texData.Load(texData.Texture);
Nodes.Add(texData);
Textures.Add(texData.Text, texData);
}
return texData;
}
private void Clear(object sender, EventArgs args)
{
var result = MessageBox.Show("Are you sure you want to clear this section? This cannot be undone!",
"", MessageBoxButtons.YesNo, MessageBoxIcon.Question);
if (result == DialogResult.Yes)
{
Nodes.Clear();
Textures.Clear();
GC.Collect();
}
}
private void ReplaceAll(object sender, EventArgs args)
{
FolderSelectDialog sfd = new FolderSelectDialog();
if (sfd.ShowDialog() == DialogResult.OK)
{
BinaryTextureImporterList importer = new BinaryTextureImporterList();
List<TextureImporterSettings> settings = new List<TextureImporterSettings>();
List<TextureData> TexturesForImportSettings = new List<TextureData>();
foreach (string file in System.IO.Directory.GetFiles(sfd.SelectedPath))
{
TextureImporterSettings setting = new TextureImporterSettings();
string FileName = System.IO.Path.GetFileNameWithoutExtension(file);
string ext = Utils.GetExtension(FileName);
Console.WriteLine(ext);
foreach (TextureData node in Textures.Values)
{
var DefaultFormat = node.Format;
if (FileName == node.Text)
{
switch (ext)
{
case ".bftex":
node.Texture.Import(FileName);
node.Texture.Name = Text;
node.LoadOpenGLTexture();
break;
case ".dds":
setting.LoadDDS(FileName, null, node);
node.ApplyImportSettings(setting, STCompressionMode.Normal);
break;
case ".astc":
setting.LoadASTC(FileName);
node.ApplyImportSettings(setting, STCompressionMode.Normal);
break;
case ".png":
case ".tga":
case ".tiff":
case ".gif":
case ".jpg":
case ".jpeg":
TexturesForImportSettings.Add(node);
setting.LoadBitMap(FileName);
importer.LoadSetting(setting);
if (!STGenericTexture.IsAtscFormat(DefaultFormat))
setting.Format = TextureData.GenericToBntxSurfaceFormat(DefaultFormat);
settings.Add(setting);
break;
default:
return;
}
}
}
}
if (settings.Count == 0)
{
importer.Close();
importer.Dispose();
return;
}
int settingsIndex = 0;
if (importer.ShowDialog() == DialogResult.OK)
{
foreach (TextureData node in TexturesForImportSettings)
node.ApplyImportSettings(settings[settingsIndex++], importer.CompressionMode);
}
TexturesForImportSettings.Clear();
}
}
private void ExportAll(object sender, EventArgs args)
{
List<string> Formats = new List<string>();
Formats.Add("Cafe Binary Textures (.bftex)");
Formats.Add("Microsoft DDS (.dds)");
Formats.Add("Portable Graphics Network (.png)");
Formats.Add("Joint Photographic Experts Group (.jpg)");
Formats.Add("Bitmap Image (.bmp)");
Formats.Add("Tagged Image File Format (.tiff)");
FolderSelectDialog sfd = new FolderSelectDialog();
if (sfd.ShowDialog() == DialogResult.OK)
{
string folderPath = sfd.SelectedPath;
BatchFormatExport form = new BatchFormatExport(Formats);
if (form.ShowDialog() == DialogResult.OK)
{
foreach (TextureData tex in Nodes)
{
if (form.Index == 0)
tex.SaveBinaryTexture(folderPath + '\\' + tex.Text + ".bftex");
else if (form.Index == 1)
tex.SaveDDS(folderPath + '\\' + tex.Text + ".dds");
else if (form.Index == 2)
tex.SaveBitMap(folderPath + '\\' + tex.Text + ".png");
else if (form.Index == 3)
tex.SaveBitMap(folderPath + '\\' + tex.Text + ".jpg");
else if (form.Index == 4)
tex.SaveBitMap(folderPath + '\\' + tex.Text + ".bmp");
else if (form.Index == 5)
tex.SaveBitMap(folderPath + '\\' + tex.Text + ".tiff");
}
}
}
}
bool SortedAscending;
private void SortTextures(object sender, EventArgs args)
{
}
public byte[] Save()
{
MemoryStream mem = new MemoryStream();
if (ContainerArray.Count > 0 && !IsSavingArray)
{
SaveBNTXArray(mem, ContainerArray);
}
else
{
BinaryTexFile.Textures.Clear();
BinaryTexFile.TextureDict.Clear();
foreach (TextureData tex in Textures.Values)
{
if (tex.IsEdited)
{
for (int i = 0; i < tex.EditedImages.Length; i++)
{
tex.SetImageData(tex.EditedImages[i].bitmap, tex.EditedImages[i].ArrayLevel);
tex.EditedImages[i].bitmap.Dispose();
}
tex.EditedImages = new EditedBitmap[0];
}
tex.Texture.Name = tex.Text;
BinaryTexFile.Textures.Add(tex.Texture);
BinaryTexFile.TextureDict.Add(tex.Text);
}
BinaryTexFile.Save(mem);
}
return mem.ToArray();
}
public class PropertieGridData
{
[Browsable(true)]
[Category("BNTX")]
[DisplayName("Name")]
public string Name { get; set; }
[Browsable(true)]
[Category("BNTX")]
[DisplayName("Original Path")]
public string Path { get; set; }
[Browsable(true)]
[Category("BNTX")]
[DisplayName("Target")]
public string Target { get; set; }
[Browsable(true)]
[ReadOnly(true)]
[Category("Versions")]
[DisplayName("Full Version")]
public string VersionFull { get; set; }
[Browsable(true)]
[Category("Versions")]
[DisplayName("Version Major 1")]
public uint VersionMajor { get; set; }
[Browsable(true)]
[Category("Versions")]
[DisplayName("Version Major 2")]
public uint VersionMajor2 { get; set; }
[Browsable(true)]
[Category("Versions")]
[DisplayName("Version Minor 1")]
public uint VersionMinor { get; set; }
[Browsable(true)]
[Category("Versions")]
[DisplayName("Version Minor 2")]
public uint VersionMinor2 { get; set; }
}
private void Import(object sender, EventArgs args)
{
OpenFileDialog ofd = new OpenFileDialog();
if (ofd.ShowDialog() == DialogResult.OK)
{
LoadFile(new MemoryStream(File.ReadAllBytes(ofd.FileName)));
}
}
private void Rename(object sender, EventArgs args)
{
RenameDialog dialog = new RenameDialog();
dialog.SetString(Text);
if (dialog.ShowDialog() == DialogResult.OK)
{
Text = dialog.textBox1.Text;
}
}
private void Save(object sender, EventArgs args)
{
SaveFileDialog sfd = new SaveFileDialog();
sfd.DefaultExt = "bntx";
sfd.Filter = "Supported Formats|*.bntx;";
sfd.FileName = FileName;
if (sfd.ShowDialog() == DialogResult.OK)
{
STFileSaver.SaveFileFormat(this, sfd.FileName);
}
}
}
public class TextureData : STGenericTexture
{
public override TEX_FORMAT[] SupportedFormats
{
get
{
return new TEX_FORMAT[]
{
TEX_FORMAT.BC1_UNORM,
TEX_FORMAT.BC1_UNORM_SRGB,
TEX_FORMAT.BC2_UNORM,
TEX_FORMAT.BC2_UNORM_SRGB,
TEX_FORMAT.BC3_UNORM,
TEX_FORMAT.BC3_UNORM_SRGB,
TEX_FORMAT.BC4_UNORM,
TEX_FORMAT.BC4_SNORM,
TEX_FORMAT.BC5_UNORM,
TEX_FORMAT.BC5_SNORM,
TEX_FORMAT.BC6H_UF16,
TEX_FORMAT.BC6H_SF16,
TEX_FORMAT.BC7_UNORM,
TEX_FORMAT.BC7_UNORM_SRGB,
TEX_FORMAT.B5G5R5A1_UNORM,
TEX_FORMAT.B5G6R5_UNORM,
TEX_FORMAT.B8G8R8A8_UNORM_SRGB,
TEX_FORMAT.B8G8R8A8_UNORM,
TEX_FORMAT.R10G10B10A2_UNORM,
TEX_FORMAT.R16_UNORM,
TEX_FORMAT.B4G4R4A4_UNORM,
TEX_FORMAT.R8G8B8A8_UNORM_SRGB,
TEX_FORMAT.R8G8B8A8_UNORM,
TEX_FORMAT.R8_UNORM,
TEX_FORMAT.R8G8_UNORM,
TEX_FORMAT.R32G8X24_FLOAT,
TEX_FORMAT.ASTC_10x10_SRGB,
TEX_FORMAT.ASTC_10x10_UNORM,
TEX_FORMAT.ASTC_10x5_SRGB,
TEX_FORMAT.ASTC_10x5_UNORM,
TEX_FORMAT.ASTC_10x6_SRGB,
TEX_FORMAT.ASTC_10x6_UNORM,
TEX_FORMAT.ASTC_10x8_SRGB,
TEX_FORMAT.ASTC_10x8_UNORM,
TEX_FORMAT.ASTC_12x10_SRGB,
TEX_FORMAT.ASTC_12x10_UNORM,
TEX_FORMAT.ASTC_12x12_SRGB,
TEX_FORMAT.ASTC_12x12_UNORM,
TEX_FORMAT.ASTC_4x4_SRGB,
TEX_FORMAT.ASTC_4x4_UNORM,
TEX_FORMAT.ASTC_5x4_SRGB,
TEX_FORMAT.ASTC_5x4_UNORM,
TEX_FORMAT.ASTC_5x5_SRGB,
TEX_FORMAT.ASTC_5x5_UNORM,
TEX_FORMAT.ASTC_6x5_SRGB,
TEX_FORMAT.ASTC_6x5_UNORM,
TEX_FORMAT.ASTC_6x6_SRGB,
TEX_FORMAT.ASTC_6x6_UNORM,
TEX_FORMAT.ASTC_8x5_SRGB,
TEX_FORMAT.ASTC_8x5_UNORM,
TEX_FORMAT.ASTC_8x6_SRGB,
TEX_FORMAT.ASTC_8x6_UNORM,
TEX_FORMAT.ASTC_8x8_SRGB,
TEX_FORMAT.ASTC_8x8_UNORM,
};
}
}
public override bool CanEdit { get; set; } = true;
public Texture Texture;
public TextureData()
{
ImageKey = "Texture";
SelectedImageKey = "Texture";
}
public TextureData(Texture tex, BntxFile bntx)
{
Load(tex);
}
public void Load(Texture tex, int target = 1)
{
ImageKey = "Texture";
SelectedImageKey = "Texture";
CanExport = true;
CanRename = true;
CanReplace = true;
CanDelete = true;
Texture = tex;
Text = tex.Name;
Width = tex.Width;
Height = tex.Height;
ArrayCount = (uint)tex.TextureData.Count;
MipCount = (uint)tex.TextureData[0].Count;
Format = ConvertFormat(tex.Format);
RedChannel = SetChannel(tex.ChannelRed);
GreenChannel = SetChannel(tex.ChannelGreen);
BlueChannel = SetChannel(tex.ChannelBlue);
AlphaChannel = SetChannel(tex.ChannelAlpha);
}
private STChannelType SetChannel(ChannelType channelType)
{
if (channelType == ChannelType.Red) return STChannelType.Red;
else if (channelType == ChannelType.Green) return STChannelType.Green;
else if (channelType == ChannelType.Blue) return STChannelType.Blue;
else if (channelType == ChannelType.Alpha) return STChannelType.Alpha;
else if (channelType == ChannelType.Zero) return STChannelType.Zero;
else return STChannelType.One;
}
public static SurfaceFormat GenericToBntxSurfaceFormat(TEX_FORMAT texFormat)
{
switch (texFormat)
{
case TEX_FORMAT.BC1_UNORM: return SurfaceFormat.BC1_UNORM;
case TEX_FORMAT.BC1_UNORM_SRGB: return SurfaceFormat.BC1_SRGB;
case TEX_FORMAT.BC2_UNORM: return SurfaceFormat.BC2_UNORM;
case TEX_FORMAT.BC2_UNORM_SRGB: return SurfaceFormat.BC2_SRGB;
case TEX_FORMAT.BC3_UNORM: return SurfaceFormat.BC3_UNORM;
case TEX_FORMAT.BC3_UNORM_SRGB: return SurfaceFormat.BC3_SRGB;
case TEX_FORMAT.BC4_UNORM: return SurfaceFormat.BC4_UNORM;
case TEX_FORMAT.BC4_SNORM: return SurfaceFormat.BC4_SNORM;
case TEX_FORMAT.BC5_UNORM: return SurfaceFormat.BC5_UNORM;
case TEX_FORMAT.BC5_SNORM: return SurfaceFormat.BC5_SNORM;
case TEX_FORMAT.BC6H_UF16: return SurfaceFormat.BC6_UFLOAT;
case TEX_FORMAT.BC6H_SF16: return SurfaceFormat.BC6_UFLOAT;
case TEX_FORMAT.BC7_UNORM: return SurfaceFormat.BC7_UNORM;
case TEX_FORMAT.BC7_UNORM_SRGB: return SurfaceFormat.BC7_SRGB;
case TEX_FORMAT.B5G5R5A1_UNORM: return SurfaceFormat.B5_G5_R5_A1_UNORM;
case TEX_FORMAT.B5G6R5_UNORM: return SurfaceFormat.B5_G6_R5_UNORM;
case TEX_FORMAT.B8G8R8A8_UNORM_SRGB: return SurfaceFormat.B8_G8_R8_A8_SRGB;
case TEX_FORMAT.B8G8R8A8_UNORM: return SurfaceFormat.B8_G8_R8_A8_UNORM;
case TEX_FORMAT.R10G10B10A2_UNORM: return SurfaceFormat.R10_G10_B10_A2_UNORM;
case TEX_FORMAT.R16_UNORM: return SurfaceFormat.R16_UNORM;
case TEX_FORMAT.B4G4R4A4_UNORM: return SurfaceFormat.R4_G4_B4_A4_UNORM;
case TEX_FORMAT.R8G8B8A8_UNORM_SRGB: return SurfaceFormat.R8_G8_B8_A8_SRGB;
case TEX_FORMAT.R8G8B8A8_UNORM: return SurfaceFormat.R8_G8_B8_A8_UNORM;
case TEX_FORMAT.R8_UNORM: return SurfaceFormat.R8_UNORM;
case TEX_FORMAT.R8G8_UNORM: return SurfaceFormat.R8_G8_UNORM;
case TEX_FORMAT.R8G8_SNORM: return SurfaceFormat.R8_G8_SNORM;
case TEX_FORMAT.R32G8X24_FLOAT: return SurfaceFormat.R32_G8_X24_FLOAT;
case TEX_FORMAT.B8G8R8X8_UNORM: return SurfaceFormat.B8_G8_R8_A8_UNORM; //Todo
case TEX_FORMAT.ETC1_UNORM: return SurfaceFormat.ETC1_UNORM;
case TEX_FORMAT.ETC1_SRGB: return SurfaceFormat.ETC1_SRGB;
case TEX_FORMAT.ASTC_10x10_SRGB: return SurfaceFormat.ASTC_10x10_SRGB;
case TEX_FORMAT.ASTC_10x10_UNORM: return SurfaceFormat.ASTC_10x10_UNORM;
case TEX_FORMAT.ASTC_10x5_SRGB: return SurfaceFormat.ASTC_10x5_SRGB;
case TEX_FORMAT.ASTC_10x5_UNORM: return SurfaceFormat.ASTC_10x5_UNORM;
case TEX_FORMAT.ASTC_10x6_SRGB: return SurfaceFormat.ASTC_10x6_SRGB;
case TEX_FORMAT.ASTC_10x6_UNORM: return SurfaceFormat.ASTC_10x6_UNORM;
case TEX_FORMAT.ASTC_10x8_SRGB: return SurfaceFormat.ASTC_10x8_SRGB;
case TEX_FORMAT.ASTC_10x8_UNORM: return SurfaceFormat.ASTC_10x8_UNORM;
case TEX_FORMAT.ASTC_12x10_SRGB: return SurfaceFormat.ASTC_12x10_SRGB;
case TEX_FORMAT.ASTC_12x10_UNORM: return SurfaceFormat.ASTC_12x10_UNORM;
case TEX_FORMAT.ASTC_12x12_SRGB: return SurfaceFormat.ASTC_12x12_SRGB;
case TEX_FORMAT.ASTC_12x12_UNORM: return SurfaceFormat.ASTC_12x12_UNORM;
case TEX_FORMAT.ASTC_4x4_SRGB: return SurfaceFormat.ASTC_4x4_SRGB;
case TEX_FORMAT.ASTC_4x4_UNORM: return SurfaceFormat.ASTC_4x4_UNORM;
case TEX_FORMAT.ASTC_5x4_SRGB: return SurfaceFormat.ASTC_5x4_SRGB;
case TEX_FORMAT.ASTC_5x4_UNORM: return SurfaceFormat.ASTC_5x4_UNORM;
case TEX_FORMAT.ASTC_5x5_SRGB: return SurfaceFormat.ASTC_5x5_SRGB;
case TEX_FORMAT.ASTC_5x5_UNORM: return SurfaceFormat.ASTC_5x5_UNORM;
case TEX_FORMAT.ASTC_6x5_SRGB: return SurfaceFormat.ASTC_6x5_SRGB;
case TEX_FORMAT.ASTC_6x5_UNORM: return SurfaceFormat.ASTC_6x5_UNORM;
case TEX_FORMAT.ASTC_6x6_SRGB: return SurfaceFormat.ASTC_6x6_SRGB;
case TEX_FORMAT.ASTC_6x6_UNORM: return SurfaceFormat.ASTC_6x6_UNORM;
case TEX_FORMAT.ASTC_8x5_SRGB: return SurfaceFormat.ASTC_8x5_SRGB;
case TEX_FORMAT.ASTC_8x5_UNORM: return SurfaceFormat.ASTC_8x5_UNORM;
case TEX_FORMAT.ASTC_8x6_SRGB: return SurfaceFormat.ASTC_8x6_SRGB;
case TEX_FORMAT.ASTC_8x6_UNORM: return SurfaceFormat.ASTC_8x6_UNORM;
case TEX_FORMAT.ASTC_8x8_SRGB: return SurfaceFormat.ASTC_8x8_SRGB;
case TEX_FORMAT.ASTC_8x8_UNORM: return SurfaceFormat.ASTC_8x8_UNORM;
default:
throw new Exception($"Cannot convert format {texFormat}");
}
}
public static TEX_FORMAT ConvertFormat(SurfaceFormat surfaceFormat)
{
switch (surfaceFormat)
{
case SurfaceFormat.BC1_UNORM: return TEX_FORMAT.BC1_UNORM;
case SurfaceFormat.BC1_SRGB: return TEX_FORMAT.BC1_UNORM_SRGB;
case SurfaceFormat.BC2_UNORM: return TEX_FORMAT.BC2_UNORM;
case SurfaceFormat.BC2_SRGB: return TEX_FORMAT.BC2_UNORM;
case SurfaceFormat.BC3_UNORM: return TEX_FORMAT.BC3_UNORM;
case SurfaceFormat.BC3_SRGB: return TEX_FORMAT.BC3_UNORM;
case SurfaceFormat.BC4_UNORM: return TEX_FORMAT.BC4_UNORM;
case SurfaceFormat.BC4_SNORM: return TEX_FORMAT.BC4_SNORM;
case SurfaceFormat.BC5_UNORM: return TEX_FORMAT.BC5_UNORM;
case SurfaceFormat.BC5_SNORM: return TEX_FORMAT.BC5_SNORM;
case SurfaceFormat.BC6_UFLOAT: return TEX_FORMAT.BC6H_UF16;
case SurfaceFormat.BC6_FLOAT: return TEX_FORMAT.BC6H_SF16;
case SurfaceFormat.BC7_UNORM: return TEX_FORMAT.BC7_UNORM;
case SurfaceFormat.BC7_SRGB: return TEX_FORMAT.BC7_UNORM;
case SurfaceFormat.A1_B5_G5_R5_UNORM: return TEX_FORMAT.B5G5R5A1_UNORM;
case SurfaceFormat.A4_B4_G4_R4_UNORM: return TEX_FORMAT.B4G4R4A4_UNORM;
case SurfaceFormat.B5_G5_R5_A1_UNORM: return TEX_FORMAT.B5G5R5A1_UNORM;
case SurfaceFormat.B5_G6_R5_UNORM: return TEX_FORMAT.B5G6R5_UNORM;
case SurfaceFormat.B8_G8_R8_A8_SRGB: return TEX_FORMAT.B8G8R8A8_UNORM_SRGB;
case SurfaceFormat.B8_G8_R8_A8_UNORM: return TEX_FORMAT.B8G8R8A8_UNORM;
case SurfaceFormat.R10_G10_B10_A2_UNORM: return TEX_FORMAT.R10G10B10A2_UNORM;
case SurfaceFormat.R16_UNORM: return TEX_FORMAT.R16_UNORM;
case SurfaceFormat.R4_G4_B4_A4_UNORM: return TEX_FORMAT.B4G4R4A4_UNORM;
case SurfaceFormat.R4_G4_UNORM: return TEX_FORMAT.B4G4R4A4_UNORM;
case SurfaceFormat.R5_G5_B5_A1_UNORM: return TEX_FORMAT.B5G5R5A1_UNORM;
case SurfaceFormat.R5_G6_B5_UNORM: return TEX_FORMAT.B5G6R5_UNORM;
case SurfaceFormat.R8_G8_B8_A8_SRGB: return TEX_FORMAT.R8G8B8A8_UNORM_SRGB;
case SurfaceFormat.R8_G8_B8_A8_UNORM: return TEX_FORMAT.R8G8B8A8_UNORM;
case SurfaceFormat.R8_UNORM: return TEX_FORMAT.R8_UNORM;
case SurfaceFormat.R8_G8_UNORM: return TEX_FORMAT.R8G8_UNORM;
case SurfaceFormat.R8_G8_SNORM: return TEX_FORMAT.R8G8_SNORM;
case SurfaceFormat.ETC1_UNORM: return TEX_FORMAT.ETC1_UNORM;
case SurfaceFormat.ETC1_SRGB: return TEX_FORMAT.ETC1_SRGB;
case SurfaceFormat.R32_G8_X24_FLOAT: return TEX_FORMAT.R32G8X24_FLOAT;
case SurfaceFormat.ASTC_10x10_SRGB: return TEX_FORMAT.ASTC_10x10_SRGB;
case SurfaceFormat.ASTC_10x10_UNORM: return TEX_FORMAT.ASTC_10x10_UNORM;
case SurfaceFormat.ASTC_10x5_SRGB: return TEX_FORMAT.ASTC_10x5_SRGB;
case SurfaceFormat.ASTC_10x5_UNORM: return TEX_FORMAT.ASTC_10x5_UNORM;
case SurfaceFormat.ASTC_10x6_SRGB: return TEX_FORMAT.ASTC_10x6_SRGB;
case SurfaceFormat.ASTC_10x6_UNORM: return TEX_FORMAT.ASTC_10x6_UNORM;
case SurfaceFormat.ASTC_10x8_SRGB: return TEX_FORMAT.ASTC_10x8_SRGB;
case SurfaceFormat.ASTC_10x8_UNORM: return TEX_FORMAT.ASTC_10x8_UNORM;
case SurfaceFormat.ASTC_12x10_SRGB: return TEX_FORMAT.ASTC_12x10_SRGB;
case SurfaceFormat.ASTC_12x10_UNORM: return TEX_FORMAT.ASTC_12x10_UNORM;
case SurfaceFormat.ASTC_12x12_SRGB: return TEX_FORMAT.ASTC_12x12_SRGB;
case SurfaceFormat.ASTC_12x12_UNORM: return TEX_FORMAT.ASTC_12x12_UNORM;
case SurfaceFormat.ASTC_4x4_SRGB: return TEX_FORMAT.ASTC_4x4_SRGB;
case SurfaceFormat.ASTC_4x4_UNORM: return TEX_FORMAT.ASTC_4x4_UNORM;
case SurfaceFormat.ASTC_5x4_SRGB: return TEX_FORMAT.ASTC_5x4_SRGB;
case SurfaceFormat.ASTC_5x4_UNORM: return TEX_FORMAT.ASTC_5x4_UNORM;
case SurfaceFormat.ASTC_5x5_SRGB: return TEX_FORMAT.ASTC_5x5_SRGB;
case SurfaceFormat.ASTC_5x5_UNORM: return TEX_FORMAT.ASTC_5x5_UNORM;
case SurfaceFormat.ASTC_6x5_SRGB: return TEX_FORMAT.ASTC_6x5_SRGB;
case SurfaceFormat.ASTC_6x5_UNORM: return TEX_FORMAT.ASTC_6x5_UNORM;
case SurfaceFormat.ASTC_6x6_SRGB: return TEX_FORMAT.ASTC_6x6_SRGB;
case SurfaceFormat.ASTC_6x6_UNORM: return TEX_FORMAT.ASTC_6x6_UNORM;
case SurfaceFormat.ASTC_8x5_SRGB: return TEX_FORMAT.ASTC_8x5_SRGB;
case SurfaceFormat.ASTC_8x5_UNORM: return TEX_FORMAT.ASTC_8x5_UNORM;
case SurfaceFormat.ASTC_8x6_SRGB: return TEX_FORMAT.ASTC_8x6_SRGB;
case SurfaceFormat.ASTC_8x6_UNORM: return TEX_FORMAT.ASTC_8x6_UNORM;
case SurfaceFormat.ASTC_8x8_SRGB: return TEX_FORMAT.ASTC_8x8_SRGB;
case SurfaceFormat.ASTC_8x8_UNORM: return TEX_FORMAT.ASTC_8x8_UNORM;
case SurfaceFormat.Invalid: throw new Exception("Invalid Format");
default:
throw new Exception($"Cannot convert format {surfaceFormat}");
}
}
public override void OnClick(TreeView treeView)
{
UpdateEditor();
}
private bool IsEditorActive()
{
ImageEditorBase editor = (ImageEditorBase)LibraryGUI.Instance.GetActiveContent(typeof(ImageEditorBase));
if (editor == null)
return false;
else
return true;
}
public void UpdateEditor()
{
if (Parent != null && Parent.Parent != null && Parent.Parent is BFRES)
{
((BFRES)Parent.Parent).LoadEditors(this);
return;
}
ImageEditorBase editor = (ImageEditorBase)LibraryGUI.Instance.GetActiveContent(typeof(ImageEditorBase));
if (editor == null)
{
editor = new ImageEditorBase();
editor.Dock = DockStyle.Fill;
LibraryGUI.Instance.LoadEditor(editor);
}
if (Texture.UserData != null)
{
UserDataEditor userEditor = (UserDataEditor)editor.GetActiveTabEditor(typeof(UserDataEditor));
if (userEditor == null)
{
userEditor = new UserDataEditor();
userEditor.Name = "User Data";
editor.AddCustomControl(userEditor, typeof(UserDataEditor));
}
userEditor.LoadUserData(Texture.UserData.ToList());
}
editor.Text = Text;
editor.LoadProperties(Texture);
editor.LoadImage(this);
}
private void OnPropertyChanged()
{
Text = Texture.Name;
RedChannel = SetChannel(Texture.ChannelRed);
GreenChannel = SetChannel(Texture.ChannelGreen);
BlueChannel = SetChannel(Texture.ChannelBlue);
AlphaChannel = SetChannel(Texture.ChannelAlpha);
}
public override void Delete()
{
((BNTX)Parent).RemoveTexture(this);
}
public override void Rename()
{
RenameDialog dialog = new RenameDialog();
dialog.SetString(Text);
if (dialog.ShowDialog() == DialogResult.OK)
{
((BNTX)Parent).Textures.Remove(Text);
Text = dialog.textBox1.Text;
((BNTX)Parent).Textures.Add(Text, this);
}
}
public override string ExportFilter => FileFilters.BNTX_TEX;
public override string ReplaceFilter => FileFilters.BNTX_TEX;
public override void Replace(string FileName) {
Replace(FileName, MipCount, Format);
}
public override void Export(string FileName) {
Export(FileName);
}
//Max mip level will be set automatically unless overwritten
//The tex format can be adjusted in the function if necessary. Will normally be set to format in settings
public void Replace(string FileName, uint MaxMipLevel = 0, TEX_FORMAT DefaultFormat = TEX_FORMAT.BC1_UNORM_SRGB)
{
string ext = Path.GetExtension(FileName);
ext = ext.ToLower();
TextureImporterSettings setting = new TextureImporterSettings();
BinaryTextureImporterList importer = new BinaryTextureImporterList();
switch (ext)
{
case ".bftex":
Texture.Import(FileName);
Texture.Name = Text;
LoadOpenGLTexture();
break;
case ".dds":
setting.LoadDDS(FileName, null, this);
ApplyImportSettings(setting, STCompressionMode.Normal);
break;
case ".astc":
setting.LoadASTC(FileName);
ApplyImportSettings(setting, STCompressionMode.Normal);
break;
default:
setting.LoadBitMap(FileName);
importer.LoadSetting(setting);
if (!IsAtscFormat(DefaultFormat))
setting.Format = GenericToBntxSurfaceFormat(DefaultFormat);
if (MaxMipLevel != 0)
{
importer.ForceMipCount = true;
setting.MipCount = MaxMipLevel;
importer.SelectedMipCount = MaxMipLevel;
}
if (importer.ShowDialog() == DialogResult.OK)
{
ApplyImportSettings(setting, importer.CompressionMode);
}
break;
}
}
public void ApplyImportSettings(TextureImporterSettings setting,STCompressionMode CompressionMode)
{
Cursor.Current = Cursors.WaitCursor;
if (setting.GenerateMipmaps && !setting.IsFinishedCompressing)
{
setting.DataBlockOutput.Clear();
setting.DataBlockOutput.Add(setting.GenerateMips(CompressionMode));
}
Texture = setting.FromBitMap(setting.DataBlockOutput, setting);
Texture.Name = Text;
Load(Texture);
LoadOpenGLTexture();
UpdateTextureMapping();
if (IsEditorActive())
UpdateEditor();
}
private void UpdateTextureMapping()
{
var viewport = LibraryGUI.Instance.GetActiveViewport();
if (viewport == null)
return;
foreach (var drawable in viewport.scene.staticObjects)
{
if (drawable is BFRESRender)
{
((BFRESRender)drawable).UpdateTextureMaps();
}
}
viewport.UpdateViewport();
}
public void Export(string FileName, bool ExportSurfaceLevel = false,
bool ExportMipMapLevel = false, int SurfaceLevel = 0, int MipLevel = 0)
{
string ext = Path.GetExtension(FileName);
ext = ext.ToLower();
switch (ext)
{
case ".bftex":
SaveBinaryTexture(FileName);
break;
case ".dds":
SaveDDS(FileName);
break;
case ".astc":
SaveASTC(FileName);
break;
default:
SaveBitMap(FileName);
break;
}
}
public override void SetImageData(Bitmap bitmap, int ArrayLevel)
{
if (bitmap == null)
return; //Image is likely disposed and not needed to be applied
Texture.Format = GenericToBntxSurfaceFormat(Format);
Texture.Width = (uint)bitmap.Width;
Texture.Height = (uint)bitmap.Height;
if (MipCount != 1)
{
MipCount = GenerateMipCount(bitmap.Width, bitmap.Height);
if (MipCount == 0)
MipCount = 1;
}
Texture.MipCount = MipCount;
Texture.MipOffsets = new long[MipCount];
try
{
Texture.TextureData[ArrayLevel].Clear(); //Clear previous mip maps
var mipmaps = TextureImporterSettings.SwizzleSurfaceMipMaps(Texture,
GenerateMipsAndCompress(bitmap, MipCount, Format), MipCount);
Texture.TextureData[ArrayLevel] = mipmaps;
//Combine mip map data
byte[] combinedMips = Utils.CombineByteArray(mipmaps.ToArray());
Texture.TextureData[ArrayLevel][0] = combinedMips;
LoadOpenGLTexture();
LibraryGUI.Instance.UpdateViewport();
}
catch (Exception ex)
{
STErrorDialog.Show("Failed to swizzle and compress image " + Text, "Error", ex.ToString());
}
}
public override byte[] GetImageData(int ArrayLevel = 0, int MipLevel = 0)
{
int target = 1;
try
{
RedChannel = SetChannel(Texture.ChannelRed);
GreenChannel = SetChannel(Texture.ChannelGreen);
BlueChannel = SetChannel(Texture.ChannelBlue);
AlphaChannel = SetChannel(Texture.ChannelAlpha);
uint blkWidth = GetBlockWidth(Format);
uint blkHeight = GetBlockHeight(Format);
uint blkDepth = GetBlockDepth(Format);
int linesPerBlockHeight = (1 << (int)Texture.BlockHeightLog2) * 8;
uint bpp = GetBytesPerPixel(Format);
for (int arrayLevel = 0; arrayLevel < Texture.TextureData.Count; arrayLevel++)
{
int blockHeightShift = 0;
for (int mipLevel = 0; mipLevel < Texture.TextureData[arrayLevel].Count; mipLevel++)
{
uint width = (uint)Math.Max(1, Texture.Width >> mipLevel);
uint height = (uint)Math.Max(1, Texture.Height >> mipLevel);
uint depth = (uint)Math.Max(1, Texture.Depth >> mipLevel);
uint size = TegraX1Swizzle.DIV_ROUND_UP(width, blkWidth) * TegraX1Swizzle.DIV_ROUND_UP(height, blkHeight) * bpp;
if (TegraX1Swizzle.pow2_round_up(TegraX1Swizzle.DIV_ROUND_UP(height, blkWidth)) < linesPerBlockHeight)
blockHeightShift += 1;
Console.WriteLine($"{width} {height} {depth} {blkWidth} {blkHeight} {blkDepth} {target} {bpp} {Texture.TileMode} {(int)Math.Max(0, Texture.BlockHeightLog2 - blockHeightShift)} {Texture.TextureData[arrayLevel][mipLevel].Length}");
byte[] result = TegraX1Swizzle.deswizzle(width, height, depth, blkWidth, blkHeight, blkDepth, target, bpp, (uint)Texture.TileMode, (int)Math.Max(0, Texture.BlockHeightLog2 - blockHeightShift), Texture.TextureData[arrayLevel][mipLevel]);
//Create a copy and use that to remove uneeded data
byte[] result_ = new byte[size];
Array.Copy(result, 0, result_, 0, size);
result = null;
if (ArrayLevel == arrayLevel && MipLevel == mipLevel)
return result_;
}
}
return new byte[0];
}
catch (Exception e)
{
MessageBox.Show($"Failed to swizzle texture {Text}! Exception: {e}");
return new byte[0];
}
}
internal void SaveBinaryTexture(string FileName)
{
Texture.Export(FileName, ((BNTX)Parent).BinaryTexFile);
}
}
}