mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-12-21 02:13:08 +00:00
213 lines
6.3 KiB
C#
213 lines
6.3 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.IO;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
using System.Windows.Forms;
|
|
using Switch_Toolbox.Library;
|
|
using Switch_Toolbox.Library.IO;
|
|
using BarsLib;
|
|
using VGAudio.Formats;
|
|
using VGAudio;
|
|
using VGAudio.Containers.NintendoWare;
|
|
using VGAudio.Containers.Wave;
|
|
using NAudio.Wave;
|
|
|
|
namespace FirstPlugin
|
|
{
|
|
public class BARS : TreeNodeFile, IFileFormat
|
|
{
|
|
public FileType FileType { get; set; } = FileType.Audio;
|
|
|
|
public bool CanSave { get; set; }
|
|
public string[] Description { get; set; } = new string[] { "Sound Archive" };
|
|
public string[] Extension { get; set; } = new string[] { "*.bars" };
|
|
public string FileName { get; set; }
|
|
public string FilePath { get; set; }
|
|
public IFileInfo IFileInfo { get; set; }
|
|
|
|
public bool Identify(Stream stream)
|
|
{
|
|
using (var reader = new FileReader(stream, true))
|
|
{
|
|
return reader.CheckSignature(4, "BARS");
|
|
}
|
|
}
|
|
|
|
public Type[] Types
|
|
{
|
|
get
|
|
{
|
|
List<Type> types = new List<Type>();
|
|
return types.ToArray();
|
|
}
|
|
}
|
|
|
|
public class AudioEntry : TreeNodeCustom
|
|
{
|
|
public AudioType Type;
|
|
public byte[] Data;
|
|
|
|
public AudioEntry()
|
|
{
|
|
ContextMenu = new ContextMenu();
|
|
MenuItem export = new MenuItem("Export");
|
|
ContextMenu.MenuItems.Add(export);
|
|
export.Click += Export;
|
|
|
|
MenuItem replace = new MenuItem("Replace");
|
|
ContextMenu.MenuItems.Add(replace);
|
|
replace.Click += Replace;
|
|
}
|
|
public void SetupMusic()
|
|
{
|
|
if (Type == AudioType.Bfwav)
|
|
{
|
|
ImageKey = "bfwav";
|
|
SelectedImageKey = "bfwav";
|
|
}
|
|
else if (Type == AudioType.Bfstp)
|
|
{
|
|
ImageKey = "bfstp";
|
|
SelectedImageKey = "bfstp";
|
|
}
|
|
else
|
|
{
|
|
ImageKey = "fileBlank";
|
|
SelectedImageKey = "fileBlank";
|
|
}
|
|
}
|
|
public AudioData GetAudioData()
|
|
{
|
|
BCFstmReader reader = new BCFstmReader();
|
|
return reader.Read(Data);
|
|
}
|
|
public byte[] BfwavToWav()
|
|
{
|
|
MemoryStream mem = new MemoryStream();
|
|
WaveWriter writer = new WaveWriter();
|
|
|
|
AudioData audioData = GetAudioData();
|
|
writer.WriteToStream(audioData, mem);
|
|
|
|
return mem.ToArray();
|
|
}
|
|
|
|
private void Export(object sender, EventArgs args)
|
|
{
|
|
SaveFileDialog sfd = new SaveFileDialog();
|
|
sfd.FileName = Text;
|
|
sfd.DefaultExt = Path.GetExtension(Text);
|
|
sfd.Filter = "All files(*.*)|*.*";
|
|
|
|
if (sfd.ShowDialog() == DialogResult.OK)
|
|
{
|
|
File.WriteAllBytes(sfd.FileName, Data);
|
|
}
|
|
}
|
|
|
|
private void Replace(object sender, EventArgs args)
|
|
{
|
|
OpenFileDialog ofd = new OpenFileDialog();
|
|
ofd.FileName = Text;
|
|
ofd.DefaultExt = Path.GetExtension(Text);
|
|
ofd.Filter = "All files(*.*)|*.*";
|
|
|
|
if (ofd.ShowDialog() == DialogResult.OK)
|
|
{
|
|
Data = File.ReadAllBytes(ofd.FileName);
|
|
UpdateEditor();
|
|
}
|
|
}
|
|
public void UpdateEditor()
|
|
{
|
|
|
|
}
|
|
|
|
public override void OnClick(TreeView treeview)
|
|
{
|
|
if (Type == AudioType.Bfwav)
|
|
{
|
|
// UpdateEditor();
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
public BarsLib.BARS bars;
|
|
public void Load(Stream stream)
|
|
{
|
|
CanSave = true;
|
|
|
|
Text = FileName;
|
|
|
|
bars = new BarsLib.BARS(stream);
|
|
Nodes.Add("AMTA");
|
|
Nodes.Add("Audio");
|
|
for (int i = 0; i < bars.AmtaList.Count; i++)
|
|
{
|
|
string audioName = bars.AmtaList[i].Name;
|
|
|
|
Nodes[0].Nodes.Add(audioName + ".amta");
|
|
BARSAudioFile audio = bars.audioList[i];
|
|
|
|
AudioEntry node = new AudioEntry();
|
|
node.Type = audio.AudioType;
|
|
node.Data = audio.data;
|
|
node.SetupMusic();
|
|
|
|
if (audio.AudioType == AudioType.Bfwav)
|
|
node.Text = audioName + ".bfwav";
|
|
else if (audio.AudioType == AudioType.Bfstp)
|
|
node.Text = audioName + ".bfstp";
|
|
else
|
|
node.Text = audioName + ".UNKOWN";
|
|
|
|
Nodes[1].Nodes.Add(node);
|
|
}
|
|
|
|
ContextMenu = new ContextMenu();
|
|
MenuItem save = new MenuItem("Save");
|
|
ContextMenu.MenuItems.Add(save);
|
|
save.Click += Save;
|
|
}
|
|
public void Unload()
|
|
{
|
|
|
|
}
|
|
private void Save(object sender, EventArgs args)
|
|
{
|
|
List<IFileFormat> formats = new List<IFileFormat>();
|
|
|
|
SaveFileDialog sfd = new SaveFileDialog();
|
|
sfd.Filter = Utils.GetAllFilters(formats);
|
|
sfd.FileName = FileName;
|
|
|
|
if (sfd.ShowDialog() == DialogResult.OK)
|
|
{
|
|
STFileSaver.SaveFileFormat(this, sfd.FileName);
|
|
}
|
|
}
|
|
public byte[] Save()
|
|
{
|
|
MemoryStream mem = new MemoryStream();
|
|
|
|
foreach (TreeNode node in Nodes[1].Nodes)
|
|
{
|
|
for (int i = 0; i < bars.AmtaList.Count; i++)
|
|
{
|
|
string audioName = bars.AmtaList[i].Name;
|
|
|
|
if (Path.GetFileNameWithoutExtension(node.Text) == audioName)
|
|
{
|
|
Console.WriteLine(audioName);
|
|
bars.audioList[i].data = ((AudioEntry)node).Data;
|
|
}
|
|
}
|
|
}
|
|
|
|
bars.Save(mem);
|
|
return mem.ToArray();
|
|
}
|
|
}
|
|
}
|