Switch-Toolbox/File_Format_Library/FileFormats/BFRES
2023-08-10 18:09:59 -04:00
..
Bfres Structs Support changing skincount (#655) 2023-08-10 18:09:59 -04:00
PlatformConverter Import User data 2020-12-25 11:14:16 +08:00
BFRES.cs BFRES : Save .mc based on gpu flags to prevent on animations 2023-06-29 20:49:49 -04:00
BFRESAnimFolder.cs Adjust the way material animation types are defined and checked 2019-09-22 12:37:20 -04:00
BFRESGroupNode.cs BFRES : Fix DDS replacing causing larger sizes for batch replacing 2020-01-23 21:19:12 -05:00
BfresStructs.cs Start to add support for BCH 2020-01-14 20:26:51 -05:00
BfresSwitch.cs Add support for loading decompressed TOTK bfres files 2023-05-28 15:06:34 -04:00
BfresUtilies.cs Cleanup 2019-07-16 17:45:10 -04:00
BfresWiiU.cs Fix Replacing meshes with over 4 skin count (#649) 2023-07-31 18:52:49 -04:00
gfxEnum.cs Cleanup 2019-07-16 17:45:10 -04:00
GLEnumConverter.cs Cleanup 2019-07-16 17:45:10 -04:00
KsaShader.cs Cleanup 2019-07-16 17:45:10 -04:00