Switch-Toolbox/Switch_FileFormatsMain/GUI/TextureUI
KillzXGaming 67d1b6920a Some improvements from yesterday. Start to improve uv editor.
Basic tex 3ds support
BC4 textures will be rendered grayscale in opengl (not using opengl decoder)
Fix a few format issues with 3ds
Mip total method is one function in STGeneric texture
Weight format default to floats again until i find a proper fix for the 888 unform format.
2019-05-13 15:29:40 -04:00
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Importers Some improvements from yesterday. Start to improve uv editor. 2019-05-13 15:29:40 -04:00
0x1cda00708.XTEX Add files for the new one. 2019-03-23 12:55:09 -04:00
GTXImporterSettings.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
GTXTextureImporter.cs Add files for the new one. 2019-03-23 12:55:09 -04:00