mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-30 08:20:24 +00:00
65 lines
1.6 KiB
C#
65 lines
1.6 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
using System.Windows.Forms;
|
|
using Switch_Toolbox.Library.IO;
|
|
|
|
namespace Switch_Toolbox.Library
|
|
{
|
|
public enum FileType
|
|
{
|
|
Default,
|
|
Image,
|
|
Archive,
|
|
Layout,
|
|
Model,
|
|
Effect,
|
|
Font,
|
|
Audio,
|
|
Message,
|
|
Resource,
|
|
Shader,
|
|
Collision,
|
|
Parameter,
|
|
Graphic,
|
|
Rom,
|
|
Spreadsheet,
|
|
}
|
|
|
|
public interface IFileFormat
|
|
{
|
|
FileType FileType { get; set; }
|
|
|
|
bool CanSave { get; set; }
|
|
|
|
string[] Description { get; set; }
|
|
|
|
string[] Extension { get; set; }
|
|
|
|
Type[] Types { get; } //Types hold menu extensions
|
|
|
|
string FileName { get; set; }
|
|
string FilePath { get; set; }
|
|
|
|
bool Identify(System.IO.Stream stream);
|
|
void Load(System.IO.Stream stream);
|
|
|
|
void Unload();
|
|
byte[] Save();
|
|
IFileInfo IFileInfo { get; set; }
|
|
}
|
|
public class IFileInfo
|
|
{
|
|
public CompressionType CompressionType { get; set; }
|
|
public bool FileIsCompressed { get; set; }
|
|
public bool FileIsEdited { get; set; }
|
|
public bool UseEditMenu { get; set; }
|
|
public virtual bool IsActive { get; set; }
|
|
public virtual bool InArchive { get; set; }
|
|
public virtual int Alignment { get; set; } //Alignment to save the file back. Also used for Yaz0 comp sometimes
|
|
public virtual uint DecompressedSize { get; set; }
|
|
public virtual uint CompressedSize { get; set; }
|
|
}
|
|
}
|