mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-26 22:40:27 +00:00
123 lines
No EOL
5.6 KiB
C#
123 lines
No EOL
5.6 KiB
C#
namespace Toolbox.Library
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{
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partial class BatchFormatExport
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.comboBox1 = new Toolbox.Library.Forms.STComboBox();
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this.button1 = new Toolbox.Library.Forms.STButton();
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this.OkButton = new Toolbox.Library.Forms.STButton();
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this.chkSeperateTextureContainers = new Toolbox.Library.Forms.STCheckBox();
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this.chkSeperateArchives = new Toolbox.Library.Forms.STCheckBox();
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this.SuspendLayout();
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//
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// comboBox1
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//
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this.comboBox1.BorderColor = System.Drawing.Color.Empty;
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this.comboBox1.BorderStyle = System.Windows.Forms.ButtonBorderStyle.Solid;
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this.comboBox1.ButtonColor = System.Drawing.Color.Empty;
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this.comboBox1.FormattingEnabled = true;
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this.comboBox1.IsReadOnly = false;
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this.comboBox1.Location = new System.Drawing.Point(12, 12);
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this.comboBox1.Name = "comboBox1";
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this.comboBox1.Size = new System.Drawing.Size(222, 21);
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this.comboBox1.TabIndex = 0;
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this.comboBox1.SelectedIndexChanged += new System.EventHandler(this.comboBox1_SelectedIndexChanged);
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//
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// button1
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//
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this.button1.DialogResult = System.Windows.Forms.DialogResult.Cancel;
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this.button1.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
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this.button1.Location = new System.Drawing.Point(171, 96);
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this.button1.Name = "button1";
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this.button1.Size = new System.Drawing.Size(63, 23);
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this.button1.TabIndex = 1;
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this.button1.Text = "Cancel";
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this.button1.UseVisualStyleBackColor = true;
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//
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// OkButton
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//
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this.OkButton.DialogResult = System.Windows.Forms.DialogResult.OK;
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this.OkButton.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
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this.OkButton.Location = new System.Drawing.Point(86, 96);
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this.OkButton.Name = "OkButton";
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this.OkButton.Size = new System.Drawing.Size(63, 23);
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this.OkButton.TabIndex = 2;
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this.OkButton.Text = "Ok";
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this.OkButton.UseVisualStyleBackColor = true;
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this.OkButton.Click += new System.EventHandler(this.OkButton_Click);
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//
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// chkSeperateTextureContainers
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//
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this.chkSeperateTextureContainers.AutoSize = true;
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this.chkSeperateTextureContainers.Checked = true;
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this.chkSeperateTextureContainers.CheckState = System.Windows.Forms.CheckState.Checked;
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this.chkSeperateTextureContainers.Location = new System.Drawing.Point(12, 39);
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this.chkSeperateTextureContainers.Name = "chkSeperateTextureContainers";
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this.chkSeperateTextureContainers.Size = new System.Drawing.Size(180, 17);
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this.chkSeperateTextureContainers.TabIndex = 3;
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this.chkSeperateTextureContainers.Text = "Use Folders for Texture Archives";
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this.chkSeperateTextureContainers.UseVisualStyleBackColor = true;
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//
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// chkSeperateArchives
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//
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this.chkSeperateArchives.AutoSize = true;
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this.chkSeperateArchives.Checked = true;
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this.chkSeperateArchives.CheckState = System.Windows.Forms.CheckState.Checked;
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this.chkSeperateArchives.Location = new System.Drawing.Point(12, 62);
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this.chkSeperateArchives.Name = "chkSeperateArchives";
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this.chkSeperateArchives.Size = new System.Drawing.Size(160, 17);
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this.chkSeperateArchives.TabIndex = 4;
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this.chkSeperateArchives.Text = "Use Folders for Archive Files";
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this.chkSeperateArchives.UseVisualStyleBackColor = true;
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//
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// BatchFormatExport
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(246, 131);
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this.Controls.Add(this.chkSeperateArchives);
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this.Controls.Add(this.chkSeperateTextureContainers);
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this.Controls.Add(this.OkButton);
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this.Controls.Add(this.button1);
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this.Controls.Add(this.comboBox1);
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this.Name = "BatchFormatExport";
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this.Text = "TextureFormatExport";
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this.ResumeLayout(false);
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this.PerformLayout();
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}
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#endregion
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private Toolbox.Library.Forms.STComboBox comboBox1;
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private Toolbox.Library.Forms.STButton button1;
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private Toolbox.Library.Forms.STButton OkButton;
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private Forms.STCheckBox chkSeperateTextureContainers;
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private Forms.STCheckBox chkSeperateArchives;
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}
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} |