Switch-Toolbox/Toolbox/Shader
KillzXGaming 8939687f6a Update files.
Load vertex positions for layouts in rectangle class. This will be used for proper rotation adjusting.
Add latest muunt editor files.
Add somewhat functional mk8 camera bin editor. Points can be moved around. The map orientation determines the position of the icons to map over the model.
Fix window content UV map for layouts.
Add 2D KCL renderer for top down KCL preview for both muunt and camera editors.
2019-10-26 20:28:56 -04:00
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Bcres Improve gfmdl support. Fix raw astc exporting 2019-06-21 18:18:22 -04:00
Bfres Improve bfres shaders 2019-10-17 18:06:48 -04:00
Drawing2D Update files. 2019-10-26 20:28:56 -04:00
HDRSkyBox Update preview scale for kcl 2019-06-20 17:20:06 -04:00
Layout Try to fix some errors 2019-10-15 19:26:58 -04:00
Legacy Add files for the new one. 2019-03-23 12:55:09 -04:00
MKAGPDX Add MKAGPDX model viewing and exporting 2019-06-19 14:57:59 -04:00
PBR More PBR improvements. Fix skybox to be a proper skybox 2019-05-16 16:01:22 -04:00
Utility Improve gfmdl support. Fix raw astc exporting 2019-06-21 18:18:22 -04:00
Bone.frag Load bones the same way 2019-05-20 16:10:57 -04:00
Bone.vert Scale bones according to preview scale properly 2019-10-19 17:49:20 -04:00
GenericShader.frag Auto set the audio device to an active one 2019-08-03 18:00:51 -04:00
GenericShader.vert bmd fixes and fix image editor issues 2019-07-12 15:28:14 -04:00
GFBModel.frag Load bmd textures to opengl 2019-07-11 19:51:28 -04:00
GFBModel.vert Better gfbmdl materials 2019-06-21 22:24:33 -04:00
KCL.frag Add files for the new one. 2019-03-23 12:55:09 -04:00
KCL.vert Update files. 2019-10-26 20:28:56 -04:00