mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-23 13:03:15 +00:00
292 lines
No EOL
13 KiB
C#
292 lines
No EOL
13 KiB
C#
namespace FirstPlugin.Forms
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{
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partial class AnimKeyViewer
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.stListView1 = new Toolbox.Library.Forms.ListViewCustom();
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this.stButton1 = new Toolbox.Library.Forms.STButton();
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this.stButton2 = new Toolbox.Library.Forms.STButton();
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this.btnScrolDown = new Toolbox.Library.Forms.STButton();
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this.btnScrollUp = new Toolbox.Library.Forms.STButton();
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this.stButton3 = new Toolbox.Library.Forms.STButton();
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this.stButton4 = new Toolbox.Library.Forms.STButton();
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this.numericUpDownFloat1 = new Toolbox.Library.Forms.NumericUpDownFloat();
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this.numericUpDownFloat2 = new Toolbox.Library.Forms.NumericUpDownFloat();
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this.numericUpDownFloat3 = new Toolbox.Library.Forms.NumericUpDownFloat();
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this.numericUpDownFloat4 = new Toolbox.Library.Forms.NumericUpDownFloat();
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this.stLabel1 = new Toolbox.Library.Forms.STLabel();
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this.columnHeader1 = ((System.Windows.Forms.ColumnHeader)(new System.Windows.Forms.ColumnHeader()));
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this.contentContainer.SuspendLayout();
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((System.ComponentModel.ISupportInitialize)(this.numericUpDownFloat1)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.numericUpDownFloat2)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.numericUpDownFloat3)).BeginInit();
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((System.ComponentModel.ISupportInitialize)(this.numericUpDownFloat4)).BeginInit();
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this.SuspendLayout();
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//
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// contentContainer
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//
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this.contentContainer.Controls.Add(this.stLabel1);
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this.contentContainer.Controls.Add(this.numericUpDownFloat4);
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this.contentContainer.Controls.Add(this.numericUpDownFloat3);
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this.contentContainer.Controls.Add(this.numericUpDownFloat2);
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this.contentContainer.Controls.Add(this.numericUpDownFloat1);
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this.contentContainer.Controls.Add(this.stButton3);
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this.contentContainer.Controls.Add(this.stButton4);
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this.contentContainer.Controls.Add(this.btnScrolDown);
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this.contentContainer.Controls.Add(this.btnScrollUp);
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this.contentContainer.Controls.Add(this.stButton2);
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this.contentContainer.Controls.Add(this.stButton1);
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this.contentContainer.Controls.Add(this.stListView1);
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this.contentContainer.Controls.SetChildIndex(this.stListView1, 0);
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this.contentContainer.Controls.SetChildIndex(this.stButton1, 0);
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this.contentContainer.Controls.SetChildIndex(this.stButton2, 0);
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this.contentContainer.Controls.SetChildIndex(this.btnScrollUp, 0);
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this.contentContainer.Controls.SetChildIndex(this.btnScrolDown, 0);
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this.contentContainer.Controls.SetChildIndex(this.stButton4, 0);
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this.contentContainer.Controls.SetChildIndex(this.stButton3, 0);
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this.contentContainer.Controls.SetChildIndex(this.numericUpDownFloat1, 0);
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this.contentContainer.Controls.SetChildIndex(this.numericUpDownFloat2, 0);
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this.contentContainer.Controls.SetChildIndex(this.numericUpDownFloat3, 0);
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this.contentContainer.Controls.SetChildIndex(this.numericUpDownFloat4, 0);
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this.contentContainer.Controls.SetChildIndex(this.stLabel1, 0);
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//
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// stListView1
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//
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this.stListView1.Columns.AddRange(new System.Windows.Forms.ColumnHeader[] {
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this.columnHeader1});
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this.stListView1.Cursor = System.Windows.Forms.Cursors.Default;
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this.stListView1.Location = new System.Drawing.Point(7, 40);
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this.stListView1.Name = "stListView1";
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this.stListView1.Size = new System.Drawing.Size(205, 312);
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this.stListView1.TabIndex = 0;
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this.stListView1.UseCompatibleStateImageBehavior = false;
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this.stListView1.View = System.Windows.Forms.View.Details;
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this.stListView1.SelectedIndexChanged += new System.EventHandler(this.stListView1_SelectedIndexChanged);
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//
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// stButton1
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//
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this.stButton1.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
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this.stButton1.Location = new System.Drawing.Point(7, 358);
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this.stButton1.Name = "stButton1";
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this.stButton1.Size = new System.Drawing.Size(96, 23);
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this.stButton1.TabIndex = 1;
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this.stButton1.Text = "Add";
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this.stButton1.UseVisualStyleBackColor = false;
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//
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// stButton2
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//
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this.stButton2.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
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this.stButton2.Location = new System.Drawing.Point(116, 358);
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this.stButton2.Name = "stButton2";
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this.stButton2.Size = new System.Drawing.Size(96, 23);
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this.stButton2.TabIndex = 2;
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this.stButton2.Text = "Remove";
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this.stButton2.UseVisualStyleBackColor = false;
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this.stButton2.Click += new System.EventHandler(this.stButton2_Click);
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//
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// btnScrolDown
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//
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this.btnScrolDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
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this.btnScrolDown.Enabled = false;
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this.btnScrolDown.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
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this.btnScrolDown.Location = new System.Drawing.Point(218, 69);
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this.btnScrolDown.Name = "btnScrolDown";
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this.btnScrolDown.Size = new System.Drawing.Size(32, 24);
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this.btnScrolDown.TabIndex = 4;
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this.btnScrolDown.Text = "▼";
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this.btnScrolDown.UseVisualStyleBackColor = true;
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//
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// btnScrollUp
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//
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this.btnScrollUp.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
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this.btnScrollUp.Enabled = false;
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this.btnScrollUp.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
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this.btnScrollUp.Location = new System.Drawing.Point(218, 40);
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this.btnScrollUp.Name = "btnScrollUp";
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this.btnScrollUp.Size = new System.Drawing.Size(32, 24);
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this.btnScrollUp.TabIndex = 3;
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this.btnScrollUp.Text = "▲";
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this.btnScrollUp.UseVisualStyleBackColor = true;
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//
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// stButton3
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//
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this.stButton3.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
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this.stButton3.Location = new System.Drawing.Point(442, 358);
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this.stButton3.Name = "stButton3";
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this.stButton3.Size = new System.Drawing.Size(71, 23);
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this.stButton3.TabIndex = 7;
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this.stButton3.Text = "Cancel";
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this.stButton3.UseVisualStyleBackColor = false;
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//
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// stButton4
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//
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this.stButton4.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
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this.stButton4.Location = new System.Drawing.Point(367, 358);
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this.stButton4.Name = "stButton4";
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this.stButton4.Size = new System.Drawing.Size(69, 23);
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this.stButton4.TabIndex = 6;
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this.stButton4.Text = "Ok";
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this.stButton4.UseVisualStyleBackColor = false;
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//
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// numericUpDownFloat1
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//
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this.numericUpDownFloat1.DecimalPlaces = 5;
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this.numericUpDownFloat1.Increment = new decimal(new int[] {
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5,
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0,
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0,
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196608});
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this.numericUpDownFloat1.Location = new System.Drawing.Point(296, 89);
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this.numericUpDownFloat1.Maximum = new decimal(new int[] {
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1000000000,
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0,
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0,
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0});
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this.numericUpDownFloat1.Minimum = new decimal(new int[] {
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100000000,
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0,
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0,
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-2147483648});
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this.numericUpDownFloat1.Name = "numericUpDownFloat1";
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this.numericUpDownFloat1.Size = new System.Drawing.Size(206, 20);
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this.numericUpDownFloat1.TabIndex = 8;
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//
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// numericUpDownFloat2
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//
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this.numericUpDownFloat2.DecimalPlaces = 5;
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this.numericUpDownFloat2.Increment = new decimal(new int[] {
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5,
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0,
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0,
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196608});
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this.numericUpDownFloat2.Location = new System.Drawing.Point(296, 115);
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this.numericUpDownFloat2.Maximum = new decimal(new int[] {
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1000000000,
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0,
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0,
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0});
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this.numericUpDownFloat2.Minimum = new decimal(new int[] {
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100000000,
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0,
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0,
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-2147483648});
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this.numericUpDownFloat2.Name = "numericUpDownFloat2";
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this.numericUpDownFloat2.Size = new System.Drawing.Size(206, 20);
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this.numericUpDownFloat2.TabIndex = 9;
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//
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// numericUpDownFloat3
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//
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this.numericUpDownFloat3.DecimalPlaces = 5;
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this.numericUpDownFloat3.Increment = new decimal(new int[] {
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5,
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0,
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0,
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196608});
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this.numericUpDownFloat3.Location = new System.Drawing.Point(296, 141);
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this.numericUpDownFloat3.Maximum = new decimal(new int[] {
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1000000000,
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0,
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0,
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0});
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this.numericUpDownFloat3.Minimum = new decimal(new int[] {
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100000000,
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0,
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0,
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-2147483648});
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this.numericUpDownFloat3.Name = "numericUpDownFloat3";
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this.numericUpDownFloat3.Size = new System.Drawing.Size(206, 20);
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this.numericUpDownFloat3.TabIndex = 10;
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//
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// numericUpDownFloat4
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//
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this.numericUpDownFloat4.DecimalPlaces = 5;
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this.numericUpDownFloat4.Increment = new decimal(new int[] {
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5,
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0,
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0,
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196608});
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this.numericUpDownFloat4.Location = new System.Drawing.Point(296, 167);
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this.numericUpDownFloat4.Maximum = new decimal(new int[] {
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1000000000,
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0,
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0,
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0});
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this.numericUpDownFloat4.Minimum = new decimal(new int[] {
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100000000,
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0,
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0,
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-2147483648});
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this.numericUpDownFloat4.Name = "numericUpDownFloat4";
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this.numericUpDownFloat4.Size = new System.Drawing.Size(206, 20);
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this.numericUpDownFloat4.TabIndex = 11;
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//
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// stLabel1
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//
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this.stLabel1.AutoSize = true;
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this.stLabel1.Location = new System.Drawing.Point(293, 60);
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this.stLabel1.Name = "stLabel1";
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this.stLabel1.Size = new System.Drawing.Size(47, 13);
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this.stLabel1.TabIndex = 12;
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this.stLabel1.Text = "stLabel1";
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//
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// columnHeader1
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//
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this.columnHeader1.Tag = "1";
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//
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// AnimKeyViewer
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//
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this.ClientSize = new System.Drawing.Size(549, 398);
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this.Name = "AnimKeyViewer";
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this.Text = "AnimKeyViewer";
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this.contentContainer.ResumeLayout(false);
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this.contentContainer.PerformLayout();
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((System.ComponentModel.ISupportInitialize)(this.numericUpDownFloat1)).EndInit();
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((System.ComponentModel.ISupportInitialize)(this.numericUpDownFloat2)).EndInit();
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((System.ComponentModel.ISupportInitialize)(this.numericUpDownFloat3)).EndInit();
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((System.ComponentModel.ISupportInitialize)(this.numericUpDownFloat4)).EndInit();
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this.ResumeLayout(false);
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}
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#endregion
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private Toolbox.Library.Forms.ListViewCustom stListView1;
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private Toolbox.Library.Forms.STButton stButton1;
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private Toolbox.Library.Forms.STButton stButton2;
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private Toolbox.Library.Forms.STButton btnScrolDown;
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private Toolbox.Library.Forms.STButton btnScrollUp;
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private Toolbox.Library.Forms.STButton stButton3;
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private Toolbox.Library.Forms.STButton stButton4;
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private Toolbox.Library.Forms.NumericUpDownFloat numericUpDownFloat1;
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private Toolbox.Library.Forms.NumericUpDownFloat numericUpDownFloat2;
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private Toolbox.Library.Forms.NumericUpDownFloat numericUpDownFloat3;
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private Toolbox.Library.Forms.NumericUpDownFloat numericUpDownFloat4;
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private Toolbox.Library.Forms.STLabel stLabel1;
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private System.Windows.Forms.ColumnHeader columnHeader1;
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}
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} |