mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-12-19 01:13:11 +00:00
243 lines
8.6 KiB
C#
243 lines
8.6 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Toolbox;
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using System.Windows.Forms;
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using Toolbox.Library;
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using Toolbox.Library.IO;
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using Toolbox.Library.Forms;
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namespace FirstPlugin
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{
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public class CTXB : TreeNodeFile, IFileFormat
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{
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public FileType FileType { get; set; } = FileType.Archive;
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public bool CanSave { get; set; }
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public string[] Description { get; set; } = new string[] { "CTXB" };
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public string[] Extension { get; set; } = new string[] { "*.ctxb" };
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public string FileName { get; set; }
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public string FilePath { get; set; }
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public IFileInfo IFileInfo { get; set; }
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public bool Identify(System.IO.Stream stream)
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{
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using (var reader = new Toolbox.Library.IO.FileReader(stream, true))
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{
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return reader.CheckSignature(4, "ctxb");
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}
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}
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public Type[] Types
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{
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get
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{
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List<Type> types = new List<Type>();
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return types.ToArray();
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}
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}
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public Header header;
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public void Load(System.IO.Stream stream)
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{
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Text = FileName;
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header = new Header();
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header.Read(new FileReader(stream), this);
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}
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public void Unload()
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{
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}
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public byte[] Save()
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{
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return null;
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}
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public class Header
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{
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public List<Chunk> Chunks = new List<Chunk>();
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public void Read(FileReader reader, CTXB ctxb)
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{
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string Magic = reader.ReadSignature(4, "ctxb");
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uint FileSize = reader.ReadUInt32();
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uint ChunkCount = reader.ReadUInt32();
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reader.ReadUInt32(); //padding
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uint ChunkOffset = reader.ReadUInt32();
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uint TextureDataOffset = reader.ReadUInt32();
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for (int i = 0; i < ChunkCount; i++)
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Chunks.Add(new Chunk(reader));
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for (int i = 0; i < ChunkCount; i++)
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{
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for (int t = 0; t < Chunks[i].Textures.Count; t++)
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{
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var texWrapper = new TextureWrapper();
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texWrapper.Text = $"Texture {t}";
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texWrapper.ImageKey = "texture";
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texWrapper.SelectedImageKey = texWrapper.ImageKey;
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if (Chunks[i].Textures[t].Name != string.Empty)
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texWrapper.Text = Chunks[i].Textures[t].Name;
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texWrapper.Width = Chunks[i].Textures[t].Width;
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texWrapper.Height = Chunks[i].Textures[t].Height;
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texWrapper.Format = CTR_3DS.ConvertPICAToGenericFormat(Chunks[i].Textures[t].PicaFormat);
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reader.SeekBegin(TextureDataOffset + Chunks[i].Textures[t].DataOffset);
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texWrapper.ImageData = reader.ReadBytes((int)Chunks[i].Textures[t].ImageSize);
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ctxb.Nodes.Add(texWrapper);
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}
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}
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}
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public class Chunk
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{
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public readonly string Magic = "tex ";
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public List<Texture> Textures = new List<Texture>();
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public Chunk(FileReader reader)
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{
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reader.ReadSignature(4, Magic);
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uint SectionSize = reader.ReadUInt32();
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uint TextureCount = reader.ReadUInt32();
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for (int i = 0; i < TextureCount; i++)
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Textures.Add(new Texture(reader));
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}
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}
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public class Texture
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{
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public ushort MaxLevel { get; set; }
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public ushort Unknown { get; set; }
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public ushort Width { get; set; }
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public ushort Height { get; set; }
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public string Name { get; set; }
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public uint ImageSize { get; set; }
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public uint DataOffset { get; set; }
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public CTR_3DS.PICASurfaceFormat PicaFormat;
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public enum TextureFormat : uint
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{
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ETC1 = 0x0000675A,
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ETC1A4 = 0x0000675B,
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RGBA8 = 0x14016752,
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RGBA4444 = 0x80336752,
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RGBA5551 = 0x80346752,
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RGB565 = 0x83636754,
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RGB8 = 0x14016754,
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A8 = 0x14016756,
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L8 = 0x14016757,
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L4 = 0x67616757,
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LA8 = 0x14016758,
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}
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public Texture(FileReader reader)
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{
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ImageSize = reader.ReadUInt32();
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MaxLevel = reader.ReadUInt16();
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Unknown = reader.ReadUInt16();
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Width = reader.ReadUInt16();
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Height = reader.ReadUInt16();
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TextureFormat Format = reader.ReadEnum<TextureFormat>(true);
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DataOffset = reader.ReadUInt32();
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Name = reader.LoadString(false, typeof(uint));
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PicaFormat = ToPica(Format);
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}
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private static CTR_3DS.PICASurfaceFormat ToPica(TextureFormat format)
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{
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switch (format)
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{
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case TextureFormat.A8: return CTR_3DS.PICASurfaceFormat.A8;
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case TextureFormat.ETC1: return CTR_3DS.PICASurfaceFormat.ETC1;
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case TextureFormat.ETC1A4: return CTR_3DS.PICASurfaceFormat.ETC1A4;
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case TextureFormat.L4: return CTR_3DS.PICASurfaceFormat.L4;
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case TextureFormat.L8: return CTR_3DS.PICASurfaceFormat.L8;
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case TextureFormat.LA8: return CTR_3DS.PICASurfaceFormat.LA8;
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case TextureFormat.RGB565: return CTR_3DS.PICASurfaceFormat.RGB565;
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case TextureFormat.RGBA4444: return CTR_3DS.PICASurfaceFormat.RGBA4;
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case TextureFormat.RGBA5551: return CTR_3DS.PICASurfaceFormat.RGBA5551;
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case TextureFormat.RGBA8: return CTR_3DS.PICASurfaceFormat.RGBA8;
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case TextureFormat.RGB8: return CTR_3DS.PICASurfaceFormat.RGB8;
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default:
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throw new Exception($"Unsupported format! {format}");
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}
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}
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}
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public class TextureWrapper : STGenericTexture
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{
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public byte[] ImageData;
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public override bool CanEdit { get; set; } = false;
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public override TEX_FORMAT[] SupportedFormats
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{
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get
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{
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return new TEX_FORMAT[]
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{
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TEX_FORMAT.B5G6R5_UNORM,
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TEX_FORMAT.R8G8_UNORM,
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TEX_FORMAT.B5G5R5A1_UNORM,
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TEX_FORMAT.B4G4R4A4_UNORM,
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TEX_FORMAT.LA8,
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TEX_FORMAT.HIL08,
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TEX_FORMAT.L8,
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TEX_FORMAT.A8_UNORM,
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TEX_FORMAT.LA4,
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TEX_FORMAT.A4,
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TEX_FORMAT.ETC1_UNORM,
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TEX_FORMAT.ETC1_A4,
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};
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}
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}
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public TextureWrapper() {
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PlatformSwizzle = PlatformSwizzle.Platform_3DS;
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}
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public override void OnClick(TreeView treeview)
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{
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UpdateEditor();
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}
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private void UpdateEditor()
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{
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ImageEditorBase editor = (ImageEditorBase)LibraryGUI.GetActiveContent(typeof(ImageEditorBase));
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if (editor == null)
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{
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editor = new ImageEditorBase();
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editor.Dock = DockStyle.Fill;
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LibraryGUI.LoadEditor(editor);
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}
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editor.Text = Text;
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editor.LoadProperties(GenericProperties);
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editor.LoadImage(this);
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}
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public override void SetImageData(System.Drawing.Bitmap bitmap, int ArrayLevel)
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{
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}
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public override byte[] GetImageData(int ArrayLevel = 0, int MipLevel = 0)
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{
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return ImageData;
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}
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}
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}
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}
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}
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