mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-12-24 03:43:08 +00:00
141 lines
3.8 KiB
C#
141 lines
3.8 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
using Toolbox;
|
|
using System.Windows.Forms;
|
|
using Toolbox.Library;
|
|
using Toolbox.Library.IO;
|
|
|
|
namespace FirstPlugin
|
|
{
|
|
public class U8 : IArchiveFile, IFileFormat, IDirectoryContainer
|
|
{
|
|
public FileType FileType { get; set; } = FileType.Archive;
|
|
|
|
public bool CanSave { get; set; }
|
|
public string[] Description { get; set; } = new string[] { "U8" };
|
|
public string[] Extension { get; set; } = new string[] { "*.u8"};
|
|
public string FileName { get; set; }
|
|
public string FilePath { get; set; }
|
|
public IFileInfo IFileInfo { get; set; }
|
|
|
|
public bool CanAddFiles { get; set; }
|
|
public bool CanRenameFiles { get; set; }
|
|
public bool CanReplaceFiles { get; set; }
|
|
public bool CanDeleteFiles { get; set; }
|
|
|
|
public bool Identify(System.IO.Stream stream)
|
|
{
|
|
using (var reader = new Toolbox.Library.IO.FileReader(stream, true))
|
|
{
|
|
reader.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian;
|
|
return reader.ReadUInt32() == 0x55AA382D;
|
|
}
|
|
}
|
|
|
|
public Type[] Types
|
|
{
|
|
get
|
|
{
|
|
List<Type> types = new List<Type>();
|
|
return types.ToArray();
|
|
}
|
|
}
|
|
|
|
public List<INode> nodes = new List<INode>();
|
|
|
|
public IEnumerable<ArchiveFileInfo> Files => null;
|
|
public IEnumerable<INode> Nodes => nodes;
|
|
|
|
public string Name
|
|
{
|
|
get { return FileName; }
|
|
set { FileName = value; }
|
|
}
|
|
|
|
private readonly uint Magic = 0x55AA382D;
|
|
|
|
public void Load(System.IO.Stream stream)
|
|
{
|
|
using (var reader = new FileReader(stream))
|
|
{
|
|
reader.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian;
|
|
uint Signature = reader.ReadUInt32();
|
|
uint FirstNodeOffset = reader.ReadUInt32();
|
|
uint NodeSectionSize = reader.ReadUInt32();
|
|
uint FileDataOffset = reader.ReadUInt32();
|
|
byte[] Reserved = new byte[4];
|
|
|
|
var RootNode = new NodeEntry();
|
|
RootNode.Read(reader);
|
|
nodes.Add(RootNode);
|
|
}
|
|
}
|
|
|
|
public void SaveFile(FileWriter writer)
|
|
{
|
|
long pos = writer.Position;
|
|
|
|
writer.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian;
|
|
writer.Write(Magic);
|
|
|
|
}
|
|
|
|
public class NodeEntry : INode
|
|
{
|
|
public NodeType nodeType
|
|
{
|
|
get { return (NodeType)(flags >> 24); }
|
|
}
|
|
|
|
public enum NodeType
|
|
{
|
|
Directory,
|
|
File,
|
|
}
|
|
|
|
private uint _stringPoolOffset
|
|
{
|
|
get { return flags & 0x00ffffff; }
|
|
}
|
|
|
|
private uint flags;
|
|
|
|
public uint Setting1; //Offset (file) or parent index (directory)
|
|
public uint Setting2; //Size (file) or node count (directory)
|
|
|
|
public string Name { get; set; }
|
|
|
|
public void Read(FileReader reader)
|
|
{
|
|
flags = reader.ReadUInt32();
|
|
Setting1 = reader.ReadUInt32();
|
|
Setting2 = reader.ReadUInt32();
|
|
}
|
|
}
|
|
|
|
public void Unload()
|
|
{
|
|
|
|
}
|
|
|
|
public byte[] Save()
|
|
{
|
|
var mem = new System.IO.MemoryStream();
|
|
SaveFile(new FileWriter(mem));
|
|
return mem.ToArray();
|
|
}
|
|
|
|
public bool AddFile(ArchiveFileInfo archiveFileInfo)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
public bool DeleteFile(ArchiveFileInfo archiveFileInfo)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
}
|