mirror of
https://github.com/KillzXGaming/Switch-Toolbox
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c78251aab3
Update primative type for meshes. This will allow custom primative types for rendering. Add strikers and punch out wii model/texture support (older formats of LM2/LM3). Add LM2 Arcade model support (updated format of MKAGPDX) Add support for LM2/LM3 pck audio archives. Add support for LM2 message/localization data. |
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.. | ||
Materials | ||
Texture | ||
BoundingBox.cs | ||
GenericBitmapTexture.cs | ||
GenericModel.cs | ||
GenericObject.cs | ||
GenericPolygonGroup.cs | ||
OpenGLTexture.cs | ||
STBone.cs | ||
STGenericWrapper.cs | ||
STSkeleton.cs | ||
TEX_FORMAT.cs |