mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-26 22:40:27 +00:00
55 lines
1.3 KiB
C#
55 lines
1.3 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.IO.Compression;
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namespace Toolbox.Library
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{
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public class ZIP : TreeNodeFile, IFileFormat
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{
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const int MagicFileConstant = 0x504B0304;
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public FileType FileType { get; set; } = FileType.Archive;
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public bool CanSave { get; set; }
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public string[] Description { get; set; } = new string[] { "ZIP" };
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public string[] Extension { get; set; } = new string[] { "*.zip" };
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public string FileName { get; set; }
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public string FilePath { get; set; }
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public IFileInfo IFileInfo { get; set; }
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public bool Identify(System.IO.Stream stream)
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{
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using (var reader = new Toolbox.Library.IO.FileReader(stream, true))
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{
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reader.SetByteOrder(true);
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return reader.ReadInt32() == MagicFileConstant;
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}
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}
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public Type[] Types
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{
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get
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{
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List<Type> types = new List<Type>();
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return types.ToArray();
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}
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}
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public void Load(System.IO.Stream stream)
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{
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}
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public void Save(System.IO.Stream stream)
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{
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}
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public void Unload()
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{
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}
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}
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}
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