mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-12-24 03:43:08 +00:00
48 lines
1.4 KiB
C#
48 lines
1.4 KiB
C#
using System;
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using System.Windows.Forms;
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using Switch_Toolbox.Library;
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using FirstPlugin;
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namespace Bfres.Structs
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{
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public class FshpaFolder : TreeNodeCustom
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{
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public FshpaFolder()
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{
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Text = "Shape Animations";
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Name = "FSHPA";
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ContextMenu = new ContextMenu();
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MenuItem import = new MenuItem("Import");
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ContextMenu.MenuItems.Add(import);
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import.Click += Import;
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MenuItem exportAll = new MenuItem("Export All");
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ContextMenu.MenuItems.Add(exportAll);
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exportAll.Click += ExportAll;
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MenuItem clear = new MenuItem("Clear");
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ContextMenu.MenuItems.Add(clear);
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clear.Click += Clear;
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}
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private void Import(object sender, EventArgs args)
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{
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}
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private void ExportAll(object sender, EventArgs args)
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{
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}
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private void Clear(object sender, EventArgs args)
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{
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DialogResult dialogResult = MessageBox.Show("Are you sure you want to remove all objects? This cannot be undone!", "", MessageBoxButtons.YesNo);
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if (dialogResult == DialogResult.Yes)
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{
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Nodes.Clear();
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}
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}
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public override void OnClick(TreeView treeView)
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{
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FormLoader.LoadEditor(this, Text);
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}
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}
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}
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