Switch-Toolbox/Switch_Toolbox_Library/Generics
KillzXGaming 8939687f6a Update files.
Load vertex positions for layouts in rectangle class. This will be used for proper rotation adjusting.
Add latest muunt editor files.
Add somewhat functional mk8 camera bin editor. Points can be moved around. The map orientation determines the position of the icons to map over the model.
Fix window content UV map for layouts.
Add 2D KCL renderer for top down KCL preview for both muunt and camera editors.
2019-10-26 20:28:56 -04:00
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Materials Some fixes 2019-08-12 15:19:30 -04:00
Texture Update files. 2019-10-26 20:28:56 -04:00
BoundingBox.cs Adjust the toolbox name to no longer include "Switch" in it. 2019-07-16 17:35:21 -04:00
GenericBitmapTexture.cs Adjust the toolbox name to no longer include "Switch" in it. 2019-07-16 17:35:21 -04:00
GenericModel.cs Adjust the toolbox name to no longer include "Switch" in it. 2019-07-16 17:35:21 -04:00
GenericObject.cs More improvements. 2019-09-15 19:13:01 -04:00
GenericPolygonGroup.cs Adjust the toolbox name to no longer include "Switch" in it. 2019-07-16 17:35:21 -04:00
OpenGLTexture.cs Adjust the toolbox name to no longer include "Switch" in it. 2019-07-16 17:35:21 -04:00
STBone.cs Adjust the toolbox name to no longer include "Switch" in it. 2019-07-16 17:35:21 -04:00
STGenericWrapper.cs resolve a few warnings 2019-08-25 13:08:32 -07:00
STSkeleton.cs Finally fix the dpi scaling issues when opengl gets loaded 2019-08-10 19:20:39 -04:00
TEX_FORMAT.cs Add support for basic BTI and TXE 2019-08-04 14:15:34 +01:00