mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-26 14:30:26 +00:00
62 lines
1.8 KiB
C#
62 lines
1.8 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.IO;
|
|
using System.IO.Compression;
|
|
using System.Threading.Tasks;
|
|
using Toolbox.Library.IO;
|
|
|
|
namespace Toolbox.Library
|
|
{
|
|
public class Zstb : ICompressionFormat
|
|
{
|
|
public string[] Description { get; set; } = new string[] { "ZSTD" };
|
|
public string[] Extension { get; set; } = new string[] { "*.zstd", "*.zst", };
|
|
|
|
public override string ToString() { return "ZSTD"; }
|
|
|
|
public bool Identify(Stream stream, string fileName)
|
|
{
|
|
using (var reader = new FileReader(stream, true))
|
|
{
|
|
uint magic = reader.ReadUInt32();
|
|
reader.Position = 0;
|
|
return magic == 0x28B52FFD || magic == 0xFD2FB528;
|
|
}
|
|
}
|
|
|
|
public bool CanCompress { get; } = true;
|
|
|
|
public Stream Decompress(Stream stream)
|
|
{
|
|
return new MemoryStream(SDecompress(stream.ToArray()));
|
|
}
|
|
|
|
public Stream Compress(Stream stream)
|
|
{
|
|
return new MemoryStream(SCompress(stream.ToArray()));
|
|
}
|
|
|
|
public static byte[] SDecompress(byte[] b)
|
|
{
|
|
using (var decompressor = new ZstdNet.Decompressor())
|
|
{
|
|
return decompressor.Unwrap(b);
|
|
}
|
|
}
|
|
public static byte[] SDecompress(byte[] b, int MaxDecompressedSize)
|
|
{
|
|
using (var decompressor = new ZstdNet.Decompressor())
|
|
{
|
|
return decompressor.Unwrap(b, MaxDecompressedSize);
|
|
}
|
|
}
|
|
public static byte[] SCompress(byte[] b)
|
|
{
|
|
using (var compressor = new ZstdNet.Compressor())
|
|
{
|
|
return compressor.Wrap(b);
|
|
}
|
|
}
|
|
}
|
|
}
|