Switch-Toolbox/File_Format_Library/FileFormats/Archives/U8.cs
KillzXGaming 7cf2e9c571 Cleanup
2019-07-16 17:45:10 -04:00

141 lines
3.8 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Toolbox;
using System.Windows.Forms;
using Toolbox.Library;
using Toolbox.Library.IO;
namespace FirstPlugin
{
public class U8 : IArchiveFile, IFileFormat, IDirectoryContainer
{
public FileType FileType { get; set; } = FileType.Archive;
public bool CanSave { get; set; }
public string[] Description { get; set; } = new string[] { "U8" };
public string[] Extension { get; set; } = new string[] { "*.u8"};
public string FileName { get; set; }
public string FilePath { get; set; }
public IFileInfo IFileInfo { get; set; }
public bool CanAddFiles { get; set; }
public bool CanRenameFiles { get; set; }
public bool CanReplaceFiles { get; set; }
public bool CanDeleteFiles { get; set; }
public bool Identify(System.IO.Stream stream)
{
using (var reader = new Toolbox.Library.IO.FileReader(stream, true))
{
reader.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian;
return reader.ReadUInt32() == 0x55AA382D;
}
}
public Type[] Types
{
get
{
List<Type> types = new List<Type>();
return types.ToArray();
}
}
public List<INode> nodes = new List<INode>();
public IEnumerable<ArchiveFileInfo> Files => null;
public IEnumerable<INode> Nodes => nodes;
public string Name
{
get { return FileName; }
set { FileName = value; }
}
private readonly uint Magic = 0x55AA382D;
public void Load(System.IO.Stream stream)
{
using (var reader = new FileReader(stream))
{
reader.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian;
uint Signature = reader.ReadUInt32();
uint FirstNodeOffset = reader.ReadUInt32();
uint NodeSectionSize = reader.ReadUInt32();
uint FileDataOffset = reader.ReadUInt32();
byte[] Reserved = new byte[4];
var RootNode = new NodeEntry();
RootNode.Read(reader);
nodes.Add(RootNode);
}
}
public void SaveFile(FileWriter writer)
{
long pos = writer.Position;
writer.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian;
writer.Write(Magic);
}
public class NodeEntry : INode
{
public NodeType nodeType
{
get { return (NodeType)(flags >> 24); }
}
public enum NodeType
{
Directory,
File,
}
private uint _stringPoolOffset
{
get { return flags & 0x00ffffff; }
}
private uint flags;
public uint Setting1; //Offset (file) or parent index (directory)
public uint Setting2; //Size (file) or node count (directory)
public string Name { get; set; }
public void Read(FileReader reader)
{
flags = reader.ReadUInt32();
Setting1 = reader.ReadUInt32();
Setting2 = reader.ReadUInt32();
}
}
public void Unload()
{
}
public byte[] Save()
{
var mem = new System.IO.MemoryStream();
SaveFile(new FileWriter(mem));
return mem.ToArray();
}
public bool AddFile(ArchiveFileInfo archiveFileInfo)
{
return false;
}
public bool DeleteFile(ArchiveFileInfo archiveFileInfo)
{
return false;
}
}
}