Switch-Toolbox/Switch_FileFormatsMain/FileFormats/Texture/TPL.cs
KillzXGaming 5081e39414 More format additions and fixes.
Fixed MKAGPDX models a bit so they aren't all missing mesh data. Skinned ones are still buggy!
 BMD wip support using SuperBMDLib.
 Adjusted gui loading a little bit.
2019-07-11 17:22:59 -04:00

170 lines
4.7 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using System.Threading.Tasks;
using Switch_Toolbox;
using System.Windows.Forms;
using Switch_Toolbox.Library;
using Switch_Toolbox.Library.Forms;
using Switch_Toolbox.Library.IO;
namespace FirstPlugin
{
public class TPL : TreeNodeFile, IFileFormat
{
public FileType FileType { get; set; } = FileType.Image;
public bool CanSave { get; set; }
public string[] Description { get; set; } = new string[] { "TPL" };
public string[] Extension { get; set; } = new string[] { "*.tpl" };
public string FileName { get; set; }
public string FilePath { get; set; }
public IFileInfo IFileInfo { get; set; }
public bool Identify(System.IO.Stream stream)
{
using (var reader = new FileReader(stream, true))
{
reader.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian;
return reader.ReadUInt32() == 0x0020AF30;
}
}
public Type[] Types
{
get
{
List<Type> types = new List<Type>();
return types.ToArray();
}
}
libWiiSharp.TPL tplFile = null;
public void Load(System.IO.Stream stream)
{
Text = FileName;
tplFile = libWiiSharp.TPL.Load(stream);
for (int i = 0; i < tplFile.NumOfTextures; i++)
Nodes.Add(new TPL_Texture(tplFile, i));
}
public void Unload()
{
}
public byte[] Save()
{
MemoryStream mem = new MemoryStream();
return mem.ToArray();
}
public class TPL_Texture : STGenericTexture
{
private libWiiSharp.TPL ParentTPL;
private int TextureIndex { get; set; }
private TextureProperties properties;
public class TextureProperties
{
private libWiiSharp.TPL ParentTPL;
private int TextureIndex { get; set; }
public libWiiSharp.TPL_TextureFormat TextureFormat
{
get { return ParentTPL.GetTextureFormat(TextureIndex); }
}
public libWiiSharp.TPL_PaletteFormat PaletteFormat
{
get { return ParentTPL.GetPaletteFormat(TextureIndex); }
}
public int Width
{
get { return ParentTPL.GetImageWidth(TextureIndex); }
}
public int Height
{
get { return ParentTPL.GetImageHeight(TextureIndex); }
}
public TextureProperties(libWiiSharp.TPL tpl, int index)
{
ParentTPL = tpl;
TextureIndex = index;
}
}
public TPL_Texture(libWiiSharp.TPL tpl, int index)
{
ParentTPL = tpl;
TextureIndex = index;
Width = tpl.GetImageWidth(index);
Height = tpl.GetImageHeight(index);
MipCount = 1;
Text = $"Image {index}";
Format = TEX_FORMAT.R8G8B8A8_UNORM;
SelectedImageKey = "texture";
ImageKey = "texture";
properties = new TextureProperties(tpl, index);
}
public override bool CanEdit { get; set; } = false;
public override TEX_FORMAT[] SupportedFormats
{
get
{
return new TEX_FORMAT[]
{
TEX_FORMAT.R8G8B8A8_UNORM,
};
}
}
public override void SetImageData(System.Drawing.Bitmap bitmap, int ArrayLevel)
{
}
public override byte[] GetImageData(int ArrayLevel = 0, int MipLevel = 0)
{
return ImageUtilty.ConvertBgraToRgba(ParentTPL.ExtractTextureByteArray(TextureIndex));
}
public override void OnClick(TreeView treeView)
{
UpdateEditor();
}
public void UpdateEditor()
{
ImageEditorBase editor = (ImageEditorBase)LibraryGUI.GetActiveContent(typeof(ImageEditorBase));
if (editor == null)
{
editor = new ImageEditorBase();
editor.Dock = DockStyle.Fill;
LibraryGUI.LoadEditor(editor);
}
editor.Text = Text;
editor.LoadProperties(properties);
editor.LoadImage(this);
}
}
}
}