mirror of
https://github.com/KillzXGaming/Switch-Toolbox
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c30f758f8d
Fix the UV editor not applying saved UV data. Start to add basic LM2 dict file support. Start to add GFA support (todo need BPE compression) |
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.. | ||
BoundingBox.cs | ||
GenericBitmapTexture.cs | ||
GenericMaterial.cs | ||
GenericMatTexture.cs | ||
GenericModel.cs | ||
GenericObject.cs | ||
GenericPolygonGroup.cs | ||
GenericTexture.cs | ||
OpenGLTexture.cs | ||
STBone.cs | ||
STGenericWrapper.cs | ||
STSkeleton.cs | ||
TEX_FORMAT.cs |