mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-23 04:53:09 +00:00
41 lines
1 KiB
C#
41 lines
1 KiB
C#
using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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namespace Switch_Toolbox.Library.Forms
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{
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public partial class SceneSelector : STForm
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{
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public string SelectedFile = "";
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public SceneSelector()
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{
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InitializeComponent();
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treeView1.BackColor = FormThemes.BaseTheme.FormBackColor;
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treeView1.ForeColor = FormThemes.BaseTheme.FormForeColor;
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}
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public void LoadDictionary(Dictionary<string,string> Files)
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{
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treeView1.BeginUpdate();
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foreach (var file in Files)
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treeView1.Nodes.Add(new TreeNode(file.Value) { Tag = file.Key, });
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treeView1.EndUpdate();
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}
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private void treeView1_DoubleClick(object sender, EventArgs e)
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{
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SelectedFile = (string)treeView1.SelectedNode.Tag;
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DialogResult = DialogResult.OK;
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}
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}
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}
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