Switch-Toolbox/Switch_FileFormatsMain/FileFormats/Shader/NVNSH.cs
2019-05-17 19:55:06 -04:00

57 lines
1.4 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Switch_Toolbox;
using System.Windows.Forms;
using Switch_Toolbox.Library;
using Switch_Toolbox.Library.IO;
namespace FirstPlugin
{
public class NVNSH : IFileFormat
{
public FileType FileType { get; set; } = FileType.Shader;
public bool CanSave { get; set; }
public string[] Description { get; set; } = new string[] { "NVN Shader" };
public string[] Extension { get; set; } = new string[] { "*.nvnbin" };
public string FileName { get; set; }
public string FilePath { get; set; }
public IFileInfo IFileInfo { get; set; }
public bool Identify(System.IO.Stream stream)
{
using (var reader = new Switch_Toolbox.Library.IO.FileReader(stream, true))
{
return reader.CheckSignature(5, "NVNsh");
}
}
public Type[] Types
{
get
{
List<Type> types = new List<Type>();
return types.ToArray();
}
}
public void Load(System.IO.Stream stream)
{
using (var reader = new FileReader(stream))
{
}
}
public void Unload()
{
}
public byte[] Save()
{
return null;
}
}
}