Switch-Toolbox/Switch_FileFormatsMain/FileFormats/BFRES/Bfres Structs
KillzXGaming 716d1c4520 More clean up and additions
- Starting to make all texture classes use STGenericTexture. This will make all functions usable between each one and converting through other classes much easier.
- Many bug fixes to the texture importer like duped texture importing, dds opening the window, index out of range issues, etc.
- Start on titlebar information.
- Start on ASTC texture format support.
- Support TGA images.
- Support FTEX importing and saving properly.
- Export models properly along with textures (with generic classes). Todo, support rigs and bones.
2018-12-10 18:48:51 -05:00
..
Wii U Add all sections and start to add menus 2018-11-22 16:17:03 -05:00
BfresStructs.cs Add all sections and start to add menus 2018-11-22 16:17:03 -05:00
BFSHA.cs Organise BFRES better 2018-11-22 15:54:52 -05:00
ExternalFiles.cs Alot of clean up. 2018-12-02 17:30:46 -05:00
FBNV.cs Alot of clean up. 2018-12-02 17:30:46 -05:00
FMAA.cs Alot of clean up. 2018-12-02 17:30:46 -05:00
FMAT.cs More clean up and additions 2018-12-10 18:48:51 -05:00
FMDL.cs More clean up and additions 2018-12-10 18:48:51 -05:00
FSCN.cs Alot of clean up. 2018-12-02 17:30:46 -05:00
FSHA.cs Alot of clean up. 2018-12-02 17:30:46 -05:00
FSHP.cs More clean up and additions 2018-12-10 18:48:51 -05:00
FSKA.cs More clean up and additions 2018-12-10 18:48:51 -05:00
FSKL.cs More clean up and additions 2018-12-10 18:48:51 -05:00
ResourceFile.cs Alot of clean up. 2018-12-02 17:30:46 -05:00