Switch-Toolbox/Switch_FileFormatsMain/GUI/BFRES
KillzXGaming 6d7579e6e0 More improvements.
Camera is now centerd when a bfres is selected. This will apply to reseting the camera aswell. The method is based on Smash Forge so thanks to the devs for it.
Start on bfsha program linking for bfres materials. Dunno how far i'll take this.
Basic ortho mode added. Needs improvements to zoom in and mainly just changes the projection matrix to ortho atm. Controls are not altered.
2019-05-21 18:08:57 -04:00
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BoneAnims More image editor fixes 2019-04-11 19:28:35 -04:00
BoneVisualAnims Fix bone visibily anims for wii u and fix the editor a bit 2019-04-26 15:43:32 -04:00
Materials Fix some diffuse colors from pbr 2019-05-16 19:10:01 -04:00
ParamAnim Add files for the new one. 2019-03-23 12:55:09 -04:00
Scene Fix errors 2019-04-11 19:43:49 -04:00
Shape More fixes with wii u bone importing and updating matricies for custom bones 2019-05-05 18:16:41 -04:00
Skeleton Optmize model/shader loading for bfres. Save block setting to 1MB for KSA to not crash 2019-05-20 16:01:43 -04:00
Texture Sampler More improvements. Add option to fill image with color. 2019-05-13 20:20:26 -04:00
TexturePattern Adjustments for anims 2019-05-18 17:55:22 -04:00
AnimKeyViewer.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
AnimKeyViewer.Designer.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
AnimKeyViewer.resx Add files for the new one. 2019-03-23 12:55:09 -04:00
BfresEditor.cs More improvements. 2019-05-21 18:08:57 -04:00
BfresEditor.Designer.cs Now have the console as a seperate window instead of a tabbed control 2019-04-30 18:00:08 -04:00
BfresEditor.resx Viewport toggle, and many more fixes 2019-04-25 15:21:41 -04:00
BfresEditor.zip Add files for the new one. 2019-03-23 12:55:09 -04:00
BfresHeaderEditor.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
BfresHeaderEditor.Designer.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
BfresHeaderEditor.resx Add files for the new one. 2019-03-23 12:55:09 -04:00
BfresModelImportSettings.cs If textures don't exist in the bfres, uncheck placeholder option as there isn't a way to tell if they can be used 2019-05-14 20:41:03 -04:00
BfresModelImportSettings.Designer.cs Make placeholder textures optional on import 2019-05-14 20:27:14 -04:00
BfresModelImportSettings.resx Add files for the new one. 2019-03-23 12:55:09 -04:00
BoneAnimEditor.cs Skip array/depth levels for GX2 for now till that gets fixed 2019-04-08 21:33:18 -04:00
BoneAnimEditor.Designer.cs Fix errors 2019-04-11 19:43:49 -04:00
BoneAnimEditor.resx Add files for the new one. 2019-03-23 12:55:09 -04:00
CopyMaterialMenu.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
CopyMaterialMenu.Designer.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
CopyMaterialMenu.resx Add files for the new one. 2019-03-23 12:55:09 -04:00
DebugInfoBox.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
DebugInfoBox.Designer.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
DebugInfoBox.resx Add files for the new one. 2019-03-23 12:55:09 -04:00
SubFileEditor.cs Option to reset to T pose, and fix wii u bones 2019-03-23 15:13:54 -04:00
SubFileEditor.Designer.cs Fix errors 2019-04-11 19:43:49 -04:00
SubFileEditor.resx Add files for the new one. 2019-03-23 12:55:09 -04:00