Switch-Toolbox/Switch_Toolbox_Library/OpenGL/IPickableObject.cs
KillzXGaming 871fc44178 More additions.
More progress on the basic pane animation editor. It can add and clear entries for frames, groups, etc.
Add the latest muunt editor files. A wip editor which is currently disabled. Planned to edit object placement paths paths supporting both 2D and 3D views.
2019-10-20 12:57:48 -04:00

16 lines
369 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Toolbox.Library
{
public interface IPickable2DObject
{
bool IsHit(float X, float Y);
bool IsSelected { get; set; }
bool IsHovered { get; set; }
void PickTranslate(float X, float Y, float Z);
}
}