.. |
FileFormats
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Use the current array and mip level for editing textures
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2019-04-29 15:16:59 -04:00 |
GIF
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Add files for the new one.
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2019-03-23 12:55:09 -04:00 |
GL
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Do the same for bfres
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2019-04-28 20:11:20 -04:00 |
GUI
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Do the same for bfres
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2019-04-28 20:11:20 -04:00 |
NodeWrappers
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Another fix
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2019-04-28 17:14:20 -04:00 |
obj
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Another change
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2019-04-29 19:43:17 -04:00 |
Properties
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Viewport toggle, and many more fixes
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2019-04-25 15:21:41 -04:00 |
Resources
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Viewport toggle, and many more fixes
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2019-04-25 15:21:41 -04:00 |
XML
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Add files for the new one.
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2019-03-23 12:55:09 -04:00 |
app.config
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Add files for the new one.
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2019-03-23 12:55:09 -04:00 |
Config.cs
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Add files for the new one.
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2019-03-23 12:55:09 -04:00 |
GetSwitchKeys.cs
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Add files for the new one.
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2019-03-23 12:55:09 -04:00 |
Main.cs
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Many more improvements and additions
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2019-04-24 21:17:29 -04:00 |
MarioCostumeEditor.cs
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Add files for the new one.
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2019-03-23 12:55:09 -04:00 |
packages.config
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Add files for the new one.
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2019-03-23 12:55:09 -04:00 |
PluginRuntime.cs
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Enable advanced editor by default
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2019-04-23 15:32:13 -04:00 |
Switch_FileFormatsMain.csproj
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Viewport toggle, and many more fixes
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2019-04-25 15:21:41 -04:00 |
System.Buffers.dll
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Add files for the new one.
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2019-03-23 12:55:09 -04:00 |
System.Memory.dll
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Add files for the new one.
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2019-03-23 12:55:09 -04:00 |
System.Numerics.Vectors.dll
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Add files for the new one.
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2019-03-23 12:55:09 -04:00 |
System.Runtime.CompilerServices.Unsafe.dll
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Add files for the new one.
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2019-03-23 12:55:09 -04:00 |