Switch-Toolbox/Switch_FileFormatsMain/GUI/BFRES
KillzXGaming 2a92afa122 Chr0 animation importing, dae exporting and tons more improvements!
Chr0 can be imported/replaced.
More fixes to importing sections including some errors and proper filtering.
Dae epxorting now has a progress bar and an option to idsable texture exporting.
Bfska can now be swapped between platforms. More sections will handle this method soon!.
Fixed spaces on files from "Export All".
Display multiple texture maps in bcres materials
2019-05-24 15:15:35 -04:00
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BoneAnims Fix not showing the last key frame in the animation editors. 2019-05-22 16:49:17 -04:00
BoneVisualAnims Fix not showing the last key frame in the animation editors. 2019-05-22 16:49:17 -04:00
Materials Fix some diffuse colors from pbr 2019-05-16 19:10:01 -04:00
ParamAnim Fix not showing the last key frame in the animation editors. 2019-05-22 16:49:17 -04:00
Scene Fix errors 2019-04-11 19:43:49 -04:00
Shape More fixes with wii u bone importing and updating matricies for custom bones 2019-05-05 18:16:41 -04:00
Skeleton Optmize model/shader loading for bfres. Save block setting to 1MB for KSA to not crash 2019-05-20 16:01:43 -04:00
Texture Sampler More improvements. Add option to fill image with color. 2019-05-13 20:20:26 -04:00
TexturePattern Fix not showing the last key frame in the animation editors. 2019-05-22 16:49:17 -04:00
AnimKeyViewer.cs Chr0 animation importing, dae exporting and tons more improvements! 2019-05-24 15:15:35 -04:00
AnimKeyViewer.Designer.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
AnimKeyViewer.resx Add files for the new one. 2019-03-23 12:55:09 -04:00
BfresEditor.cs More improvements. 2019-05-21 18:08:57 -04:00
BfresEditor.Designer.cs Now have the console as a seperate window instead of a tabbed control 2019-04-30 18:00:08 -04:00
BfresEditor.resx Viewport toggle, and many more fixes 2019-04-25 15:21:41 -04:00
BfresEditor.zip Add files for the new one. 2019-03-23 12:55:09 -04:00
BfresHeaderEditor.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
BfresHeaderEditor.Designer.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
BfresHeaderEditor.resx Add files for the new one. 2019-03-23 12:55:09 -04:00
BfresModelImportSettings.cs If textures don't exist in the bfres, uncheck placeholder option as there isn't a way to tell if they can be used 2019-05-14 20:41:03 -04:00
BfresModelImportSettings.Designer.cs Make placeholder textures optional on import 2019-05-14 20:27:14 -04:00
BfresModelImportSettings.resx Add files for the new one. 2019-03-23 12:55:09 -04:00
BoneAnimEditor.cs Skip array/depth levels for GX2 for now till that gets fixed 2019-04-08 21:33:18 -04:00
BoneAnimEditor.Designer.cs Fix errors 2019-04-11 19:43:49 -04:00
BoneAnimEditor.resx Add files for the new one. 2019-03-23 12:55:09 -04:00
CopyMaterialMenu.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
CopyMaterialMenu.Designer.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
CopyMaterialMenu.resx Add files for the new one. 2019-03-23 12:55:09 -04:00
DebugInfoBox.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
DebugInfoBox.Designer.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
DebugInfoBox.resx Add files for the new one. 2019-03-23 12:55:09 -04:00
SubFileEditor.cs Option to reset to T pose, and fix wii u bones 2019-03-23 15:13:54 -04:00
SubFileEditor.Designer.cs Fix errors 2019-04-11 19:43:49 -04:00
SubFileEditor.resx Add files for the new one. 2019-03-23 12:55:09 -04:00