Switch-Toolbox/Switch_Toolbox_Library/IO
KillzXGaming 67d1b6920a Some improvements from yesterday. Start to improve uv editor.
Basic tex 3ds support
BC4 textures will be rendered grayscale in opengl (not using opengl decoder)
Fix a few format issues with 3ds
Mip total method is one function in STGeneric texture
Weight format default to floats again until i find a proper fix for the 888 unform format.
2019-05-13 15:29:40 -04:00
..
CompressionMenus.cs Fix bone issues and skeleton importing 2019-03-27 14:50:33 -04:00
DWord.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
FileIO.cs More fixes to 3ds formats. Fix gzip decompressing giving wrong size. 2019-05-04 12:03:07 -04:00
FileReader.cs Some improvements from yesterday. Start to improve uv editor. 2019-05-13 15:29:40 -04:00
FileWriter.cs Start to save bffnt back. Not finished yet 2019-05-12 13:02:39 -04:00
Matrix4x4.cs Update to the latest opengl framework and more bug fixes 2019-04-05 19:47:21 -04:00
STFileLoader.cs Prepare some archive format rework 2019-05-08 16:28:04 -04:00
STFileSaver.cs Add all the working BCRES stuff. 2019-05-09 14:49:11 -04:00
StringExtension.cs Add files for the new one. 2019-03-23 12:55:09 -04:00
STStream.cs Add files for the new one. 2019-03-23 12:55:09 -04:00