Switch-Toolbox/Switch_FileFormatsMain/GL
KillzXGaming 67d1b6920a Some improvements from yesterday. Start to improve uv editor.
Basic tex 3ds support
BC4 textures will be rendered grayscale in opengl (not using opengl decoder)
Fix a few format issues with 3ds
Mip total method is one function in STGeneric texture
Weight format default to floats again until i find a proper fix for the 888 unform format.
2019-05-13 15:29:40 -04:00
..
Helpers Add files for the new one. 2019-03-23 12:55:09 -04:00
ShaderData Add files for the new one. 2019-03-23 12:55:09 -04:00
BCRES_Render.cs Fix vertex color setting to display in bcres 2019-05-11 22:13:32 -04:00
BFRES_Render.cs Some improvements from yesterday. Start to improve uv editor. 2019-05-13 15:29:40 -04:00