mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-23 13:03:15 +00:00
47 lines
1.3 KiB
C#
47 lines
1.3 KiB
C#
using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Drawing;
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using System.Data;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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using Toolbox.Library.Forms;
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namespace LayoutBXLYT
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{
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public partial class LayoutProperties : UserControl
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{
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public LayoutProperties()
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{
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InitializeComponent();
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stTabControl1.myBackColor = FormThemes.BaseTheme.FormBackColor;
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}
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public void LoadProperties(BasePane prop, Action propChanged)
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{
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stTabControl1.Controls.Clear();
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if (prop is BFLYT.PIC1)
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{
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LoadPropertyTab("Pane", prop, propChanged);
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LoadPropertyTab("Materials", ((BFLYT.PIC1)prop).GetMaterial(), propChanged);
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}
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else
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LoadPropertyTab("Pane", prop, propChanged);
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}
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private void LoadPropertyTab(string text, object prop, Action propChanged)
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{
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TabPage page = new TabPage();
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page.Text = text;
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var propGrid = new STPropertyGrid();
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propGrid.Dock = DockStyle.Fill;
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propGrid.LoadProperty(prop, propChanged);
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page.Controls.Add(propGrid);
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stTabControl1.Controls.Add(page);
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}
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}
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}
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