Switch-Toolbox/File_Format_Library/FileFormats/BFRES
KillzXGaming 00e9c6506f A few fixes and additions
Files can be dragged out of and dropped within archives if adding is supported..
Fixed some archive issues with it updating, and removing improperly.
Adjustments to default transform bone settings for bfres to prevent any deform issues if a new skeleton is created.
2019-08-14 15:27:45 -04:00
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Bfres Structs A few fixes and additions 2019-08-14 15:27:45 -04:00
PlatformConverter Apply the ftex instace on converted texture pattern animations 2019-07-25 19:28:52 -04:00
BFRES.cs Some fixes 2019-08-12 15:19:30 -04:00
BFRESAnimFolder.cs Cleanup 2019-07-16 17:45:10 -04:00
BFRESGroupNode.cs Cleanup 2019-07-16 17:45:10 -04:00
BfresStructs.cs Cleanup 2019-07-16 17:45:10 -04:00
BfresSwitch.cs Use file streams for non archive based writing. Allow giant file saving from opened streams. 2019-08-06 17:35:18 -04:00
BfresUtilies.cs Cleanup 2019-07-16 17:45:10 -04:00
BfresWiiU.cs Use file streams for non archive based writing. Allow giant file saving from opened streams. 2019-08-06 17:35:18 -04:00
gfxEnum.cs Cleanup 2019-07-16 17:45:10 -04:00
GLEnumConverter.cs Cleanup 2019-07-16 17:45:10 -04:00
KsaShader.cs Cleanup 2019-07-16 17:45:10 -04:00