Switch-Toolbox/Switch_FileFormatsMain/Main.cs
2019-07-13 10:56:21 -04:00

367 lines
No EOL
13 KiB
C#

using PluginContracts;
using System;
using System.Linq;
using System.Collections.Generic;
using System.Windows.Forms;
using Switch_Toolbox.Library;
using Switch_Toolbox.Library.Forms;
using Switch_Toolbox.Library.IO;
using FirstPlugin.Forms;
namespace FirstPlugin
{
public class FirstPlugin : IPlugin
{
private static FirstPlugin _instance;
public static FirstPlugin Instance { get { return _instance == null ? _instance = new FirstPlugin() : _instance; } }
public static string executableDir;
#region IPlugin Members
private string name;
public string Name
{
get
{
return "First Plugin";
}
set
{
this.Name = value;
}
}
private string author;
public string Author
{
get
{
return "KXG";
}
set
{
this.name = value;
}
}
public string Description
{
get
{
return "A cool plugin";
}
}
public string Version
{
get
{
return "1.0";
}
}
public Type[] Types
{
get
{
List<Type> types = new List<Type>();
foreach (Type T in LoadFileFormats())
types.Add(T);
foreach (Type T in LoadCompressionFormats())
types.Add(T);
foreach (Type T in LoadMenus())
types.Add(T);
return types.ToArray();
}
}
public void Load()
{
Config.StartupFromFile(Runtime.ExecutableDir + "/Lib/Plugins/config.xml");
}
public void Unload()
{
PluginRuntime.bntxContainers.Clear();
}
class MenuExt : IMenuExtension
{
public STToolStripItem[] FileMenuExtensions => null;
public STToolStripItem[] ToolsMenuExtensions => toolsExt;
public STToolStripItem[] TitleBarExtensions => null;
readonly STToolStripItem[] toolsExt = new STToolStripItem[2];
public MenuExt()
{
toolsExt[0] = new STToolStripItem("Super Mario Odyssey");
toolsExt[0].DropDownItems.Add(new STToolStripItem(" Kingdom Selector", OpenKingdomSelector));
toolsExt[0].DropDownItems.Add(new STToolStripItem(" Costume Selector", OpenSelector));
toolsExt[1] = new STToolStripItem("Mario Kart 8");
toolsExt[1].DropDownItems.Add(new STToolStripItem("Probe Light Converter", GenerateProbeLightBounds));
}
private void OpenKingdomSelector(object sender, EventArgs args)
{
SceneSelector sceneSelect = new SceneSelector();
sceneSelect.LoadDictionary(SMO_Scene.OdysseyStages);
if (sceneSelect.ShowDialog() == DialogResult.OK)
SMO_Scene.LoadStage(sceneSelect.SelectedFile);
}
private void GenerateProbeLightBounds(object sender, EventArgs args) {
AAMP.GenerateProbeBoundings();
}
private void OpenSelector(object sender, EventArgs args)
{
if (System.IO.Directory.Exists(Runtime.SmoGamePath))
{
OpenCostumeDialog(Runtime.SmoGamePath);
}
else
{
var result = MessageBox.Show("Please set your Mario Odyssey game path!");
if (result == DialogResult.OK)
{
FolderSelectDialog ofd = new FolderSelectDialog();
if (ofd.ShowDialog() == DialogResult.OK)
{
Runtime.SmoGamePath = ofd.SelectedPath;
Config.Save();
OpenCostumeDialog(Runtime.SmoGamePath);
}
}
}
}
private void OpenCostumeDialog(string GamePath)
{
var costumSelector = new OdysseyCostumeSelector(GamePath);
if (costumSelector.ShowDialog() == DialogResult.OK)
{
LoadCostumes(costumSelector.SelectedCostumeName);
FrameBfres();
}
}
public void LoadCostumes(string fileName)
{
editor = null;
fileName = System.IO.Path.ChangeExtension(fileName, null);
List<string> CostumeNames = new List<string>();
CostumeNames.Add($"{fileName}.szs");
CostumeNames.Add($"{fileName}Face.szs");
CostumeNames.Add($"{fileName}Eye.szs");
CostumeNames.Add($"{fileName}Head.szs");
CostumeNames.Add($"{fileName}HeadTexture.szs");
CostumeNames.Add($"{fileName}Under.szs");
CostumeNames.Add($"{fileName}HandL.szs");
CostumeNames.Add($"{fileName}HandR.szs");
CostumeNames.Add($"{fileName}HandTexture.szs");
CostumeNames.Add($"{fileName}BodyTexture.szs");
CostumeNames.Add($"{fileName}Shell.szs");
CostumeNames.Add($"{fileName}Tail.szs");
CostumeNames.Add($"{fileName}Hair.szs");
// CostumeNames.Add($"{fileName}Hakama.szs");
CostumeNames.Add($"{fileName}Skirt.szs");
// CostumeNames.Add($"{fileName}Poncho.szs");
CostumeNames.Add($"{fileName}Guitar.szs");
foreach (string path in CostumeNames)
{
Console.WriteLine("Path = " + path);
if (System.IO.File.Exists(path))
{
LoadCostume(path);
}
else
{
//Load default meshes unless it's these file names
List<string> ExcludeFileList = new List<string>(new string[] {
"MarioHack","MarioDot",
});
bool Exluded = ExcludeFileList.Any(path.Contains);
if (Exluded == false)
{
string parent = System.IO.Directory.GetParent(path).FullName;
if (path.Contains($"{fileName}Face"))
LoadCostume($"{parent}\\MarioFace.szs");
else if (path.Contains($"{fileName}Eye"))
LoadCostume($"{parent}\\MarioEye.szs");
else if (path.Contains($"{fileName}HeadTexture"))
LoadCostume($"{parent}\\MarioHeadTexture.szs");
else if (path.Contains($"{fileName}Head"))
LoadCostume($"{parent}\\MarioHead.szs");
else if (path.Contains($"{fileName}HandL"))
LoadCostume($"{parent}\\MarioHandL.szs");
else if (path.Contains($"{fileName}HandR"))
LoadCostume($"{parent}\\MarioHandR.szs");
else if (path.Contains($"{fileName}HandTexture"))
LoadCostume($"{parent}\\MarioHandTexture.szs");
}
}
}
}
private ObjectEditor editor;
private BFRES MainCostume = null;
public void LoadCostume(string fileName)
{
List<BFRES> bfresFiles = new List<BFRES>();
var FileFormat = STFileLoader.OpenFileFormat(fileName);
if (FileFormat is SARC)
{
foreach (var file in ((SARC)FileFormat).Files)
{
string ext = System.IO.Path.GetExtension(file.FileName);
if (ext == ".bfres")
{
bfresFiles.Add((BFRES)STFileLoader.OpenFileFormat(file.FileName, file.FileData));
}
}
}
if (FileFormat is BFRES)
bfresFiles.Add((BFRES)FileFormat);
if (editor == null)
{
editor = new ObjectEditor();
LibraryGUI.CreateMdiWindow(editor);
}
if (MainCostume == null && bfresFiles.Count > 0)
MainCostume = bfresFiles[0];
foreach (var bfres in bfresFiles)
{
editor.AddNode(bfres);
bfres.LoadEditors(null);
DiableLoadCheck();
}
}
private void FrameBfres()
{
BfresEditor bfresEditor = (BfresEditor)LibraryGUI.GetActiveContent(typeof(BfresEditor));
bfresEditor.FrameCamera(MainCostume.BFRESRender);
MainCostume = null;
}
private void DiableLoadCheck()
{
BfresEditor bfresEditor = (BfresEditor)LibraryGUI.GetActiveContent(typeof(BfresEditor));
bfresEditor.IsLoaded = false;
bfresEditor.DisplayAllDDrawables();
}
}
private Type[] LoadMenus()
{
List<Type> MenuItems = new List<Type>();
MenuItems.Add(typeof(MenuExt));
return MenuItems.ToArray();
}
private Type[] LoadCompressionFormats()
{
List<Type> Formats = new List<Type>();
return Formats.ToArray();
}
private Type[] LoadFileFormats()
{
List<Type> Formats = new List<Type>();
Formats.Add(typeof(SARC));
Formats.Add(typeof(BFRES));
Formats.Add(typeof(BCRES));
Formats.Add(typeof(BNTX));
Formats.Add(typeof(BEA));
Formats.Add(typeof(BYAML));
Formats.Add(typeof(XTX));
Formats.Add(typeof(KCL));
Formats.Add(typeof(BFFNT));
Formats.Add(typeof(MSBT));
// Formats.Add(typeof(BFSAR));
Formats.Add(typeof(BARS));
Formats.Add(typeof(GFPAK));
Formats.Add(typeof(NUTEXB));
Formats.Add(typeof(NUT));
Formats.Add(typeof(GTXFile));
Formats.Add(typeof(AAMP));
Formats.Add(typeof(PTCL));
Formats.Add(typeof(EFF));
Formats.Add(typeof(EFCF));
Formats.Add(typeof(NSP));
Formats.Add(typeof(BNSH));
Formats.Add(typeof(BFSHA));
Formats.Add(typeof(BFLIM));
Formats.Add(typeof(BCLIM));
Formats.Add(typeof(BFSTM));
Formats.Add(typeof(BCSTM));
Formats.Add(typeof(BRSTM));
Formats.Add(typeof(BFWAV));
Formats.Add(typeof(BCWAV));
Formats.Add(typeof(BRWAV));
Formats.Add(typeof(WAV));
Formats.Add(typeof(MP3));
Formats.Add(typeof(OGG));
Formats.Add(typeof(IDSP));
Formats.Add(typeof(HPS));
Formats.Add(typeof(SHARC));
Formats.Add(typeof(SHARCFB));
Formats.Add(typeof(NARC));
Formats.Add(typeof(TMPK));
Formats.Add(typeof(TEX3DS));
Formats.Add(typeof(NXARC));
Formats.Add(typeof(SP2));
Formats.Add(typeof(NUSHDB));
Formats.Add(typeof(MKGPDX_PAC));
Formats.Add(typeof(LZARC));
Formats.Add(typeof(IGA_PAK));
Formats.Add(typeof(MKAGPDX_Model));
Formats.Add(typeof(GFBMDL));
Formats.Add(typeof(Turbo.Course_MapCamera_bin));
Formats.Add(typeof(SDF));
Formats.Add(typeof(IStorage));
Formats.Add(typeof(NCA));
Formats.Add(typeof(RARC));
Formats.Add(typeof(ME01));
Formats.Add(typeof(LM2_DICT));
Formats.Add(typeof(GMX));
Formats.Add(typeof(BMD));
Formats.Add(typeof(GCDisk));
Formats.Add(typeof(TPL));
// Formats.Add(typeof(GFA));
//Unfinished wip formats not ready for use
if (Runtime.DEVELOPER_DEBUG_MODE)
{
Formats.Add(typeof(XCI));
Formats.Add(typeof(BFLAN));
Formats.Add(typeof(BFLYT));
Formats.Add(typeof(XLINK));
}
return Formats.ToArray();
}
#endregion
}
}