mirror of
https://github.com/KillzXGaming/Switch-Toolbox
synced 2024-11-23 13:03:15 +00:00
698 lines
No EOL
24 KiB
C#
698 lines
No EOL
24 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Windows.Forms;
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using Toolbox.Library;
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using GL_EditorFramework.Interfaces;
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using OpenTK.Graphics.OpenGL;
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using OpenTK;
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using Toolbox.Library.Rendering;
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using System.Threading;
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using Toolbox.Library.IO;
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using Toolbox.Library.Forms;
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using FirstPlugin.Forms;
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using ByamlExt.Byaml;
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using KclLibrary;
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using KclLibraryGUI;
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using Syroot.NintenTools.MarioKart8.Collisions;
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namespace FirstPlugin
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{
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public class KCL : TreeNodeFile, IContextMenuNode, IFileFormat
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{
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public FileType FileType { get; set; } = FileType.Collision;
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public bool CanSave { get; set; }
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public string[] Description { get; set; } = new string[] { "WiiU/Switch Collision" };
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public string[] Extension { get; set; } = new string[] { "*.kcl" };
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public string FileName { get; set; }
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public string FilePath { get; set; }
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public IFileInfo IFileInfo { get; set; }
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public bool Identify(System.IO.Stream stream)
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{
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using (var reader = new Toolbox.Library.IO.FileReader(stream, true)) {
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reader.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian;
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return reader.ReadUInt32() == 0x02020000 || Utils.GetExtension(FileName) == ".kcl";
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}
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}
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public Type[] Types
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{
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get
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{
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List<Type> types = new List<Type>();
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types.Add(typeof(MenuExt));
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return types.ToArray();
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}
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}
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public KCLFile KclFile { get; set; }
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public ToolStripItem[] GetContextMenuItems()
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{
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return new ToolStripItem[]
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{
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new ToolStripMenuItem("Save", null, Save, Keys.Control | Keys.S),
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new ToolStripMenuItem("Export", null, Export, Keys.Control | Keys.E),
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new ToolStripMenuItem("Replace", null, Replace, Keys.Control | Keys.R),
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new ToolStripSeparator(),
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new ToolStripMenuItem("Big Endian Mode", null, SwapEndianess, Keys.Control | Keys.B)
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{ Checked = (KclFile.ByteOrder == Syroot.BinaryData.ByteOrder.BigEndian), CheckOnClick = true },
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};
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}
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public KCL()
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{
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CanSave = true;
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IFileInfo = new IFileInfo();
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}
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public bool UseOverlay
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{
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get { return Renderer.UseOverlay; }
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set { Renderer.UseOverlay = value; }
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}
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public bool Visible
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{
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get { return Renderer.Visible; }
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set { Renderer.Visible = value; }
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}
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public DrawableContainer DrawableContainer = new DrawableContainer();
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public BymlFileData AttributeByml = null;
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public void Load(System.IO.Stream stream)
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{
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Text = FileName;
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Renderer = new KCLRendering();
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DrawableContainer = new DrawableContainer()
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{
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Name = FileName,
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Drawables = new List<AbstractGlDrawable>() { Renderer },
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};
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stream.Position = 0;
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KclFile = new KCLFile(stream);
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ReloadData();
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string path = Path.Combine(Runtime.ExecutableDir, "KclMaterialPresets");
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if (!Directory.Exists(path))
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Directory.CreateDirectory(path);
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CollisionPresetData.LoadPresets(Directory.GetFiles("KclMaterialPresets"));
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}
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class MenuExt : IFileMenuExtension
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{
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public STToolStripItem[] NewFileMenuExtensions => null;
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public STToolStripItem[] NewFromFileMenuExtensions => newFileExt;
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public STToolStripItem[] ToolsMenuExtensions => toolExt;
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public STToolStripItem[] TitleBarExtensions => null;
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public STToolStripItem[] CompressionMenuExtensions => null;
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public STToolStripItem[] ExperimentalMenuExtensions => null;
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public STToolStripItem[] EditMenuExtensions => null;
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public ToolStripButton[] IconButtonMenuExtensions => null;
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STToolStripItem[] newFileExt = new STToolStripItem[2];
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STToolStripItem[] toolExt = new STToolStripItem[1];
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public MenuExt()
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{
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newFileExt[0] = new STToolStripItem("KCL (Switch)", CreateNew);
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newFileExt[1] = new STToolStripItem("KCL (Wii U)", CreateNew);
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toolExt[0] = new STToolStripItem("KCL (Monoscript MKT) to OBJ", MontoscriptToOBJ);
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}
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public void MontoscriptToOBJ(object sender, EventArgs args)
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{
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OpenFileDialog ofd = new OpenFileDialog();
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ofd.Filter = "All files(*.*)|*.*";
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if (ofd.ShowDialog() == DialogResult.OK)
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{
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KclMonoscript monscript = new KclMonoscript();
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monscript.ReadKCL(ofd.FileName);
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SaveFileDialog sfd = new SaveFileDialog();
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if (sfd.ShowDialog() == DialogResult.OK)
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{
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var model = new STGenericModel();
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var mesh = new STGenericObject();
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mesh.faces = new List<int>();
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var meshes = new List<STGenericObject>();
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model.Objects = meshes;
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List<uint> Attributes = new List<uint>();
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int ft = 0;
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foreach (var prisim in monscript.Prisims)
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{
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if (!Attributes.Contains(prisim.CollisionType))
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{
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Attributes.Add(prisim.CollisionType);
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mesh = new STGenericObject();
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mesh.Text = prisim.CollisionType.ToString("X");
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meshes.Add(mesh);
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}
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var triangle = monscript.GetTriangle(prisim);
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var normal = triangle.Normal;
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var pointA = triangle.PointA;
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var pointB = triangle.PointB;
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var pointC = triangle.PointC;
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Vertex vtx = new Vertex();
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Vertex vtx2 = new Vertex();
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Vertex vtx3 = new Vertex();
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vtx.pos = pointA;
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vtx2.pos = pointB;
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vtx3.pos = pointC;
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vtx.nrm = normal;
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vtx2.nrm = normal;
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vtx3.nrm = normal;
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mesh.faces.Add(ft);
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mesh.faces.Add(ft + 1);
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mesh.faces.Add(ft + 2);
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mesh.vertices.Add(vtx);
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mesh.vertices.Add(vtx2);
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mesh.vertices.Add(vtx3);
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ft += 3;
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}
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OBJ.ExportModel(sfd.FileName, model, new List<STGenericTexture>());
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}
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}
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}
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public void CreateNew(object sender, EventArgs args)
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{
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bool isBigEndian = false;
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if (sender.ToString() == "KCL (Wii U)")
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isBigEndian = true;
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OpenFileDialog ofd = new OpenFileDialog();
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ofd.Filter = "Supported Formats|*.obj";
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if (ofd.ShowDialog() != DialogResult.OK) return;
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string path = Path.Combine(Runtime.ExecutableDir, "KclMaterialPresets");
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if (!Directory.Exists(path))
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Directory.CreateDirectory(path);
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CollisionPresetData.LoadPresets(Directory.GetFiles("KclMaterialPresets"));
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var form = Runtime.MainForm;
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var thread = new Thread(() =>
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{
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//Load runtime values to gui handler
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MaterialWindowSettings.GamePreset = Runtime.CollisionSettings.KCLGamePreset;
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MaterialWindowSettings.Platform = Runtime.CollisionSettings.KCLGamePreset;
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MaterialWindowSettings.UsePresetEditor = Runtime.CollisionSettings.KCLUsePresetEditor;
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var result = CollisionLoader.CreateCollisionFromObject(form, ofd.FileName);
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CollisionLoader.CloseConsole(form);
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if (result.KclFie == null) return;
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SaveMaterialWindowSettings();
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form.Invoke((MethodInvoker)delegate
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{
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string name = Path.GetFileNameWithoutExtension(ofd.FileName);
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KCL kcl = new KCL();
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kcl.KclFile = result.KclFie;
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if (result.AttributeFile is MaterialAttributeBymlFile)
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kcl.AttributeByml = ((MaterialAttributeBymlFile)result.AttributeFile).BymlFile;
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kcl.Text = name;
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kcl.IFileInfo = new IFileInfo();
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kcl.FileName = name;
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kcl.Renderer = new KCLRendering();
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kcl.ReloadData();
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kcl.DrawableContainer = new DrawableContainer()
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{
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Name = kcl.FileName,
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Drawables = new List<AbstractGlDrawable>() { kcl.Renderer },
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};
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ObjectEditor editor = new ObjectEditor(kcl);
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editor.Text = name;
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LibraryGUI.CreateMdiWindow(editor);
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});
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});
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thread.Start();
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}
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}
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public void Unload()
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{
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ObjectEditor.RemoveContainer(DrawableContainer);
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}
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public void Save(System.IO.Stream stream)
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{
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KclFile.Save(stream);
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SaveAttributeByml();
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}
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private void SaveAttributeByml(bool UpdateArchive = false)
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{
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if (AttributeByml == null || AttributeByml.RootNode == null)
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return;
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string byml = $"{Path.GetFileNameWithoutExtension(Text)}Attribute.byml";
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if (IFileInfo.ArchiveParent != null)
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{
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foreach (var file in IFileInfo.ArchiveParent.Files) {
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if (file.FileName == byml) {
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var mem = new MemoryStream();
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ByamlFile.SaveN(mem, new BymlFileData
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{
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Version = AttributeByml.Version,
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byteOrder = AttributeByml.byteOrder,
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SupportPaths = AttributeByml.SupportPaths,
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RootNode = AttributeByml.RootNode
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});
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file.FileData = mem.ToArray();
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//Reload the file format
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if (file.FileFormat != null) {
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file.FileFormat = null;
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file.FileFormat = file.OpenFile();
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}
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}
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}
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}
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else if (!UpdateArchive)
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{
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SaveFileDialog sfd = new SaveFileDialog();
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sfd.Filter = "Supported Formats|*.byml";
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sfd.FileName = byml;
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sfd.DefaultExt = ".byml";
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if (sfd.ShowDialog() == DialogResult.OK)
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{
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using (var fileStream = new FileStream(sfd.FileName, FileMode.Create, FileAccess.Write)) {
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ByamlFile.SaveN(fileStream, new BymlFileData
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{
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Version = AttributeByml.Version,
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byteOrder = AttributeByml.byteOrder,
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SupportPaths = AttributeByml.SupportPaths,
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RootNode = AttributeByml.RootNode
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});
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}
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}
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}
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}
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public enum GameSet : ushort
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{
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MarioOdyssey = 0x0,
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MarioKart8D = 0x1,
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Splatoon2 = 0x2,
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}
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public enum CollisionType_MarioOdssey : ushort
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{
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}
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public enum CollisionType_MK8D : ushort
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{
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Road_Default = 0,
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Road_Bumpy = 2,
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Road_Sand = 4,
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Offroad_Sand = 6,
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Road_HeavySand = 8,
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Road_IcyRoad = 9,
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OrangeBooster = 10,
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AntiGravityPanel = 11,
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Latiku = 16,
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Wall5 = 17,
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Wall4 = 19,
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Wall = 23,
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Latiku2 = 28,
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Glider = 31,
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SidewalkSlope = 32,
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Road_Dirt = 33,
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Unsolid = 56,
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Water = 60,
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Road_Stone = 64,
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Wall1 = 81,
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Wall2 = 84,
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FinishLine = 93,
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RedFlowerEffect = 95,
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Wall3 = 113,
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WhiteFlowerEffect = 127,
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Road_Metal = 128,
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Road_3DS_MP_Piano = 129,
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Road_RoyalR_Grass = 134,
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TopPillar = 135,
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YoshiCuiruit_Grass = 144,
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YellowFlowerEffect = 159,
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Road_MetalGating = 160,
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Road_3DS_MP_Xylophone = 161,
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Road_3DS_MP_Vibraphone = 193,
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SNES_RR_road = 227,
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Offroad_Mud = 230,
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Trick = 4096,
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BoosterStunt = 4106,
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TrickEndOfRamp = 4108,
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Trick3 = 4130,
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Trick6 = 4160,
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Trick4 = 4224,
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Trick5 = 8192,
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BoostTrick = 8202,
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}
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public void Save(object sender, EventArgs args)
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{
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SaveFileDialog sfd = new SaveFileDialog();
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sfd.Filter = "Supported Formats|*.kcl";
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sfd.FileName = Text;
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sfd.DefaultExt = ".kcl";
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if (sfd.ShowDialog() == DialogResult.OK)
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{
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STFileSaver.SaveFileFormat(this, sfd.FileName);
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}
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}
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private void Export(object sender, EventArgs args)
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{
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if (KclFile == null)
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return;
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SaveFileDialog sfd = new SaveFileDialog();
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sfd.Filter = "Supported Formats|*.obj";
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sfd.FileName = Path.GetFileNameWithoutExtension(Text) + ".obj";
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sfd.DefaultExt = ".obj";
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if (sfd.ShowDialog() == DialogResult.OK)
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{
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var obj = KclFile.CreateGenericModel();
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obj.Save(sfd.FileName, true);
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}
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}
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private void Replace(object sender, EventArgs args)
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{
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OpenFileDialog ofd = new OpenFileDialog();
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ofd.Filter = "Supported Formats|*.obj";
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if (ofd.ShowDialog() == DialogResult.OK)
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{
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var form = Runtime.MainForm;
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var thread = new Thread(() =>
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{
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//Load runtime values to gui handler
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MaterialWindowSettings.GamePreset = Runtime.CollisionSettings.KCLGamePreset;
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MaterialWindowSettings.Platform = GetPlatform();
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MaterialWindowSettings.UsePresetEditor = Runtime.CollisionSettings.KCLUsePresetEditor;
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var result = CollisionLoader.CreateCollisionFromObject(form, ofd.FileName);
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CollisionLoader.CloseConsole(form);
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if (result.KclFie == null) return;
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SaveMaterialWindowSettings();
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form.Invoke((MethodInvoker)delegate
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{
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KclFile = result.KclFie;
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if (result.AttributeFile is MaterialAttributeBymlFile)
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AttributeByml = ((MaterialAttributeBymlFile)result.AttributeFile).BymlFile;
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ReloadData();
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Renderer.UpdateVertexData();
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SaveAttributeByml(true);
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});
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});
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thread.Start();
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}
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}
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private string GetPlatform()
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{
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switch (KclFile.Version)
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{
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case FileVersion.VersionDS: return "NDS";
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case FileVersion.VersionGC: return "GCN";
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case FileVersion.VersionWII: return "WII";
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case FileVersion.Version2:
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if (KclFile.ByteOrder == Syroot.BinaryData.ByteOrder.BigEndian)
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return "WII U";
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else
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return "SWITCH";
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default:
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return "SWITCH";
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}
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}
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private void SwapEndianess(object sender, EventArgs args)
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{
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if (!((ToolStripMenuItem)sender).Checked)
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KclFile.ByteOrder = Syroot.BinaryData.ByteOrder.LittleEndian;
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else
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KclFile.ByteOrder = Syroot.BinaryData.ByteOrder.BigEndian;
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}
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private Viewport viewport
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{
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get
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{
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var editor = LibraryGUI.GetObjectEditor();
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return editor.GetViewport();
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}
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set
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{
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var editor = LibraryGUI.GetObjectEditor();
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editor.LoadViewport(value);
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}
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}
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private KCLRendering Renderer;
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bool DrawablesLoaded = false;
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public override void OnClick(TreeView treeView)
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{
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if (Runtime.UseOpenGL)
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{
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if (viewport == null)
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{
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viewport = new Viewport(ObjectEditor.GetDrawableContainers());
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viewport.Dock = DockStyle.Fill;
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}
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if (!DrawablesLoaded)
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{
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ObjectEditor.AddContainer(DrawableContainer);
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DrawablesLoaded = true;
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}
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viewport.ReloadDrawables(DrawableContainer);
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LibraryGUI.LoadEditor(viewport);
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viewport.Text = Text;
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}
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}
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public List<KCLModel> GetKclModels() {
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return Renderer.models;
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}
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private static void SaveMaterialWindowSettings()
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{
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//Apply runtime values for later use (and to save as config)
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Runtime.CollisionSettings.KCLGamePreset = MaterialWindowSettings.GamePreset;
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Runtime.CollisionSettings.KCLPlatform = MaterialWindowSettings.Platform;
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Runtime.CollisionSettings.KCLUsePresetEditor = MaterialWindowSettings.UsePresetEditor;
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Toolbox.Library.Config.Save();
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}
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private void ReloadData()
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{
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//Split collision triangles by materials between all the models
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Dictionary<int, List<Triangle>> triangleList = new Dictionary<int, List<Triangle>>();
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foreach (var model in KclFile.Models) {
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foreach (var prism in model.Prisms)
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{
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var triangle = model.GetTriangle(prism);
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if (!triangleList.ContainsKey(prism.CollisionFlags))
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triangleList.Add(prism.CollisionFlags, new List<Triangle>());
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triangleList[prism.CollisionFlags].Add(triangle);
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}
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//Triangle indexed
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//It's not pratical to split materials up with these.
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//Materials are instead handled seperately and need to be handled in another way.
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if (triangleList.Count == model.Prisms.Length)
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{
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triangleList.Clear();
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triangleList.Add(0, new List<Triangle>());
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foreach (var prism in model.Prisms)
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{
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var triangle = model.GetTriangle(prism);
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triangleList[0].Add(triangle);
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}
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}
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}
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Renderer.models.Clear();
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Nodes.Clear();
|
|
|
|
//Load the vertex data for rendering
|
|
foreach (var triGroup in triangleList)
|
|
{
|
|
KCLModel kclmodel = new KCLModel();
|
|
kclmodel.Text = $"COL_{triGroup.Key.ToString("X")}";
|
|
|
|
int faceIndex = 0;
|
|
|
|
var triangles = triGroup.Value;
|
|
for (int i = 0; i < triangles.Count; i++)
|
|
{
|
|
for (int v = 0; v < triangles[i].Vertices.Length; v++) {
|
|
var positon = triangles[i].Vertices[v];
|
|
var normal = triangles[i].Normal;
|
|
var attribute = triGroup.Key;
|
|
|
|
kclmodel.vertices.Add(new Vertex()
|
|
{
|
|
pos = new Vector3(positon.X, positon.Y, positon.Z),
|
|
nrm = new Vector3(normal.X, normal.Y, normal.Z),
|
|
col = new Vector4(1,1,1,1),
|
|
});
|
|
kclmodel.faces.Add(faceIndex + v);
|
|
}
|
|
faceIndex += 3;
|
|
}
|
|
|
|
Renderer.models.Add(kclmodel);
|
|
Nodes.Add(kclmodel);
|
|
}
|
|
}
|
|
|
|
public struct DisplayVertex
|
|
{
|
|
// Used for rendering.
|
|
public Vector3 pos;
|
|
public Vector3 nrm;
|
|
public Vector3 col;
|
|
|
|
public static int Size = 4 * (3 + 3 + 3);
|
|
}
|
|
|
|
public class KCLModel : STGenericObject
|
|
{
|
|
public KCLModel()
|
|
{
|
|
ImageKey = "mesh";
|
|
SelectedImageKey = "mesh";
|
|
|
|
Checked = true;
|
|
}
|
|
|
|
public int[] display;
|
|
public int Offset; // For Rendering
|
|
|
|
public int strip = 0x40;
|
|
public int displayFaceSize = 0;
|
|
|
|
public class Face : TreeNode
|
|
{
|
|
public int MaterialFlag = 0;
|
|
|
|
}
|
|
|
|
public List<DisplayVertex> CreateDisplayVertices()
|
|
{
|
|
// rearrange faces
|
|
display = getDisplayFace().ToArray();
|
|
|
|
List<DisplayVertex> displayVertList = new List<DisplayVertex>();
|
|
|
|
if (faces.Count <= 3)
|
|
return displayVertList;
|
|
|
|
foreach (Vertex v in vertices)
|
|
{
|
|
DisplayVertex displayVert = new DisplayVertex()
|
|
{
|
|
pos = v.pos,
|
|
nrm = v.nrm,
|
|
col = v.col.Xyz,
|
|
};
|
|
|
|
displayVertList.Add(displayVert);
|
|
}
|
|
|
|
return displayVertList;
|
|
}
|
|
|
|
public List<int> getDisplayFace()
|
|
{
|
|
if ((strip >> 4) == 4)
|
|
{
|
|
displayFaceSize = faces.Count;
|
|
return faces;
|
|
}
|
|
else
|
|
{
|
|
List<int> f = new List<int>();
|
|
|
|
int startDirection = 1;
|
|
int p = 0;
|
|
int f1 = faces[p++];
|
|
int f2 = faces[p++];
|
|
int faceDirection = startDirection;
|
|
int f3;
|
|
do
|
|
{
|
|
f3 = faces[p++];
|
|
if (f3 == 0xFFFF)
|
|
{
|
|
f1 = faces[p++];
|
|
f2 = faces[p++];
|
|
faceDirection = startDirection;
|
|
}
|
|
else
|
|
{
|
|
faceDirection *= -1;
|
|
if ((f1 != f2) && (f2 != f3) && (f3 != f1))
|
|
{
|
|
if (faceDirection > 0)
|
|
{
|
|
f.Add(f3);
|
|
f.Add(f2);
|
|
f.Add(f1);
|
|
}
|
|
else
|
|
{
|
|
f.Add(f2);
|
|
f.Add(f3);
|
|
f.Add(f1);
|
|
}
|
|
}
|
|
f1 = f2;
|
|
f2 = f3;
|
|
}
|
|
} while (p < faces.Count);
|
|
|
|
displayFaceSize = f.Count;
|
|
return f;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} |